Player Matchup

Sun Wukong
Sun Wukong
Adam_mo3107
Sun Wukong
Level 17
God Stats
6W - 6L
1,432 SR
Queue Stats
32W - 27L
1,447 Elo+
Party 2
Ra
Ra
CyanMod
Ra
Level 84
God Stats
5W - 6L
1,579 SR
Queue Stats
271W - 247L
1,510 Elo+
Party 2
Ao Kuang
Ao Kuang
Habybi
Ao Kuang
Level 29
God Stats
7W - 9L
1,571 SR
Queue Stats
93W - 91L
1,417 Elo+
Party 2
Ares
Ares
XxM00M00MilkxX
Ares
Level 75
God Stats
4W - 6L
1,498 SR
Queue Stats
275W - 352L
1,449 Elo+
Solo
Chiron
Chiron
sufy205
Chiron
Level 29
God Stats
0W - 2L
1,261 SR
Queue Stats
85W - 80L
1,433 Elo+
Party 2
Team Averages
Level 47
1,468 SR
1,451 Elo+

VS

Team Averages
Level 97
1,507 SR
1,563 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Amph1Wow
Cthulhu
Level 84
God Stats
41W - 47L
1,484 SR
Queue Stats
394W - 455L
1,463 Elo+
Solo
Apollo
Apollo
Hur1can3
Apollo
Level 39
God Stats
5W - 7L
1,520 SR
Queue Stats
173W - 199L
1,483 Elo+
Party 1
Vamana
Vamana
SkriptedRogue
Vamana
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,782 Elo+
Party 1
Thanatos
Thanatos
TTVCrossCurrent
Thanatos
Level 129
God Stats
58W - 43L
1,532 SR
Queue Stats
107W - 85L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adam_mo3107
Sun Wukong
9
0 / 2 / 0
5,155
469
2,452
6,860
2,469
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 7 / 0
5,303
482
2,618
7,704
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Habybi
Ao Kuang
9
2 / 4 / 0
5,831
530
4,704
8,335
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 1
5,290
481
1,058
7,566
3,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
sufy205
Chiron
8
0 / 2 / 0
4,946
450
8,336
5,096
1,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
5 / 1 / 8
7,504
682
7,936
5,794
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Amph1Wow
Cthulhu
12
3 / 0 / 3
7,004
637
5,934
6,949
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Hur1can3
Apollo
10
1 / 0 / 4
5,951
541
2,719
5,155
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 0 / 5
5,938
540
2,651
6,486
3,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
11
8 / 1 / 4
6,944
631
5,457
6,726
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
17
17
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
1
8
9
L
Sun Wukong
Adam_mo3107
Sun Wukong
0
2
0
0
W
Cthulhu
Amph1Wow
Cthulhu
3
0
3
4.5
L
0
7
0
0
L
Ao Kuang
Habybi
Ao Kuang
2
4
0
0.5
W
Apollo
Hur1can3
Apollo
1
0
4
3
W
0
0
5
2.5
W
Thanatos
8
1
4
10
L
0
2
1
0.25
L
Chiron
sufy205
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,168
Damage
24,697
35,561
Taken
31,110
12,694
Mitigated
14,051
9,943
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,936
1,651
0
872
5,794
1,929
440
2,799
2,995
40,439
611
L
Sun Wukong
Adam_mo3107
Sun Wukong
2,452
583
0
1,885
6,860
2,469
0
4,006
2,162
0
18,565
W
Cthulhu
Amph1Wow
Cthulhu
5,934
494
77
4,162
6,949
5,001
69
746
6,203
33,927
0
L
2,618
327
189
1,102
7,704
2,467
0
4,940
2,672
25,400
0
L
Ao Kuang
Habybi
Ao Kuang
4,704
1,377
0
2,742
8,335
2,704
0
1,810
6,478
22,385
8,537
W
Apollo
Hur1can3
Apollo
2,719
1,902
0
1,371
5,155
1,298
0
358
4,797
0
31,114
W
2,651
745
0
1,101
6,486
3,292
0
672
5,814
135
13,626
W
Thanatos
5,457
1,027
0
5,689
6,726
2,531
662
3,366
3,360
0
24,646
L
1,058
0
50
2,123
7,566
3,683
0
1,269
6,251
14,698
0
L
Chiron
sufy205
Chiron
8,336
3,207
335
1,517
5,096
1,371
0
349
4,604
0
31,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,525
Gold Earned
33,341
247
Minions Killed
275
0
Camps Cleared
0
1,023,102
Distance Traveled
1,147,061
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,504
682
77
7
0
206,468
4
L
Sun Wukong
5,155
469
51
5
0
203,082
0
W
Cthulhu
7,004
637
73
7
0
243,312
5
L
Ra
5,303
482
53
5
0
202,032
3
L
Ao Kuang
5,831
530
64
6
0
240,696
3
W
Apollo
5,951
541
60
5
0
219,466
0
W
Vamana
5,938
540
27
2
0
246,473
2
W
Thanatos
6,944
631
38
3
0
231,342
2
L
Ares
5,290
481
21
2
0
173,730
5
L
Chiron
4,946
450
58
5
0
203,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role