Player Matchup

Bakasura
Bakasura
Silver I
Aaokii
Bakasura
Silver I
Level 131
God Stats
61W - 64L
1,465 SR
Queue Stats
579W - 588L
1,179 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Albertguty
Sun Wukong
Silver I
Level 129
God Stats
7W - 2L
1,284 SR
Queue Stats
68W - 73L
1,050 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
bybilirex
Morgan Le Fay
Gold V
Level 108
God Stats
1W - 0L
1,353 SR
Queue Stats
136W - 132L
1,205 MMR
Solo
Izanami
Izanami
Silver I
ixoSso
Izanami
Silver I
Level 125
God Stats
13W - 7L
1,710 SR
Queue Stats
273W - 273L
1,201 MMR
Solo
Athena
Athena
Gold V
luciffer_reguera
Athena
Gold V
Level 44
God Stats
3W - 5L
1,179 SR
Queue Stats
64W - 62L
1,265 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,398 SR
1,180 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,448 SR
1,064 MMR
Guan Yu
Guan Yu
Bronze IV
Avosify
Guan Yu
Bronze IV
Level 43
God Stats
0W - 3L
1,323 SR
Queue Stats
115W - 114L
1,310 MMR
Solo
Chiron
Chiron
Bronze III
BRO_Bulrock
Chiron
Bronze III
Level 68
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 3L
1,412 MMR
Party 1
Discordia
Discordia
Bronze II
DegreSquare7637
Discordia
Bronze II
Level 124
God Stats
21W - 17L
1,473 SR
Queue Stats
669W - 727L
-35 MMR
Solo
Mercury
Mercury
Gold IV
xX_anddres_Xx
Mercury
Gold IV
Level 137
God Stats
8W - 7L
1,610 SR
Queue Stats
441W - 436L
1,220 MMR
Solo
Danzaburou
Danzaburou
Bronze III
zRypz
Danzaburou
Bronze III
Level 95
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 3L
1,412 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aaokii
Bakasura
20
7 / 4 / 6
14,185
525
15,149
22,656
12,442
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Albertguty
Sun Wukong
20
4 / 0 / 11
14,524
538
19,982
21,642
34,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
bybilirex
Morgan Le Fay
20
11 / 2 / 8
16,115
597
40,738
20,786
11,561
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ixoSso
Izanami
20
12 / 6 / 3
16,543
613
28,995
24,492
12,450
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 1 / 15
13,105
485
7,247
22,788
34,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MerlinKumbhakarnaTiamatZeusThanatos

VS

Bans
HadesGilgameshPersephoneArachneChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Avosify
Guan Yu
20
2 / 2 / 3
13,056
484
19,469
42,755
35,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
16
4 / 11 / 4
11,820
438
9,175
24,511
5,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
DegreSquare7637
Discordia
14
0 / 8 / 3
9,933
368
8,104
12,553
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
20
6 / 3 / 2
14,115
523
15,341
25,607
9,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
zRypz
Danzaburou
16
1 / 13 / 4
11,413
423
14,248
29,334
9,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
37
Kills
13
13
Deaths
37
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Aaokii
Bakasura
7
4
6
2.5
W
Sun Wukong
Albertguty
Sun Wukong
4
0
11
9.5
L
Guan Yu
Avosify
Guan Yu
2
2
3
1.75
L
Chiron
4
11
4
0.55
L
Discordia
DegreSquare7637
Discordia
0
8
3
0.19
W
Morgan Le Fay
bybilirex
Morgan Le Fay
11
2
8
7.5
W
Izanami
ixoSso
Izanami
12
6
3
2.25
W
3
1
15
10.5
L
Mercury
6
3
2
2.33
L
Danzaburou
zRypz
Danzaburou
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,111
Damage
66,337
112,364
Taken
134,760
105,102
Mitigated
62,116
44,706
Healing
32,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Aaokii
Bakasura
15,149
12,011
0
6,786
22,656
12,442
1,676
1,768
20,794
0
88,642
W
Sun Wukong
Albertguty
Sun Wukong
19,982
3,299
0
9,464
21,642
34,447
1,390
2,133
19,355
0
88,948
L
Guan Yu
Avosify
Guan Yu
19,469
1,773
1,079
12,603
42,755
35,437
0
17,816
22,287
7,900
73,328
L
Chiron
9,175
3,924
975
4,354
24,511
5,844
0
8,382
15,369
0
40,366
L
Discordia
DegreSquare7637
Discordia
8,104
262
114
950
12,553
2,774
250
7,757
4,541
42,503
0
W
Morgan Le Fay
bybilirex
Morgan Le Fay
40,738
2,162
634
9,410
20,786
11,561
2,453
3,445
16,908
142,510
0
W
Izanami
ixoSso
Izanami
28,995
19,672
0
11,664
24,492
12,450
4,198
1,579
22,873
0
180,973
W
7,247
1,867
105
6,643
22,788
34,202
455
2,544
20,084
46,156
0
L
Mercury
15,341
6,723
0
3,967
25,607
9,049
1,023
7,514
17,143
0
121,546
L
Danzaburou
zRypz
Danzaburou
14,248
7,483
0
8,158
29,334
9,012
1,104
6,661
21,669
0
72,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,472
Gold Earned
60,337
756
Minions Killed
581
0
Camps Cleared
0
2,667,657
Distance Traveled
2,262,846
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,185
525
140
5
0
601,954
2
W
Sun Wukong
14,524
538
137
5
0
551,190
0
L
Guan Yu
13,056
484
141
5
0
544,460
0
L
Chiron
11,820
438
73
3
0
416,977
0
L
Discordia
9,933
368
84
3
0
289,313
1
W
Morgan Le Fay
16,115
597
181
7
0
555,420
0
W
Izanami
16,543
613
234
9
0
435,197
2
W
Athena
13,105
485
64
2
0
523,896
7
L
Mercury
14,115
523
192
7
0
598,090
3
L
Danzaburou
11,413
423
91
3
0
414,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role