Player Matchup

Thoth
Thoth
SatanicK2529
Thoth
Level 28
God Stats
3W - 1L
1,353 SR
Queue Stats
58W - 48L
1,344 Elo+
Solo
Arachne
Arachne
SonOfTanatos
Arachne
Level 15
God Stats
1W - 2L
1,229 SR
Queue Stats
32W - 22L
1,410 Elo+
Party 1
Ra
Ra
mavillawolf
Ra
Level 17
God Stats
12W - 12L
1,417 SR
Queue Stats
42W - 51L
1,350 Elo+
Party 1
Bellona
Bellona
paltry_sand847
Bellona
Level 29
God Stats
259W - 266L
1,443 SR
Queue Stats
347W - 377L
1,352 Elo+
Solo
Hachiman
Hachiman
xROMDZx
Hachiman
Level 52
God Stats
21W - 29L
1,367 SR
Queue Stats
79W - 104L
1,326 Elo+
Party 1
Team Averages
Level 28
1,362 SR
1,356 Elo+

VS

Team Averages
Level 13
1,353 SR
1,173 Elo+
Fenrir
Fenrir
BugBug2017
Fenrir
Level 16
God Stats
0W - 3L
1,196 SR
Queue Stats
1W - 7L
1,063 Elo+
Solo
Vamana
Vamana
TuMosstro
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,351 Elo+
Solo
Sol
Sol
deerhunter45505
Sol
Level 7
God Stats
1W - 1L
1,689 SR
Queue Stats
18W - 36L
1,122 Elo+
Party 2
Cthulhu
Cthulhu
richkidmir00
Cthulhu
Level 13
God Stats
1W - 10L
1,075 SR
Queue Stats
20W - 54L
1,087 Elo+
Party 2
Guan Yu
Guan Yu
robot255
Guan Yu
Level 15
God Stats
1W - 2L
1,305 SR
Queue Stats
24W - 29L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 25
12,810
985
13,834
10,686
3,480
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
SonOfTanatos
Arachne
20
10 / 4 / 15
13,704
1,054
28,412
20,812
8,767
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 1 / 20
13,382
1,029
13,073
10,263
5,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 3 / 14
13,605
1,047
22,834
22,252
13,807
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
xROMDZx
Hachiman
20
16 / 0 / 18
15,675
1,206
28,987
12,079
5,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BugBug2017
Fenrir
18
1 / 7 / 6
11,339
872
13,444
21,390
8,123
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
TuMosstro
Vamana
18
0 / 5 / 7
11,278
868
12,585
18,948
16,230
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 12 / 4
12,476
960
16,573
20,573
7,064
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
richkidmir00
Cthulhu
18
1 / 12 / 7
11,712
901
10,073
27,731
13,873
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
robot255
Guan Yu
18
5 / 7 / 3
12,847
988
17,242
29,068
34,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
38
43
Kills
11
11
Deaths
43
92
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BugBug2017
Fenrir
1
7
6
0.57
W
3
3
25
5.17
W
Arachne
SonOfTanatos
Arachne
10
4
15
4.38
L
Vamana
TuMosstro
Vamana
0
5
7
0.7
L
4
12
4
0.5
W
5
1
20
15
W
9
3
14
5.33
L
Cthulhu
richkidmir00
Cthulhu
1
12
7
0.38
L
Guan Yu
robot255
Guan Yu
5
7
3
0.93
W
Hachiman
xROMDZx
Hachiman
16
0
18
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,140
Damage
69,917
76,092
Taken
117,710
37,817
Mitigated
80,155
16,604
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BugBug2017
Fenrir
13,444
2,593
0
391
21,390
8,123
0
5,614
15,776
0
29,803
W
13,834
2,734
0
530
10,686
3,480
0
3,622
7,064
27,305
0
W
Arachne
SonOfTanatos
Arachne
28,412
18,375
0
5,641
20,812
8,767
0
7,832
12,980
0
39,590
L
Vamana
TuMosstro
Vamana
12,585
3,195
0
3,558
18,948
16,230
0
2,971
15,977
10,190
23,596
L
16,573
7,143
0
1,710
20,573
7,064
0
5,900
14,673
35,240
0
W
13,073
2,616
1,170
1,777
10,263
5,929
0
4,549
5,714
34,130
0
W
22,834
15,809
0
2,848
22,252
13,807
0
9,412
12,510
0
30,137
L
Cthulhu
richkidmir00
Cthulhu
10,073
1,230
990
0
27,731
13,873
0
5,300
22,431
31,213
0
L
Guan Yu
robot255
Guan Yu
17,242
1,613
804
3,058
29,068
34,865
0
7,122
21,946
62
40,769
W
Hachiman
xROMDZx
Hachiman
28,987
15,374
132
4,506
12,079
5,834
0
5,795
6,284
0
62,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,176
Gold Earned
59,652
192
Minions Killed
239
5
Camps Cleared
1
1,203,615
Distance Traveled
1,286,233
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,339
872
37
3
1
267,719
1
W
Thoth
12,810
985
22
2
0
237,602
0
W
Arachne
13,704
1,054
24
2
4
261,911
0
L
Vamana
11,278
868
44
3
0
255,227
0
L
Sol
12,476
960
39
3
0
220,771
0
W
Ra
13,382
1,029
63
5
0
228,085
0
W
Bellona
13,605
1,047
19
1
0
253,932
0
L
Cthulhu
11,712
901
59
5
0
238,695
2
L
Guan Yu
12,847
988
60
5
0
303,821
0
W
Hachiman
15,675
1,206
64
5
1
222,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role