Player Matchup

Yemoja
Yemoja
Csonteey27
Yemoja
Level 5
God Stats
16W - 20L
1,329 SR
Queue Stats
59W - 79L
1,228 Elo+
Party 1
Loki
Loki
OierZu_
Loki
Level 58
God Stats
9W - 8L
1,707 SR
Queue Stats
49W - 56L
1,369 Elo+
Party 3
Bellona
Bellona
Yombi33
Bellona
Level 8
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 3
Hercules
Hercules
oreghiba
Hercules
Level 6
God Stats
3W - 4L
1,329 SR
Queue Stats
121W - 181L
1,228 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thehollowitz
Morgan Le Fay
Level 6
God Stats
18W - 22L
1,329 SR
Queue Stats
261W - 301L
1,228 Elo+
Party 1
Team Averages
Level 17
1,402 SR
1,305 Elo+

VS

Team Averages
Level 24
1,498 SR
1,338 Elo+
Hou Yi
Hou Yi
Limpthon
Hou Yi
Level 49
God Stats
6W - 15L
1,326 SR
Queue Stats
44W - 88L
1,157 Elo+
Party 2
Pele
Pele
ethanjames8
Pele
Level 22
God Stats
2W - 2L
1,295 SR
Queue Stats
30W - 43L
1,390 Elo+
Solo
Cthulhu
Cthulhu
foshizzle126
Cthulhu
Level 26
God Stats
8W - 5L
1,872 SR
Queue Stats
47W - 73L
1,200 Elo+
Party 2
Medusa
Medusa
scvaer495
Medusa
Level 6
God Stats
1W - 0L
1,210 SR
Queue Stats
2W - 0L
1,665 Elo+
Solo
Mercury
Mercury
xXg0thicKnightXx
Mercury
Level 17
God Stats
10W - 6L
1,786 SR
Queue Stats
33W - 32L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Csonteey27
Yemoja
19
0 / 6 / 10
14,747
369
8,201
16,723
16,492
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
OierZu_
Loki
20
15 / 7 / 2
20,849
521
39,053
35,221
25,157
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Yombi33
Bellona
20
3 / 6 / 3
15,600
390
14,715
33,708
35,389
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
oreghiba
Hercules
19
1 / 11 / 5
14,587
365
13,591
37,612
25,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
thehollowitz
Morgan Le Fay
20
9 / 10 / 2
16,780
420
25,843
25,140
15,239
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Limpthon
Hou Yi
20
20 / 8 / 4
22,023
551
39,198
45,775
23,051
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 3 / 0
12,070
302
212
2,259
494
Cthulhu
foshizzle126
Cthulhu
20
3 / 2 / 20
19,346
484
18,972
36,554
56,277
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
scvaer495
Medusa
20
1 / 7 / 7
16,625
416
15,378
31,106
11,929
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
16 / 9 / 4
23,288
582
39,780
38,056
23,225
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
75
28
Kills
40
40
Deaths
29
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Csonteey27
Yemoja
0
6
10
0.83
W
Hou Yi
Limpthon
Hou Yi
20
8
4
2.75
L
Loki
OierZu_
Loki
15
7
2
2.29
L
Bellona
Yombi33
Bellona
3
6
3
0.75
W
0
3
0
0
W
Cthulhu
foshizzle126
Cthulhu
3
2
20
6.5
L
Hercules
oreghiba
Hercules
1
11
5
0.32
W
Medusa
scvaer495
Medusa
1
7
7
0.64
L
Morgan Le Fay
thehollowitz
Morgan Le Fay
9
10
2
1
W
16
9
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,403
Damage
113,540
148,404
Taken
153,750
117,830
Mitigated
114,976
36,019
Healing
53,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Csonteey27
Yemoja
8,201
1,686
7,175
4,181
16,723
16,492
1,421
2,882
13,841
40,821
0
W
Hou Yi
Limpthon
Hou Yi
39,198
16,274
0
17,523
45,775
23,051
1,627
11,767
33,164
0
208,508
L
Loki
OierZu_
Loki
39,053
9,444
0
7,896
35,221
25,157
518
6,309
28,912
0
189,974
L
Bellona
Yombi33
Bellona
14,715
4,815
0
4,489
33,708
35,389
2,100
2,222
31,486
0
71,621
W
212
0
0
18
2,259
494
0
1,061
1,198
0
3,360
W
Cthulhu
foshizzle126
Cthulhu
18,972
980
2,329
15,513
36,554
56,277
2,865
11,140
24,663
80,569
0
L
Hercules
oreghiba
Hercules
13,591
6,266
0
8,485
37,612
25,553
1,345
4,518
33,094
0
63,097
W
Medusa
scvaer495
Medusa
15,378
6,167
0
7,195
31,106
11,929
1,929
8,683
22,291
0
79,383
L
Morgan Le Fay
thehollowitz
Morgan Le Fay
25,843
6,793
0
3,793
25,140
15,239
3,864
3,041
22,099
89,906
0
W
39,780
24,039
0
10,703
38,056
23,225
10,770
5,562
31,744
0
233,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,563
Gold Earned
93,352
570
Minions Killed
675
0
Camps Cleared
0
3,592,599
Distance Traveled
3,038,246
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,747
369
67
2
0
697,871
7
W
Hou Yi
22,023
551
201
5
0
640,362
2
L
Loki
20,849
521
182
5
0
709,353
0
L
Bellona
15,600
390
102
3
0
773,132
1
W
Pele
12,070
302
2
0
0
40,297
0
W
Cthulhu
19,346
484
120
3
0
796,916
0
L
Hercules
14,587
365
82
2
0
736,669
0
W
Medusa
16,625
416
91
2
0
679,499
0
L
Morgan Le Fay
16,780
420
137
3
0
675,574
0
W
Mercury
23,288
582
261
7
0
881,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role