Player Matchup

Loki
Loki
AlwaysPush69
Loki
Level 24
God Stats
7W - 2L
1,883 SR
Queue Stats
49W - 31L
1,708 Elo+
Solo
Khepri
Khepri
Ichise
Khepri
Level 29
God Stats
18W - 16L
1,607 SR
Queue Stats
53W - 63L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
NicoxScotti
Sun Wukong
Level 5
God Stats
2W - 1L
1,554 SR
Queue Stats
4W - 3L
1,512 Elo+
Solo
Neith
Neith
RSkeleton_Knight
Neith
Level 12
God Stats
3W - 0L
1,778 SR
Queue Stats
5W - 5L
1,379 Elo+
Solo
Athena
Athena
valencol
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,664 SR
1,532 Elo+

VS

Team Averages
Level 19
1,456 SR
1,495 Elo+
King Arthur
King Arthur
GudCasual
King Arthur
Level 28
God Stats
0W - 2L
1,262 SR
Queue Stats
101W - 103L
1,565 Elo+
Solo
Cernunnos
Cernunnos
R8D-Eyes_80
Cernunnos
Level 27
God Stats
31W - 34L
1,442 SR
Queue Stats
120W - 138L
1,454 Elo+
Solo
Zeus
Zeus
Soccer-Puppy-
Zeus
Level 14
God Stats
3W - 2L
1,306 SR
Queue Stats
4W - 2L
1,644 Elo+
Solo
Nemesis
Nemesis
vyzon_B
Nemesis
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,257 Elo+
Solo
Loki
Loki
xTayken
Loki
Level 25
God Stats
21W - 13L
1,772 SR
Queue Stats
179W - 157L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 7
15,186
584
21,706
20,112
9,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Ichise
Khepri
17
5 / 1 / 7
13,335
513
9,538
24,207
34,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
NicoxScotti
Sun Wukong
12
1 / 8 / 4
9,496
365
4,091
14,194
15,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 3 / 8
14,162
545
16,335
12,743
6,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
valencol
Athena
16
0 / 4 / 7
10,864
418
5,334
22,801
17,230
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GudCasual
King Arthur
18
1 / 5 / 5
12,447
479
9,364
22,743
20,194
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
R8D-Eyes_80
Cernunnos
20
2 / 10 / 3
13,040
502
12,065
23,153
9,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 10 / 3
12,289
473
14,294
20,177
6,890
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
vyzon_B
Nemesis
5
0 / 3 / 1
7,528
290
412
2,928
619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
xTayken
Loki
20
9 / 4 / 2
14,286
549
16,334
22,513
9,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
31
Kills
17
18
Deaths
32
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
14
2
7
8.75
L
King Arthur
GudCasual
King Arthur
1
5
5
0.7
W
Khepri
Ichise
Khepri
5
1
7
8.5
W
Sun Wukong
NicoxScotti
Sun Wukong
1
8
4
0.38
L
Cernunnos
R8D-Eyes_80
Cernunnos
2
10
3
0.35
W
11
3
8
5
L
5
10
3
0.65
W
Athena
valencol
Athena
0
4
7
0.88
L
Nemesis
vyzon_B
Nemesis
0
3
1
0.17
L
Loki
xTayken
Loki
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,004
Damage
52,469
94,057
Taken
91,514
83,232
Mitigated
47,151
11,050
Healing
16,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,706
5,386
0
3,094
20,112
9,726
0
2,097
18,015
0
130,752
L
King Arthur
GudCasual
King Arthur
9,364
1,161
0
2,015
22,743
20,194
1,230
5,205
17,264
300
74,023
W
Khepri
Ichise
Khepri
9,538
1,654
0
4,766
24,207
34,694
989
4,942
19,265
35,714
0
W
Sun Wukong
NicoxScotti
Sun Wukong
4,091
756
0
258
14,194
15,131
0
2,190
12,004
0
33,501
L
Cernunnos
R8D-Eyes_80
Cernunnos
12,065
6,571
0
7,937
23,153
9,655
5,027
2,363
20,702
0
93,765
W
16,335
8,308
0
770
12,743
6,451
4,133
2,363
10,380
0
85,076
L
14,294
3,258
175
4,112
20,177
6,890
1,124
2,626
17,321
80,365
0
W
Athena
valencol
Athena
5,334
1,019
0
2,162
22,801
17,230
1,792
2,812
19,989
38,300
0
L
Nemesis
vyzon_B
Nemesis
412
347
0
494
2,928
619
0
528
2,400
0
4,579
L
Loki
xTayken
Loki
16,334
4,089
0
1,788
22,513
9,793
75
3,289
18,955
0
125,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,043
Gold Earned
59,590
456
Minions Killed
579
0
Camps Cleared
0
2,291,744
Distance Traveled
1,892,800
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,186
584
175
7
0
541,810
1
L
King Arthur
12,447
479
133
5
0
491,948
4
W
Khepri
13,335
513
40
2
0
468,365
0
W
Sun Wukong
9,496
365
40
2
0
430,092
0
L
Cernunnos
13,040
502
139
5
0
391,198
5
W
Neith
14,162
545
141
5
0
366,139
2
L
Zeus
12,289
473
127
5
0
403,407
5
W
Athena
10,864
418
60
2
0
485,338
0
L
Nemesis
7,528
290
6
0
0
95,504
0
L
Loki
14,286
549
174
7
0
510,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role