Player Matchup

Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ALuuckBot
Anhur
Level 10
God Stats
2W - 2L
1,492 SR
Queue Stats
28W - 22L
1,546 Elo+
Solo
Ravana
Ravana
Insao
Ravana
Level 27
God Stats
12W - 8L
1,645 SR
Queue Stats
22W - 15L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RamonaSarue
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,780 SR
Queue Stats
71W - 101L
1,522 Elo+
Solo
Bellona
Bellona
StainingManx410
Bellona
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
283W - 255L
1,569 Elo+
Solo
Team Averages
Level 24
1,583 SR
1,538 Elo+

VS

Team Averages
Level 25
1,789 SR
1,769 Elo+
Horus
Horus
BoiBen
Horus
Level 38
God Stats
3W - 0L
1,993 SR
Queue Stats
135W - 29L
1,809 Elo+
Party 1
Chang'e
Chang'e
Damoη
Chang'e
Level 25
God Stats
9W - 0L
1,889 SR
Queue Stats
95W - 31L
1,816 Elo+
Party 1
Athena
Athena
Jubileugames
Athena
Level 42
God Stats
2W - 1L
1,530 SR
Queue Stats
151W - 35L
1,797 Elo+
Party 1
Heimdallr
Heimdallr
JєrєmyGilbєrt
Heimdallr
Level 11
God Stats
4W - 1L
1,728 SR
Queue Stats
54W - 21L
1,829 Elo+
Party 1
Kali
Kali
TiranosCorruptos
Kali
Level 9
God Stats
11W - 3L
1,803 SR
Queue Stats
28W - 20L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 1
5,254
525
1,543
6,571
2,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
ALuuckBot
Anhur
9
1 / 2 / 0
5,036
504
3,070
5,691
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Insao
Ravana
8
1 / 5 / 0
5,040
504
2,717
5,698
2,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
RamonaSarue
Morgan Le Fay
10
1 / 3 / 0
5,449
545
1,824
5,057
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,256
526
2,365
7,465
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BoiBen
Horus
8
1 / 0 / 4
5,348
535
2,422
4,877
1,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Damoη
Chang'e
12
6 / 0 / 1
6,938
694
5,271
4,395
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
11
5 / 0 / 3
6,817
682
6,653
6,705
4,813
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
8
1 / 2 / 1
5,155
516
2,041
4,267
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 1 / 4
5,621
562
3,004
5,128
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
14
14
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
L
Anhur
ALuuckBot
Anhur
1
2
0
0.5
W
Horus
BoiBen
Horus
1
0
4
3
W
Chang'e
Damoη
Chang'e
6
0
1
6.5
L
Ravana
Insao
Ravana
1
5
0
0.2
W
Athena
5
0
3
6.5
W
Heimdallr
1
2
1
0.75
L
Morgan Le Fay
RamonaSarue
Morgan Le Fay
1
3
0
0.33
L
0
2
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,519
Damage
19,391
30,482
Taken
25,372
11,836
Mitigated
10,793
7,421
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,543
517
0
556
6,571
2,727
0
1,793
4,697
13,810
0
L
Anhur
ALuuckBot
Anhur
3,070
827
0
1,746
5,691
1,528
186
1,329
4,286
0
26,580
W
Horus
BoiBen
Horus
2,422
834
290
1,984
4,877
1,932
0
353
4,524
0
8,383
W
Chang'e
Damoη
Chang'e
5,271
369
606
2,906
4,395
1,227
0
1,207
3,188
40,230
0
L
Ravana
Insao
Ravana
2,717
856
0
1,081
5,698
2,040
116
2,702
2,932
0
25,199
W
Athena
6,653
1,877
0
2,580
6,705
4,813
38
25
6,680
37,660
0
W
Heimdallr
2,041
550
0
480
4,267
1,055
194
1,093
3,174
0
21,947
L
Morgan Le Fay
RamonaSarue
Morgan Le Fay
1,824
243
0
1,115
5,057
1,697
405
1,718
3,194
34,969
0
L
2,365
685
0
2,923
7,465
3,844
67
4,016
3,449
0
28,448
W
3,004
1,192
0
1,711
5,128
1,766
0
906
4,222
0
26,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,035
Gold Earned
29,879
285
Minions Killed
275
0
Camps Cleared
0
931,243
Distance Traveled
1,021,245
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,254
525
31
3
0
192,068
2
L
Anhur
5,036
504
52
5
0
196,306
3
W
Horus
5,348
535
18
2
0
193,728
5
W
Chang'e
6,938
694
87
9
0
206,974
4
L
Ravana
5,040
504
54
5
0
186,027
1
W
Athena
6,817
682
81
8
0
216,895
1
W
Heimdallr
5,155
516
40
4
0
179,153
0
L
Morgan Le Fay
5,449
545
72
7
0
164,279
2
L
Bellona
5,256
526
76
8
0
192,563
4
W
Kali
5,621
562
49
5
0
224,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role