Player Matchup

Artio
Artio
GiftedAlpha
Artio
Level 160
God Stats
5W - 0L
2,006 SR
Queue Stats
571W - 485L
1,657 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HUN-_Dem0n
Morgan Le Fay
Level 149
God Stats
19W - 0L
1,833 SR
Queue Stats
266W - 84L
1,894 Elo+
Party 1
Fenrir
Fenrir
Im_Perfect_EL
Fenrir
Level 159
God Stats
40W - 25L
1,650 SR
Queue Stats
784W - 469L
1,730 Elo+
Party 1
Team Averages
Level 156
1,830 SR
1,761 Elo+

VS

Team Averages
Level 40
1,683 SR
1,380 Elo+
Geb
Geb
BOGO_CZ
Geb
Level 18
God Stats
4W - 2L
1,680 SR
Queue Stats
21W - 31L
1,331 Elo+
Party 2
Anubis
Anubis
MysticMayhem247
Anubis
Level 43
God Stats
4W - 5L
1,769 SR
Queue Stats
41W - 45L
1,435 Elo+
Party 2
Skadi
Skadi
Sevendeadlysin39
Skadi
Level 58
God Stats
1W - 4L
1,601 SR
Queue Stats
42W - 46L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 12
8,186
744
1,220
4,622
4,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
HUN-_Dem0n
Morgan Le Fay
12
4 / 1 / 12
8,886
808
8,286
6,873
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
14 / 0 / 3
10,586
962
10,974
8,780
4,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 2 / 1
6,459
587
3,094
8,266
6,488
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 8 / 0
7,148
650
2,354
10,709
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 12 / 1
6,384
580
2,021
10,430
2,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
20
Kills
1
1
Deaths
22
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
0
2
1
0.25
W
2
0
12
8
W
Morgan Le Fay
HUN-_Dem0n
Morgan Le Fay
4
1
12
10
W
14
0
3
15.5
L
1
8
0
0.13
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,480
Damage
7,469
20,275
Taken
29,405
11,384
Mitigated
12,929
6,657
Healing
1,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
3,094
136
0
40
8,266
6,488
0
2,895
5,371
7,424
0
W
1,220
0
85
1,187
4,622
4,374
99
1,950
2,494
15,673
0
W
Morgan Le Fay
HUN-_Dem0n
Morgan Le Fay
8,286
813
0
1,938
6,873
2,263
735
1,211
5,600
39,115
0
W
10,974
2,366
0
3,447
8,780
4,747
1,019
1,835
6,733
0
25,160
L
2,354
63
0
1,030
10,709
4,182
146
2,662
8,047
28,360
0
L
2,021
561
0
155
10,430
2,259
0
3,949
6,481
0
8,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,658
Gold Earned
19,991
121
Minions Killed
76
0
Camps Cleared
0
614,780
Distance Traveled
501,225
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,459
587
6
1
0
218,504
0
W
Artio
8,186
744
33
3
0
233,624
1
W
Morgan Le Fay
8,886
808
59
5
0
179,386
1
W
Fenrir
10,586
962
29
3
0
201,770
3
L
Anubis
7,148
650
58
5
0
153,777
3
L
Skadi
6,384
580
12
1
0
128,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role