Player Matchup

Yemoja
Yemoja
IysisHoneybun
Yemoja
Level 3
God Stats
2W - 2L
1,709 SR
Queue Stats
2W - 2L
1,655 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
King reaper9705
Morgan Le Fay
Level 5
God Stats
4W - 5L
1,582 SR
Queue Stats
9W - 10L
1,391 Elo+
Solo
Chernobog
Chernobog
ShrillMars
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 2
Apollo
Apollo
joedirty0318
Apollo
Level 18
God Stats
17W - 14L
1,501 SR
Queue Stats
56W - 60L
1,392 Elo+
Party 1
Da Ji
Da Ji
mcclain2468
Da Ji
Level 28
God Stats
8W - 6L
1,518 SR
Queue Stats
98W - 84L
1,383 Elo+
Party 1
Team Averages
Level 14
1,562 SR
1,495 Elo+

VS

Team Averages
Level 17
1,587 SR
1,423 Elo+
Thor
Thor
AbsoluteDeath1
Thor
Level 26
God Stats
6W - 2L
1,695 SR
Queue Stats
281W - 277L
1,423 Elo+
Solo
Zeus
Zeus
Booj1739
Zeus
Level 5
God Stats
11W - 13L
1,500 SR
Queue Stats
33W - 31L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Espeoniic
Nu Wa
Level 19
God Stats
60W - 56L
1,502 SR
Queue Stats
86W - 99L
1,315 Elo+
Solo
Cupid
Cupid
Nhwolf9
Cupid
Level 8
God Stats
57W - 50L
1,699 SR
Queue Stats
257W - 247L
1,447 Elo+
Solo
Bellona
Bellona
ThalamicOak99
Bellona
Level 26
God Stats
20W - 11L
1,539 SR
Queue Stats
46W - 43L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 4
10,091
917
7,709
18,998
18,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
King reaper9705
Morgan Le Fay
16
1 / 8 / 2
10,353
941
9,117
16,593
6,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
ShrillMars
Chernobog
16
0 / 10 / 1
9,402
855
4,317
16,064
9,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
16
3 / 11 / 2
10,583
962
10,969
23,006
9,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 10 / 2
10,475
952
11,698
18,115
6,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 20
12,241
1,113
19,569
10,714
6,191
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
19
9 / 2 / 22
12,553
1,141
18,543
5,589
2,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Espeoniic
Nu Wa
18
3 / 2 / 22
11,218
1,020
12,036
7,692
3,137
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Nhwolf9
Cupid
20
13 / 1 / 23
13,492
1,227
18,780
9,650
4,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
20
9 / 0 / 32
14,497
1,318
16,953
14,578
18,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
165
7
Kills
46
46
Deaths
7
11
Assists
119
Player
Kills
Deaths
Assists
KDA
W
12
2
20
11
W
Zeus
9
2
22
10
W
Nu Wa
Espeoniic
Nu Wa
3
2
22
7
L
0
7
4
0.29
L
Morgan Le Fay
King reaper9705
Morgan Le Fay
1
8
2
0.25
W
Cupid
Nhwolf9
Cupid
13
1
23
24.5
L
Chernobog
ShrillMars
Chernobog
0
10
1
0.05
W
Bellona
9
0
32
25
L
Apollo
3
11
2
0.36
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,810
Damage
85,881
92,776
Taken
48,223
51,015
Mitigated
34,858
2,195
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,569
6,553
0
0
10,714
6,191
0
2,769
7,945
0
26,243
W
Zeus
18,543
514
0
360
5,589
2,883
0
2,817
2,772
35,871
0
W
Nu Wa
Espeoniic
Nu Wa
12,036
3,360
404
1,113
7,692
3,137
0
3,110
4,582
25,515
0
L
7,709
241
1,147
151
18,998
18,475
0
7,363
11,635
32,124
0
L
Morgan Le Fay
King reaper9705
Morgan Le Fay
9,117
716
0
260
16,593
6,500
0
6,547
10,046
40,368
0
W
Cupid
Nhwolf9
Cupid
18,780
9,302
756
3,473
9,650
4,549
0
4,751
4,899
0
39,133
L
Chernobog
ShrillMars
Chernobog
4,317
1,619
0
0
16,064
9,479
0
5,711
10,353
0
22,548
W
Bellona
16,953
6,285
0
3,900
14,578
18,098
0
3,379
11,199
0
40,050
L
Apollo
10,969
5,433
0
386
23,006
9,577
0
6,857
16,149
0
20,472
L
11,698
2,311
0
251
18,115
6,984
0
4,101
14,014
0
22,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,904
Gold Earned
64,001
187
Minions Killed
199
3
Camps Cleared
4
921,427
Distance Traveled
1,006,919
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,241
1,113
17
2
0
208,900
0
W
Zeus
12,553
1,141
55
5
0
142,109
1
W
Nu Wa
11,218
1,020
23
2
0
178,560
0
L
Yemoja
10,091
917
48
4
0
166,377
0
L
Morgan Le Fay
10,353
941
70
6
3
193,101
0
W
Cupid
13,492
1,227
54
5
2
222,675
1
L
Chernobog
9,402
855
35
3
0
123,704
0
W
Bellona
14,497
1,318
50
5
2
254,675
0
L
Apollo
10,583
962
13
1
0
224,273
0
L
Da Ji
10,475
952
21
2
0
213,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role