Player Matchup

Morgan Le Fay
Morgan Le Fay
Darkonix5243
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,887 Elo+
Solo
Neith
Neith
Gen Jenna
Neith
Level 26
God Stats
3W - 1L
1,858 SR
Queue Stats
64W - 45L
1,661 Elo+
Solo
Odin
Odin
JKIDD2317
Odin
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 88L
1,716 Elo+
Solo
Ah Puch
Ah Puch
RobloxPropleyer
Ah Puch
Level 21
God Stats
15W - 16L
1,508 SR
Queue Stats
71W - 91L
1,396 Elo+
Solo
Sol
Sol
Yooooooooooo448
Sol
Level 25
God Stats
24W - 25L
1,589 SR
Queue Stats
89W - 57L
1,686 Elo+
Solo
Team Averages
Level 21
1,591 SR
1,669 Elo+

VS

Team Averages
Level 14
1,640 SR
1,672 Elo+
Ra
Ra
BjornXironside1
Ra
Level 14
God Stats
2W - 1L
1,784 SR
Queue Stats
31W - 25L
1,593 Elo+
Solo
Cerberus
Cerberus
Im-God-Whoisyou
Cerberus
Level 29
God Stats
25W - 9L
1,925 SR
Queue Stats
236W - 226L
1,725 Elo+
Solo
Sol
Sol
J0SEELUVzR0SES
Sol
Level 24
God Stats
2W - 1L
1,492 SR
Queue Stats
44W - 26L
1,678 Elo+
Solo
Guan Yu
Guan Yu
TJDhaBoss22
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,697 Elo+
Solo
Fenrir
Fenrir
Ultra_Blade150
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkonix5243
Morgan Le Fay
12
1 / 17 / 5
9,256
343
3,459
21,345
5,185
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Gen Jenna
Neith
20
6 / 8 / 5
14,276
529
23,421
26,934
7,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odin
20
12 / 3 / 7
15,387
570
18,486
21,069
10,149
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 1 / 0
11,425
423
7,039
6,438
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 7 / 7
14,510
537
23,649
28,200
7,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 11
16,835
624
24,959
25,274
13,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
20
12 / 3 / 8
17,244
639
26,896
33,867
46,213
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 5 / 3
16,391
607
15,572
22,137
10,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
TJDhaBoss22
Guan Yu
6
0 / 11 / 1
8,311
308
1,397
9,999
4,592
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 17 / 1
9,234
342
1,508
15,219
5,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
59
34
Kills
35
36
Deaths
40
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
13
4
11
4.63
L
Morgan Le Fay
Darkonix5243
Morgan Le Fay
1
17
5
0.21
L
Neith
Gen Jenna
Neith
6
8
5
1.06
W
Cerberus
12
3
8
5.33
W
10
5
3
2.3
L
Odin
12
3
7
5.17
L
5
1
0
5
W
Guan Yu
TJDhaBoss22
Guan Yu
0
11
1
0.05
W
0
17
1
0.03
L
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,054
Damage
70,332
103,986
Taken
106,496
32,475
Mitigated
80,280
28,383
Healing
37,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,959
1,046
4,032
11,612
25,274
13,568
1,053
10,981
14,293
115,928
0
L
Morgan Le Fay
Darkonix5243
Morgan Le Fay
3,459
1,213
0
853
21,345
5,185
163
13,998
7,347
23,401
0
L
Neith
Gen Jenna
Neith
23,421
12,684
0
4,626
26,934
7,289
1,600
19,754
7,180
3,368
112,477
W
Cerberus
26,896
1,523
0
10,947
33,867
46,213
321
10,068
23,799
155,146
0
W
15,572
3,755
0
9,600
22,137
10,390
4,773
7,036
15,101
110,970
7,516
L
Odin
18,486
5,221
0
5,397
21,069
10,149
0
10,458
10,611
0
118,692
L
7,039
150
0
2,508
6,438
2,112
887
4,540
1,898
55,609
0
W
Guan Yu
TJDhaBoss22
Guan Yu
1,397
310
85
368
9,999
4,592
37
4,600
5,399
0
9,280
W
1,508
771
0
561
15,219
5,517
594
3,413
11,806
0
17,047
L
23,649
8,499
0
14,999
28,200
7,740
3,836
17,976
10,224
137,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,854
Gold Earned
68,015
685
Minions Killed
683
0
Camps Cleared
0
2,087,037
Distance Traveled
2,078,699
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,835
624
167
6
0
576,265
0
L
Morgan Le Fay
9,256
343
25
1
0
390,390
0
L
Neith
14,276
529
176
7
0
421,370
3
W
Cerberus
17,244
639
281
10
0
479,920
1
W
Sol
16,391
607
190
7
0
490,859
8
L
Odin
15,387
570
181
7
0
536,813
8
L
Ah Puch
11,425
423
108
4
0
308,119
1
W
Guan Yu
8,311
308
14
1
0
207,378
0
W
Fenrir
9,234
342
31
1
0
324,277
3
L
Sol
14,510
537
195
7
0
430,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role