Player Matchup

Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
AhmedIbn
Vulcan
Silver I
Level 108
God Stats
3W - 0L
1,318 SR
Queue Stats
89W - 90L
1,289 MMR
Solo
Skadi
Skadi
Silver I
Chris_SANT10
Skadi
Silver I
Level 88
God Stats
32W - 20L
1,590 SR
Queue Stats
120W - 130L
1,299 MMR
Solo
Cerberus
Cerberus
Gold IV
IseBurge_2
Cerberus
Gold IV
Level 160
God Stats
12W - 6L
1,688 SR
Queue Stats
316W - 313L
1,269 MMR
Party 1
Arachne
Arachne
Gold V
MustBeThumbless
Arachne
Gold V
Level 102
God Stats
20W - 18L
1,579 SR
Queue Stats
152W - 154L
1,319 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,535 SR
1,335 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,458 SR
1,296 MMR
Kukulkan
Kukulkan
Silver III
DIO6940
Kukulkan
Silver III
Level 128
God Stats
0W - 3L
1,362 SR
Queue Stats
77W - 92L
1,235 MMR
Party 2
Ymir
Ymir
Silver I
Mariots316
Ymir
Silver I
Level 108
God Stats
1W - 6L
1,512 SR
Queue Stats
40W - 43L
1,300 MMR
Solo
Horus
Horus
Bronze III
StoniestBowl2
Horus
Bronze III
Level 87
God Stats
1W - 2L
1,487 SR
Queue Stats
36W - 57L
1,354 MMR
Party 2
Ares
Ares
Gold V
gary_herrera
Ares
Gold V
Level 88
God Stats
8W - 11L
1,448 SR
Queue Stats
166W - 178L
1,278 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
zebekonlira
Danzaburou
Bronze IV
Level 33
God Stats
1W - 3L
1,478 SR
Queue Stats
1W - 5L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
3 / 0 / 4
11,219
623
7,524
12,518
11,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
AhmedIbn
Vulcan
15
4 / 2 / 7
10,041
558
9,019
9,563
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 5
10,604
589
6,936
7,476
2,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
IseBurge_2
Cerberus
14
2 / 2 / 10
10,079
560
5,574
13,215
12,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
7 / 1 / 2
12,052
670
13,892
11,955
7,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
HeraMorgan Le FayCu ChulainnChaac

VS

Bans
LokiArtemisAnubisHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DIO6940
Kukulkan
14
2 / 4 / 1
8,920
496
10,176
7,692
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 2 / 1
7,519
418
4,988
12,005
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 6 / 2
7,136
396
3,291
12,103
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 1
8,942
497
3,036
15,198
14,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
zebekonlira
Danzaburou
12
0 / 6 / 3
7,460
414
3,965
12,951
3,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
22
Kills
6
6
Deaths
22
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
4
5
W
Vulcan
AhmedIbn
Vulcan
4
2
7
3.75
W
6
1
5
8.5
L
Kukulkan
DIO6940
Kukulkan
2
4
1
0.63
W
Cerberus
IseBurge_2
Cerberus
2
2
10
3.5
L
1
2
1
0.75
W
7
1
2
8
L
1
6
2
0.33
L
2
4
1
0.63
L
Danzaburou
zebekonlira
Danzaburou
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,945
Damage
25,456
54,727
Taken
59,949
38,330
Mitigated
29,843
22,607
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,524
2,140
0
6,210
12,518
11,433
1,371
2,996
9,522
15,235
50,985
W
Vulcan
AhmedIbn
Vulcan
9,019
2,905
1,193
3,395
9,563
4,245
1,101
4,592
4,971
45,506
0
W
6,936
2,353
0
3,019
7,476
2,541
7,663
2,207
5,269
0
71,883
L
Kukulkan
DIO6940
Kukulkan
10,176
607
0
521
7,692
2,244
150
2,450
5,031
53,057
0
W
Cerberus
IseBurge_2
Cerberus
5,574
107
0
1,470
13,215
12,817
174
5,549
7,666
26,654
0
L
4,988
1,139
0
2,664
12,005
4,110
0
4,511
7,391
46,616
0
W
13,892
8,098
0
7,320
11,955
7,294
0
2,923
9,032
0
114,436
L
3,291
1,989
415
3,695
12,103
5,589
0
2,318
9,737
0
23,617
L
3,036
132
0
537
15,198
14,171
368
4,419
10,529
19,772
0
L
Danzaburou
zebekonlira
Danzaburou
3,965
2,045
0
2,187
12,951
3,729
60
2,539
10,362
0
39,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,995
Gold Earned
39,977
592
Minions Killed
339
0
Camps Cleared
0
1,807,714
Distance Traveled
1,563,160
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,219
623
128
7
0
371,516
3
W
Vulcan
10,041
558
98
5
0
329,366
3
W
Skadi
10,604
589
125
7
0
347,302
1
L
Kukulkan
8,920
496
109
6
0
325,092
6
W
Cerberus
10,079
560
54
3
0
329,253
2
L
Ymir
7,519
418
86
5
0
325,169
8
W
Arachne
12,052
670
187
10
0
430,277
0
L
Horus
7,136
396
31
2
0
348,379
3
L
Ares
8,942
497
26
1
0
295,244
2
L
Danzaburou
7,460
414
87
5
0
269,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role