Player Matchup

Sun Wukong
Sun Wukong
GodSide SoulS
Sun Wukong
Level 29
God Stats
8W - 9L
1,740 SR
Queue Stats
56W - 60L
1,675 Elo+
Party 2
Anhur
Anhur
Helmet4Head
Anhur
Level 56
God Stats
7W - 8L
1,701 SR
Queue Stats
101W - 89L
1,430 Elo+
Party 2
Ymir
Ymir
ONx1DarkWar1
Ymir
Level 27
God Stats
14W - 8L
1,633 SR
Queue Stats
27W - 31L
1,541 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Quicky6ix9ine
Morgan Le Fay
Level 7
God Stats
8W - 5L
1,470 SR
Queue Stats
8W - 6L
1,675 Elo+
Party 2
Thor
Thor
zombieheadshot99
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,609 SR
1,564 Elo+

VS

Team Averages
Level 16
1,510 SR
1,395 Elo+
Jing Wei
Jing Wei
DastardlyMrBonk
Jing Wei
Level 26
God Stats
20W - 17L
1,521 SR
Queue Stats
22W - 26L
1,325 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LiTtLe E 702
Morgan Le Fay
Level 28
God Stats
38W - 29L
1,527 SR
Queue Stats
47W - 34L
1,396 Elo+
Party 1
Fenrir
Fenrir
MeIsI002
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ares
Ares
QuickLicense323
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
YoungSmok3y69
Heimdallr
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 66L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GodSide SoulS
Sun Wukong
10
4 / 0 / 4
5,617
511
3,995
4,292
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
2 / 0 / 6
5,244
477
3,965
4,836
1,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 1 / 5
6,111
556
4,561
8,384
5,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Quicky6ix9ine
Morgan Le Fay
9
7 / 3 / 5
5,994
545
10,442
6,868
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

4
2 / 7 / 2
4,171
379
1,344
5,123
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 3 / 0
5,264
479
3,449
7,102
1,847
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
LiTtLe E 702
Morgan Le Fay
9
6 / 3 / 2
6,286
571
8,458
7,888
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
MeIsI002
Fenrir
8
3 / 2 / 0
5,805
528
2,105
6,746
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 8 / 2
4,054
369
360
6,079
1,819
Heimdallr
YoungSmok3y69
Heimdallr
7
1 / 3 / 4
4,935
449
3,123
6,400
1,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
19
Kills
10
11
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
3
0
0
W
Sun Wukong
GodSide SoulS
Sun Wukong
4
0
4
6
W
2
0
6
5
L
Morgan Le Fay
LiTtLe E 702
Morgan Le Fay
6
3
2
2.33
L
Fenrir
MeIsI002
Fenrir
3
2
0
1.5
W
4
1
5
6.5
L
0
8
2
0.13
W
Morgan Le Fay
Quicky6ix9ine
Morgan Le Fay
7
3
5
3.17
L
Heimdallr
YoungSmok3y69
Heimdallr
1
3
4
1
W
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,307
Damage
17,495
29,503
Taken
34,215
14,099
Mitigated
9,136
6,816
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
3,449
2,521
0
1,545
7,102
1,847
1,075
2,231
4,382
0
24,012
W
Sun Wukong
GodSide SoulS
Sun Wukong
3,995
747
197
1,411
4,292
3,704
0
191
4,101
0
18,768
W
3,965
2,543
0
2,646
4,836
1,134
1,120
1,524
3,312
0
19,450
L
Morgan Le Fay
LiTtLe E 702
Morgan Le Fay
8,458
1,801
0
2,622
7,888
2,285
172
4,946
2,413
31,666
0
L
Fenrir
MeIsI002
Fenrir
2,105
761
0
1,822
6,746
1,559
0
1,257
5,429
0
19,113
W
4,561
1,450
0
970
8,384
5,706
290
1,251
7,133
15,957
0
L
360
360
0
0
6,079
1,819
84
2,659
3,246
1,911
0
W
Morgan Le Fay
Quicky6ix9ine
Morgan Le Fay
10,442
1,068
192
1,400
6,868
2,210
134
3,408
3,460
23,847
0
L
Heimdallr
YoungSmok3y69
Heimdallr
3,123
992
0
136
6,400
1,626
0
2,951
3,121
0
12,548
W
1,344
851
0
0
5,123
1,345
0
2,444
2,679
0
2,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,137
Gold Earned
26,344
119
Minions Killed
160
0
Camps Cleared
0
922,536
Distance Traveled
940,630
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,264
479
50
5
0
169,863
2
W
Sun Wukong
5,617
511
36
3
0
233,170
3
W
Anhur
5,244
477
26
2
0
190,042
1
L
Morgan Le Fay
6,286
571
54
5
0
179,229
1
L
Fenrir
5,805
528
37
3
0
212,530
2
W
Ymir
6,111
556
22
2
0
205,732
0
L
Ares
4,054
369
0
0
0
184,151
2
W
Morgan Le Fay
5,994
545
35
3
0
186,644
0
L
Heimdallr
4,935
449
19
2
0
194,857
0
W
Thor
4,171
379
0
0
0
106,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role