Player Matchup

Apollo
Apollo
ApollosGrlfriend
Apollo
Level 28
God Stats
159W - 102L
1,631 SR
Queue Stats
209W - 171L
1,584 Elo+
Party 1
Hera
Hera
Cuppyskakes
Hera
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 14L
1,516 Elo+
Party 1
Hachiman
Hachiman
Cxxrpse
Hachiman
Level 15
God Stats
6W - 0L
1,717 SR
Queue Stats
56W - 40L
1,459 Elo+
Party 1
Hercules
Hercules
Remikakes
Hercules
Level 6
God Stats
8W - 4L
1,500 SR
Queue Stats
26W - 14L
1,516 Elo+
Party 1
Ares
Ares
Zylo29
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,234 Elo+
Solo
Team Averages
Level 12
1,570 SR
1,462 Elo+

VS

Team Averages
Level 8
1,415 SR
1,390 Elo+
Agni
Agni
DookieJones15
Agni
Level 5
God Stats
0W - 2L
1,205 SR
Queue Stats
0W - 2L
1,068 Elo+
Party 2
Kali
Kali
ElChapooooo
Kali
Level 5
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 6L
1,059 Elo+
Solo
Ullr
Ullr
KurisuchanUchiha
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,559 Elo+
Party 2
Neith
Neith
Nebulizer01
Neith
Level 4
God Stats
0W - 1L
1,650 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chaac
Chaac
XtoxinX
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 2 / 16
13,821
1,536
29,125
8,544
4,069
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 1 / 27
11,647
1,294
14,542
5,054
1,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Cxxrpse
Hachiman
18
10 / 0 / 27
11,860
1,318
17,331
8,488
3,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Remikakes
Hercules
18
4 / 4 / 33
10,492
1,166
12,469
11,132
12,776
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
Zylo29
Ares
18
0 / 2 / 34
9,732
1,081
4,541
8,638
10,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 3
8,479
942
5,469
14,819
6,084
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

14
2 / 10 / 6
8,788
976
4,694
15,724
6,581
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 12 / 6
8,506
945
8,702
24,468
11,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 9 / 5
9,219
1,024
5,620
15,015
6,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
XtoxinX
Chaac
15
3 / 10 / 5
9,178
1,020
13,830
19,429
19,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
34
51
Kills
9
9
Deaths
52
137
Assists
25
Player
Kills
Deaths
Assists
KDA
W
28
2
16
18
W
9
1
27
22.5
W
Hachiman
Cxxrpse
Hachiman
10
0
27
23.5
L
1
11
3
0.23
L
2
10
6
0.5
L
1
12
6
0.33
L
2
9
5
0.5
W
Hercules
Remikakes
Hercules
4
4
33
5.13
L
Chaac
XtoxinX
Chaac
3
10
5
0.55
W
Ares
Zylo29
Ares
0
2
34
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,008
Damage
38,315
41,856
Taken
89,455
33,166
Mitigated
49,710
7,923
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,125
18,715
0
1,846
8,544
4,069
0
959
7,278
0
45,746
W
14,542
3,204
441
1,146
5,054
1,857
0
1,161
3,765
34,132
0
W
Hachiman
Cxxrpse
Hachiman
17,331
11,884
0
1,579
8,488
3,666
0
0
8,319
0
33,347
L
5,469
142
0
161
14,819
6,084
0
3,233
11,586
27,345
0
L
4,694
2,127
0
1,187
15,724
6,581
0
3,143
12,581
0
12,917
L
8,702
5,440
0
1,154
24,468
11,142
0
5,816
18,652
0
16,689
L
5,620
3,036
0
1,541
15,015
6,503
0
1,807
13,208
0
26,979
W
Hercules
Remikakes
Hercules
12,469
3,660
0
2,911
11,132
12,776
0
2,024
8,705
0
15,444
L
Chaac
XtoxinX
Chaac
13,830
2,095
0
3,597
19,429
19,400
0
5,084
14,345
0
33,769
W
Ares
Zylo29
Ares
4,541
112
0
0
8,638
10,798
0
1,325
7,126
11,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,552
Gold Earned
44,170
151
Minions Killed
119
5
Camps Cleared
3
798,394
Distance Traveled
721,513
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,821
1,536
36
4
1
168,435
0
W
Hera
11,647
1,294
59
7
1
166,919
0
W
Hachiman
11,860
1,318
41
5
2
170,749
0
L
Agni
8,479
942
27
3
0
164,045
0
L
Kali
8,788
976
9
1
1
141,380
0
L
Ullr
8,506
945
11
1
2
157,566
0
L
Neith
9,219
1,024
39
4
0
115,821
1
W
Hercules
10,492
1,166
6
1
1
157,903
0
L
Chaac
9,178
1,020
33
4
0
142,701
1
W
Ares
9,732
1,081
9
1
0
134,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role