Player Matchup

Tiamat
Tiamat
Gold II
Crzy donkey777
Tiamat
Gold II
Level 43
God Stats
1W - 1L
1,667 SR
Queue Stats
29W - 16L
1,949 MMR
Party 1
Artio
Artio
Gold IV
Dking03
Artio
Gold IV
Level 98
God Stats
38W - 36L
1,572 SR
Queue Stats
155W - 136L
1,426 MMR
Party 1
Cernunnos
Cernunnos
Platinum V
jrock2323
Cernunnos
Platinum V
Level 148
God Stats
9W - 11L
1,600 SR
Queue Stats
760W - 775L
1,597 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 96
1,613 SR
1,657 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 68
1,552 SR
1,639 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold IV
Taco de huevo13
Ymir
Gold IV
Level 47
God Stats
1W - 0L
1,585 SR
Queue Stats
25W - 11L
1,745 MMR
Party 2
Nu Wa
Nu Wa
Platinum II
TheLuisitoMx
Nu Wa
Platinum II
Level 89
God Stats
24W - 15L
1,571 SR
Queue Stats
168W - 164L
1,672 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
6,762
520
2,611
2,653
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Dking03
Artio
11
0 / 4 / 3
7,425
571
6,866
15,012
12,950
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
jrock2323
Cernunnos
12
2 / 3 / 1
7,963
613
11,466
10,600
2,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshAthenaMorgan Le FayAresFenrir

VS

Bans
Zhong KuiCupidCerberusGuan YuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 1 / 5
8,764
674
6,649
14,956
13,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 0 / 6
9,600
738
5,895
15,001
11,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 5
8,926
687
8,548
8,657
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
2
Kills
8
8
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
5
5.5
L
0
1
2
1
L
Artio
Dking03
Artio
0
4
3
0.38
W
2
0
6
5
W
3
2
5
2.75
L
Cernunnos
jrock2323
Cernunnos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,943
Damage
21,092
28,265
Taken
38,614
17,067
Mitigated
27,402
4,867
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,649
2,070
0
6,782
14,956
13,437
197
3,312
11,644
0
17,034
L
2,611
384
0
796
2,653
1,242
0
1,455
991
9,509
0
L
Artio
Dking03
Artio
6,866
651
763
2,260
15,012
12,950
0
6,725
7,980
22,103
0
W
5,895
872
1,199
6,195
15,001
11,420
531
3,220
11,781
37,895
0
W
8,548
2,698
500
2,034
8,657
2,545
1,453
2,945
5,712
39,943
0
L
Cernunnos
jrock2323
Cernunnos
11,466
3,164
0
1,048
10,600
2,875
0
6,263
3,863
0
45,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,150
Gold Earned
27,290
113
Minions Killed
142
0
Camps Cleared
0
480,503
Distance Traveled
671,894
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,764
674
19
1
0
238,437
3
L
Tiamat
6,762
520
16
1
0
73,541
1
L
Artio
7,425
571
26
2
0
212,352
2
W
Ymir
9,600
738
60
5
0
230,422
1
W
Nu Wa
8,926
687
63
5
0
203,035
1
L
Cernunnos
7,963
613
71
5
0
194,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role