Player Matchup

Raijin
Raijin
GoosKroger
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,472 Elo+
Solo
Guan Yu
Guan Yu
M4Reis
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,813 Elo+
Party 1
Jormungandr
Jormungandr
ShadowShaa
Jormungandr
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,466 Elo+
Party 1
Pele
Pele
SkDPatience
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,466 Elo+
Party 1
Tiamat
Tiamat
Theflyingpig54
Tiamat
Level 26
God Stats
1W - 1L
1,734 SR
Queue Stats
16W - 18L
1,811 Elo+
Solo
Team Averages
Level 14
1,547 SR
1,605 Elo+

VS

Team Averages
Level 14
1,642 SR
1,513 Elo+
Discordia
Discordia
 
Discordia
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Besoy
Ra
Level 15
God Stats
4W - 1L
1,867 SR
Queue Stats
50W - 31L
1,603 Elo+
Solo
Scylla
Scylla
LightSh0ck
Scylla
Level 6
God Stats
16W - 17L
1,508 SR
Queue Stats
16W - 17L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StevieTemper
Morgan Le Fay
Level 27
God Stats
15W - 9L
1,614 SR
Queue Stats
41W - 33L
1,504 Elo+
Solo
Khepri
Khepri
vespyyy
Khepri
Level 7
God Stats
8W - 4L
1,719 SR
Queue Stats
15W - 12L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GoosKroger
Raijin
17
1 / 11 / 2
11,097
925
11,818
23,090
8,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
M4Reis
Guan Yu
17
1 / 8 / 3
10,757
896
6,255
24,043
25,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
ShadowShaa
Jormungandr
18
2 / 5 / 7
11,764
980
11,107
27,053
27,315
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 11 / 2
10,691
891
9,117
19,499
6,756
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 2 / 2
10,982
915
9,328
6,757
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
5 / 0 / 22
12,567
1,047
13,212
5,422
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
20
17 / 0 / 17
15,782
1,315
23,173
8,053
3,951
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
LightSh0ck
Scylla
19
2 / 5 / 22
11,779
982
15,981
10,857
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
StevieTemper
Morgan Le Fay
20
10 / 4 / 24
13,067
1,089
30,738
15,960
7,400
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
vespyyy
Khepri
20
3 / 0 / 29
12,344
1,029
6,931
9,120
12,082
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
151
9
Kills
37
37
Deaths
9
16
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
22
16
W
Ra
17
0
17
25.5
L
Raijin
GoosKroger
Raijin
1
11
2
0.18
W
Scylla
LightSh0ck
Scylla
2
5
22
2.6
L
Guan Yu
M4Reis
Guan Yu
1
8
3
0.31
L
Jormungandr
ShadowShaa
Jormungandr
2
5
7
1.1
L
2
11
2
0.27
W
Morgan Le Fay
StevieTemper
Morgan Le Fay
10
4
24
5.5
L
3
2
2
2
W
Khepri
vespyyy
Khepri
3
0
29
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,625
Damage
90,035
100,442
Taken
49,412
71,528
Mitigated
30,890
5,982
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,212
1,241
0
1,170
5,422
3,113
0
2,677
2,671
29,803
0
W
Ra
23,173
3,967
5,123
4,884
8,053
3,951
0
3,984
3,961
79,215
0
L
Raijin
GoosKroger
Raijin
11,818
1,522
0
225
23,090
8,679
0
21,438
1,652
41,823
0
W
Scylla
LightSh0ck
Scylla
15,981
2,524
0
778
10,857
4,344
0
7,478
3,312
29,398
0
L
Guan Yu
M4Reis
Guan Yu
6,255
1,259
1,130
2,227
24,043
25,224
0
20,963
3,080
290
18,789
L
Jormungandr
ShadowShaa
Jormungandr
11,107
1,959
0
0
27,053
27,315
0
23,837
3,216
47,910
0
L
9,117
1,855
0
753
19,499
6,756
0
18,095
1,404
0
21,009
W
Morgan Le Fay
StevieTemper
Morgan Le Fay
30,738
4,196
0
340
15,960
7,400
0
11,108
4,666
41,649
0
L
9,328
798
0
1,647
6,757
3,554
0
5,702
1,055
26,773
0
W
Khepri
vespyyy
Khepri
6,931
932
0
0
9,120
12,082
0
6,744
2,266
10,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,291
Gold Earned
65,539
219
Minions Killed
251
8
Camps Cleared
10
1,066,909
Distance Traveled
1,197,520
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,567
1,047
30
3
4
242,283
4
W
Ra
15,782
1,315
154
13
2
243,272
0
L
Raijin
11,097
925
67
6
3
206,696
0
W
Scylla
11,779
982
29
2
2
217,748
1
L
Guan Yu
10,757
896
21
2
2
258,271
0
L
Jormungandr
11,764
980
68
6
0
226,076
0
L
Pele
10,691
891
16
1
3
218,986
0
W
Morgan Le Fay
13,067
1,089
30
3
1
252,198
3
L
Tiamat
10,982
915
47
4
0
156,880
0
W
Khepri
12,344
1,029
8
1
1
242,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role