Player Matchup

Ares
Ares
Jacksertyu
Ares
Level 8
God Stats
0W - 1L
1,325 SR
Queue Stats
16W - 20L
1,240 Elo+
Party 2
Izanami
Izanami
Jorge Mullet
Izanami
Level 27
God Stats
9W - 10L
1,369 SR
Queue Stats
36W - 27L
1,472 Elo+
Solo
Olorun
Olorun
Legalizetugs271
Olorun
Level 2
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 3L
1,148 Elo+
Party 1
Scylla
Scylla
Sharky67306
Scylla
Level 3
God Stats
7W - 3L
1,500 SR
Queue Stats
13W - 13L
1,350 Elo+
Party 2
Khepri
Khepri
Uzii Loogie
Khepri
Level 19
God Stats
0W - 2L
1,231 SR
Queue Stats
2W - 5L
1,306 Elo+
Party 1
Team Averages
Level 12
1,340 SR
1,303 Elo+

VS

Team Averages
Level 19
1,490 SR
1,379 Elo+
Medusa
Medusa
Ghost Sniper714
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,101 Elo+
Solo
Sol
Sol
KurplePush710
Sol
Level 18
God Stats
3W - 1L
1,433 SR
Queue Stats
46W - 53L
1,377 Elo+
Solo
Cerberus
Cerberus
RickySpanish103
Cerberus
Level 27
God Stats
9W - 9L
1,500 SR
Queue Stats
270W - 270L
1,505 Elo+
Party 3
Loki
Loki
SkiiDinero
Loki
Level 16
God Stats
12W - 6L
1,519 SR
Queue Stats
12W - 7L
1,474 Elo+
Party 3
Odin
Odin
Tytrixx
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 0
9,006
901
3,443
25,922
16,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Jorge Mullet
Izanami
14
0 / 3 / 2
8,529
853
10,487
13,798
6,787
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 0
8,080
808
1,063
1,683
500
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
13
0 / 10 / 2
8,204
820
3,895
14,021
4,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
13
1 / 2 / 1
8,272
827
1,607
5,264
3,223
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 13
9,318
932
12,735
4,399
1,928
Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 0 / 14
10,549
1,055
12,992
4,905
1,780
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
17
9 / 0 / 10
10,776
1,078
10,225
6,679
8,944
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 1 / 19
10,767
1,077
8,913
6,765
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
Tytrixx
Odin
17
3 / 1 / 21
10,360
1,036
11,811
7,276
6,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
106
2
Kills
29
29
Deaths
2
5
Assists
77
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
L
0
12
0
0
L
Izanami
Jorge Mullet
Izanami
0
3
2
0.33
W
8
0
14
15
L
1
2
0
0.5
W
Cerberus
9
0
10
14
L
Scylla
0
10
2
0.1
W
5
1
19
14.5
W
Odin
Tytrixx
Odin
3
1
21
13.5
L
Khepri
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,495
Damage
56,676
60,688
Taken
30,024
31,546
Mitigated
21,858
152
Healing
2,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,735
8,029
0
0
4,399
1,928
0
1,920
2,479
0
19,493
L
3,443
783
0
36
25,922
16,519
0
9,661
16,261
11,220
0
L
Izanami
Jorge Mullet
Izanami
10,487
7,602
0
71
13,798
6,787
0
4,696
9,102
0
32,173
W
12,992
6,356
0
1,029
4,905
1,780
0
1,305
3,600
38,265
0
L
1,063
905
0
0
1,683
500
0
718
965
2,634
0
W
Cerberus
10,225
1,643
0
1,033
6,679
8,944
0
1,856
4,823
24,719
0
L
Scylla
3,895
1,212
0
45
14,021
4,517
0
5,182
8,839
7,371
0
W
8,913
3,155
0
153
6,765
2,650
0
2,709
4,056
0
31,794
W
Odin
Tytrixx
Odin
11,811
3,625
0
0
7,276
6,556
0
2,218
5,058
0
21,358
L
Khepri
1,607
206
0
0
5,264
3,223
0
2,960
2,304
5,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
51,770
72
Minions Killed
209
3
Camps Cleared
8
503,156
Distance Traveled
965,276
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,318
932
12
1
0
191,438
3
L
Ares
9,006
901
8
1
1
130,333
0
L
Izanami
8,529
853
48
5
1
141,095
0
W
Sol
10,549
1,055
77
8
2
179,061
0
L
Olorun
8,080
808
4
0
1
23,168
0
W
Cerberus
10,776
1,078
37
4
2
204,728
0
L
Scylla
8,204
820
7
1
0
129,419
0
W
Loki
10,767
1,077
55
6
3
190,785
0
W
Odin
10,360
1,036
28
3
1
199,264
0
L
Khepri
8,272
827
5
1
0
79,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role