Player Matchup

Artemis
Artemis
DigDigJoyDigJoy
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,616 Elo+
Solo
Cthulhu
Cthulhu
Rest00
Cthulhu
Level 18
God Stats
4W - 2L
1,698 SR
Queue Stats
35W - 29L
1,453 Elo+
Party 1
Susano
Susano
ShooterBoi
Susano
Level 17
God Stats
10W - 9L
1,248 SR
Queue Stats
24W - 24L
1,408 Elo+
Party 1
Odin
Odin
yBomB4diNz
Odin
Level 22
God Stats
6W - 4L
1,512 SR
Queue Stats
24W - 20L
1,501 Elo+
Party 3
Kukulkan
Kukulkan
zHeyGarbss_
Kukulkan
Level 23
God Stats
1W - 2L
1,149 SR
Queue Stats
25W - 26L
1,463 Elo+
Party 3
Team Averages
Level 17
1,421 SR
1,488 Elo+

VS

Team Averages
Level 9
1,489 SR
1,507 Elo+
Thor
Thor
Joabel23
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
Octss
Guan Yu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,657 Elo+
Party 2
Yemoja
Yemoja
Theuzma
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
ViejoLegend
Chang'e
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,524 Elo+
Solo
Medusa
Medusa
cobrabluee
Medusa
Level 11
God Stats
3W - 6L
1,443 SR
Queue Stats
11W - 20L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 7
14,166
644
28,590
21,005
8,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Rest00
Cthulhu
16
3 / 0 / 11
12,100
550
6,922
11,930
14,432
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
ShooterBoi
Susano
19
8 / 0 / 4
12,717
578
12,323
13,285
5,151
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

19
7 / 0 / 3
13,572
617
9,716
8,327
10,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
zHeyGarbss_
Kukulkan
18
1 / 1 / 6
11,981
545
11,356
8,766
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 5 / 1
8,352
380
3,840
20,074
11,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Octss
Guan Yu
13
0 / 8 / 0
7,972
362
4,560
19,073
18,993
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Theuzma
Yemoja
13
1 / 4 / 1
7,807
355
4,334
13,766
17,761
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
ViejoLegend
Chang'e
15
1 / 7 / 0
9,169
417
12,185
19,191
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
cobrabluee
Medusa
13
0 / 8 / 1
7,971
362
6,228
17,756
6,069
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
32
Kills
2
2
Deaths
32
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
13
1
7
16.5
L
Thor
0
5
1
0.1
L
Guan Yu
Octss
Guan Yu
0
8
0
0
W
Cthulhu
Rest00
Cthulhu
3
0
11
8.5
W
Susano
ShooterBoi
Susano
8
0
4
10
L
Yemoja
Theuzma
Yemoja
1
4
1
0.38
L
Chang'e
ViejoLegend
Chang'e
1
7
0
0.14
L
Medusa
cobrabluee
Medusa
0
8
1
0.06
W
7
0
3
8.5
W
Kukulkan
zHeyGarbss_
Kukulkan
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,907
Damage
31,147
63,313
Taken
89,860
42,278
Mitigated
61,076
24,527
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,590
18,675
0
13,105
21,005
8,922
8,865
6,135
14,870
0
141,628
L
Thor
3,840
788
0
4,202
20,074
11,191
0
3,478
16,596
0
54,006
L
Guan Yu
Octss
Guan Yu
4,560
1,989
1,119
2,886
19,073
18,993
0
2,620
16,453
0
30,230
W
Cthulhu
Rest00
Cthulhu
6,922
920
354
405
11,930
14,432
807
1,383
10,547
18,796
0
W
Susano
ShooterBoi
Susano
12,323
3,651
0
4,978
13,285
5,151
1,462
3,837
9,448
0
78,653
L
Yemoja
Theuzma
Yemoja
4,334
746
1,482
138
13,766
17,761
0
5,302
8,464
22,390
0
L
Chang'e
ViejoLegend
Chang'e
12,185
319
440
5,019
19,191
7,062
0
5,089
14,102
63,676
0
L
Medusa
cobrabluee
Medusa
6,228
2,064
0
904
17,756
6,069
168
1,789
15,967
0
42,648
W
9,716
2,995
0
2,213
8,327
10,413
2,531
493
7,834
0
68,446
W
Kukulkan
zHeyGarbss_
Kukulkan
11,356
1,960
692
2,780
8,766
3,360
2,796
4,908
3,858
86,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,536
Gold Earned
41,271
598
Minions Killed
373
0
Camps Cleared
0
1,994,769
Distance Traveled
1,781,263
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,166
644
188
9
0
355,635
3
L
Thor
8,352
380
95
4
0
339,017
3
L
Guan Yu
7,972
362
63
3
0
370,250
2
W
Cthulhu
12,100
550
19
1
0
424,700
0
W
Susano
12,717
578
127
6
0
459,794
0
L
Yemoja
7,807
355
27
1
0
348,292
3
L
Chang'e
9,169
417
110
5
0
361,195
2
L
Medusa
7,971
362
78
4
0
362,509
0
W
Odin
13,572
617
125
6
0
381,940
0
W
Kukulkan
11,981
545
139
6
0
372,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role