Player Matchup

Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LordVonHenry
Sylvanus
Level 25
God Stats
14W - 11L
1,474 SR
Queue Stats
47W - 44L
1,421 Elo+
Solo
Odin
Odin
Ramo281
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,171 Elo+
Solo
Pele
Pele
bobimo
Pele
Level 27
God Stats
6W - 7L
1,521 SR
Queue Stats
144W - 177L
1,380 Elo+
Solo
Medusa
Medusa
notloons
Medusa
Level 27
God Stats
20W - 23L
1,576 SR
Queue Stats
51W - 59L
1,398 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,374 Elo+

VS

Team Averages
Level 29
1,587 SR
1,468 Elo+
Cu Chulainn
Cu Chulainn
DyingSmoker
Cu Chulainn
Level 40
God Stats
3W - 2L
1,413 SR
Queue Stats
15W - 15L
1,462 Elo+
Party 1
Skadi
Skadi
HarryBalls2452
Skadi
Level 29
God Stats
63W - 49L
1,546 SR
Queue Stats
224W - 227L
1,392 Elo+
Solo
Kumbhakarna
Kumbhakarna
KENZEGOD
Kumbhakarna
Level 21
God Stats
11W - 2L
1,734 SR
Queue Stats
22W - 14L
1,577 Elo+
Party 1
Merlin
Merlin
PiggyGundam
Merlin
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
8W - 10L
1,455 Elo+
Party 1
Thanatos
Thanatos
XockAnihalater
Thanatos
Level 28
God Stats
3W - 3L
1,499 SR
Queue Stats
12W - 14L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 3 / 2
5,536
503
4,632
5,617
1,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
LordVonHenry
Sylvanus
7
1 / 3 / 0
5,439
494
2,981
6,670
4,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odin
Ramo281
Odin
6
0 / 4 / 0
3,979
362
210
3,990
2,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
bobimo
Pele
7
0 / 4 / 1
4,872
443
2,176
7,580
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
notloons
Medusa
10
2 / 1 / 1
6,165
560
3,908
4,963
1,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DyingSmoker
Cu Chulainn
12
4 / 0 / 3
6,805
619
4,887
5,435
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
5 / 2 / 2
6,536
594
7,759
6,817
1,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
KENZEGOD
Kumbhakarna
10
2 / 0 / 5
6,445
586
3,035
6,949
3,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
10
1 / 0 / 2
6,081
553
2,636
4,079
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
8
3 / 3 / 4
5,820
529
3,465
7,395
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
15
15
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
2
0.67
W
Cu Chulainn
DyingSmoker
Cu Chulainn
4
0
3
5.5
W
5
2
2
3
W
Kumbhakarna
KENZEGOD
Kumbhakarna
2
0
5
4.5
L
Sylvanus
LordVonHenry
Sylvanus
1
3
0
0.33
W
Merlin
1
0
2
2
L
Odin
Ramo281
Odin
0
4
0
0
W
Thanatos
3
3
4
1.67
L
Pele
bobimo
Pele
0
4
1
0.13
L
Medusa
notloons
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,907
Damage
21,782
28,820
Taken
30,675
11,146
Mitigated
14,414
5,469
Healing
14,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,632
3,397
0
611
5,617
1,213
0
1,689
3,928
0
20,286
W
Cu Chulainn
DyingSmoker
Cu Chulainn
4,887
1,397
0
2,226
5,435
4,894
1,280
0
5,435
0
33,344
W
7,759
4,638
0
2,748
6,817
1,873
755
1,349
5,468
0
33,940
W
Kumbhakarna
KENZEGOD
Kumbhakarna
3,035
339
0
3,046
6,949
3,704
199
1,427
5,522
17,851
0
L
Sylvanus
LordVonHenry
Sylvanus
2,981
1,822
198
1,300
6,670
4,070
0
1,346
5,324
13,523
0
W
Merlin
2,636
128
0
920
4,079
1,082
988
0
4,079
28,363
0
L
Odin
Ramo281
Odin
210
139
0
0
3,990
2,551
0
811
2,933
0
8,144
W
Thanatos
3,465
829
0
5,597
7,395
2,861
643
205
7,190
0
27,210
L
Pele
bobimo
Pele
2,176
507
0
2,860
7,580
1,855
0
346
6,939
0
19,892
L
Medusa
notloons
Medusa
3,908
835
0
500
4,963
1,457
0
1,479
3,484
0
31,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
31,687
204
Minions Killed
268
0
Camps Cleared
0
916,423
Distance Traveled
1,060,540
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,536
503
43
4
0
185,097
4
W
Cu Chulainn
6,805
619
74
7
0
217,738
4
W
Skadi
6,536
594
70
6
0
201,400
1
W
Kumbhakarna
6,445
586
18
2
0
217,440
2
L
Sylvanus
5,439
494
24
2
0
162,604
0
W
Merlin
6,081
553
60
5
0
204,198
4
L
Odin
3,979
362
12
1
0
160,867
0
W
Thanatos
5,820
529
46
4
0
219,764
1
L
Pele
4,872
443
50
5
0
198,551
0
L
Medusa
6,165
560
75
7
0
209,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role