Player Matchup

Cernunnos
Cernunnos
Frojnr13
Cernunnos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 81L
1,285 Elo+
Party 2
Thor
Thor
HelgaAntlersUwU
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
NeshamaSan
Amaterasu
Level 5
God Stats
2W - 7L
1,241 SR
Queue Stats
50W - 78L
1,224 Elo+
Party 2
Cthulhu
Cthulhu
SunVisun
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Rama
Rama
tsopan0s
Rama
Level 4
God Stats
0W - 5L
1,201 SR
Queue Stats
51W - 83L
1,274 Elo+
Party 2
Team Averages
Level 5
1,388 SR
1,357 Elo+

VS

Team Averages
Level 13
1,507 SR
1,405 Elo+
Ymir
Ymir
Berlin200
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Dahle1
Bellona
Level 7
God Stats
1W - 1L
1,370 SR
Queue Stats
3W - 5L
1,291 Elo+
Solo
Neith
Neith
LePanchet
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
calvo1x
Sol
Level 27
God Stats
7W - 5L
1,612 SR
Queue Stats
234W - 238L
1,355 Elo+
Solo
Artemis
Artemis
Нави74
Artemis
Level 27
God Stats
16W - 13L
1,553 SR
Queue Stats
45W - 46L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Frojnr13
Cernunnos
7
0 / 3 / 1
6,136
307
431
3,117
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 16 / 0
7,755
388
5,548
19,951
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
NeshamaSan
Amaterasu
9
0 / 10 / 2
6,529
326
2,781
18,133
11,646
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
SunVisun
Cthulhu
10
2 / 17 / 1
7,548
377
11,186
27,764
16,087
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
9
0 / 7 / 1
6,137
307
921
7,634
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 1 / 16
9,155
458
4,496
8,373
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Dahle1
Bellona
16
22 / 1 / 14
11,539
577
19,212
12,982
12,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
LePanchet
Neith
15
5 / 0 / 12
10,462
523
10,302
6,862
2,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
18
17 / 0 / 12
12,556
628
19,987
12,322
5,969
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Нави74
Artemis
16
7 / 2 / 11
10,885
544
13,024
11,656
5,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
118
4
Kills
53
53
Deaths
4
5
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
16
10
W
Bellona
Dahle1
Bellona
22
1
14
29
L
Cernunnos
Frojnr13
Cernunnos
0
3
1
0.17
L
2
16
0
0.13
W
Neith
LePanchet
Neith
5
0
12
11
L
Amaterasu
NeshamaSan
Amaterasu
0
10
2
0.1
L
Cthulhu
SunVisun
Cthulhu
2
17
1
0.15
W
Sol
17
0
12
23
L
Rama
0
7
1
0.07
W
Artemis
Нави74
Artemis
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,867
Damage
67,021
76,599
Taken
52,195
35,926
Mitigated
30,047
3,811
Healing
22,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,496
1,464
0
1,257
8,373
3,841
205
1,451
6,922
19,305
0
W
Bellona
Dahle1
Bellona
19,212
6,025
264
4,581
12,982
12,713
1,403
2,451
10,531
0
57,235
L
Cernunnos
Frojnr13
Cernunnos
431
103
0
104
3,117
1,224
66
0
3,117
0
7,997
L
5,548
1,137
0
877
19,951
5,460
0
6,311
13,640
0
29,261
W
Neith
LePanchet
Neith
10,302
6,021
0
1,424
6,862
2,493
2,729
2,423
4,439
0
59,852
L
Amaterasu
NeshamaSan
Amaterasu
2,781
601
0
1,700
18,133
11,646
0
3,852
14,281
0
16,484
L
Cthulhu
SunVisun
Cthulhu
11,186
1,224
0
1,060
27,764
16,087
0
12,436
15,328
30,674
0
W
Sol
19,987
9,763
0
8,843
12,322
5,969
3,516
3,396
8,926
103,883
0
L
Rama
921
798
0
70
7,634
1,509
0
1,884
5,750
0
8,908
W
Artemis
Нави74
Artemis
13,024
9,087
0
6,627
11,656
5,031
7,329
1,465
10,191
0
66,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,105
Gold Earned
54,597
150
Minions Killed
504
0
Camps Cleared
0
1,195,239
Distance Traveled
1,882,731
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,155
458
40
2
0
394,567
0
W
Bellona
11,539
577
86
4
0
426,102
0
L
Cernunnos
6,136
307
22
1
0
142,809
2
L
Thor
7,755
388
47
2
0
297,070
1
W
Neith
10,462
523
118
6
0
346,215
2
L
Amaterasu
6,529
326
24
1
0
307,901
2
L
Cthulhu
7,548
377
38
2
0
313,008
3
W
Sol
12,556
628
161
8
0
385,252
0
L
Rama
6,137
307
19
1
0
134,451
1
W
Artemis
10,885
544
99
5
0
330,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role