Player Matchup

King Arthur
King Arthur
AO_Black-
King Arthur
Level 54
God Stats
1W - 1L
1,753 SR
Queue Stats
24W - 24L
1,587 Elo+
Party 2
Cerberus
Cerberus
BLAcK_JacK055
Cerberus
Level 129
God Stats
1W - 2L
1,722 SR
Queue Stats
278W - 267L
1,579 Elo+
Party 2
Chronos
Chronos
GX123
Chronos
Level 120
God Stats
7W - 11L
1,500 SR
Queue Stats
294W - 291L
1,559 Elo+
Party 2
Olorun
Olorun
magelordie
Olorun
Level 88
God Stats
0W - 4L
1,114 SR
Queue Stats
36W - 33L
1,535 Elo+
Party 3
Scylla
Scylla
notyourbabyygirl
Scylla
Level 129
God Stats
4W - 2L
1,588 SR
Queue Stats
107W - 98L
1,521 Elo+
Party 3
Team Averages
Level 104
1,535 SR
1,556 Elo+

VS

Team Averages
Level 107
1,462 SR
1,406 Elo+
Raijin
Raijin
bubloid
Raijin
Level 148
God Stats
9W - 6L
1,429 SR
Queue Stats
800W - 797L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
chechuzoESP
Zhong Kui
Level 90
God Stats
3W - 0L
1,709 SR
Queue Stats
96W - 101L
1,472 Elo+
Solo
Rama
Rama
xxZoeyxx
Rama
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,177 Elo+
Solo
Tiamat
Tiamat
zlDerGrieche
Tiamat
Level 88
God Stats
17W - 10L
1,180 SR
Queue Stats
551W - 527L
1,453 Elo+
Party 1
Poseidon
Poseidon
zlDerHyperaktive
Poseidon
Level 81
God Stats
6W - 2L
1,495 SR
Queue Stats
251W - 237L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AO_Black-
King Arthur
14
2 / 6 / 11
8,406
841
3,904
13,034
16,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
BLAcK_JacK055
Cerberus
14
2 / 3 / 13
9,120
912
7,467
17,855
16,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos
GX123
Chronos
12
3 / 4 / 7
7,668
767
8,364
10,800
4,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
magelordie
Olorun
13
0 / 5 / 13
7,591
759
7,845
12,175
6,182
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
11 / 3 / 6
9,726
973
10,195
9,493
4,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
bubloid
Raijin
18
7 / 1 / 14
10,020
1,002
11,566
9,161
4,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
chechuzoESP
Zhong Kui
15
3 / 5 / 15
9,267
927
12,406
12,118
7,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
16
6 / 6 / 11
9,741
974
13,514
10,412
3,641
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
14
1 / 5 / 14
8,431
843
6,912
7,943
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 10
9,915
992
9,557
8,293
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
85
18
Kills
21
21
Deaths
20
50
Assists
64
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AO_Black-
King Arthur
2
6
11
1.25
L
Cerberus
BLAcK_JacK055
Cerberus
2
3
13
2.83
L
Chronos
GX123
Chronos
3
4
7
1.63
W
Raijin
bubloid
Raijin
7
1
14
14
W
Zhong Kui
chechuzoESP
Zhong Kui
3
5
15
2.1
L
Olorun
magelordie
Olorun
0
5
13
1.3
L
11
3
6
4.67
W
Rama
6
6
11
1.92
W
Tiamat
1
5
14
1.6
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,775
Damage
53,955
63,357
Taken
47,927
49,178
Mitigated
23,114
26,566
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AO_Black-
King Arthur
3,904
215
903
572
13,034
16,855
29
9,253
3,781
0
12,591
L
Cerberus
BLAcK_JacK055
Cerberus
7,467
663
970
7,296
17,855
16,828
583
10,398
7,457
12,295
0
L
Chronos
GX123
Chronos
8,364
1,234
1,257
3,536
10,800
4,771
909
6,668
4,132
15,248
0
W
Raijin
bubloid
Raijin
11,566
1,588
797
4,013
9,161
4,080
315
5,284
3,877
26,507
0
W
Zhong Kui
chechuzoESP
Zhong Kui
12,406
908
528
4,594
12,118
7,360
1,618
7,238
4,880
28,664
0
L
Olorun
magelordie
Olorun
7,845
3,837
5,011
5,253
12,175
6,182
1,147
8,765
3,410
13,049
0
L
10,195
661
322
1,446
9,493
4,542
968
5,357
4,136
26,000
0
W
Rama
13,514
10,548
943
1,778
10,412
3,641
2,244
8,063
2,349
0
21,488
W
Tiamat
6,912
372
0
817
7,943
5,252
646
6,552
1,391
11,949
0
W
9,557
1,487
155
2,015
8,293
2,781
970
6,734
1,559
23,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,511
Gold Earned
47,374
108
Minions Killed
120
0
Camps Cleared
0
904,521
Distance Traveled
948,946
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,406
841
19
2
0
188,190
0
L
Cerberus
9,120
912
23
2
0
194,174
2
L
Chronos
7,668
767
22
2
0
174,751
0
W
Raijin
10,020
1,002
33
3
0
192,633
4
W
Zhong Kui
9,267
927
43
4
0
200,490
4
L
Olorun
7,591
759
12
1
0
168,133
2
L
Scylla
9,726
973
32
3
0
179,273
1
W
Rama
9,741
974
12
1
0
169,877
1
W
Tiamat
8,431
843
8
1
0
188,816
0
W
Poseidon
9,915
992
24
2
0
197,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role