Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Skull_D3v1l
Bakasura
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,283 Elo+
Party 1
Heimdallr
Heimdallr
UnLucky120
Heimdallr
Level 62
God Stats
7W - 9L
1,537 SR
Queue Stats
1,192W - 1,294L
1,414 Elo+
Party 1
Khepri
Khepri
tribu_alexitoss
Khepri
Level 28
God Stats
0W - 4L
1,320 SR
Queue Stats
65W - 75L
1,510 Elo+
Party 1
Team Averages
Level 59
1,471 SR
1,441 Elo+

VS

Team Averages
Level 80
1,528 SR
1,442 Elo+
Arachne
Arachne
Diego Brando AU
Arachne
Level 115
God Stats
46W - 15L
1,784 SR
Queue Stats
471W - 464L
1,482 Elo+
Party 2
Bacchus
Bacchus
Enricopucci1
Bacchus
Level 49
God Stats
12W - 14L
1,422 SR
Queue Stats
58W - 67L
1,365 Elo+
Party 2
Cernunnos
Cernunnos
NukaColaCat
Cernunnos
Level 67
God Stats
6W - 5L
1,640 SR
Queue Stats
128W - 132L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
RAWR_ImmaKitty
Kukulkan
Level 29
God Stats
2W - 5L
1,360 SR
Queue Stats
235W - 268L
1,431 Elo+
Party 3
Anubis
Anubis
z7sinsPride
Anubis
Level 140
God Stats
17W - 15L
1,432 SR
Queue Stats
557W - 560L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 2 / 0
5,859
586
4,067
5,003
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
6
0 / 2 / 0
4,073
407
39
2,069
483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Skull_D3v1l
Bakasura
6
0 / 0 / 0
4,267
427
642
3,611
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
UnLucky120
Heimdallr
7
2 / 4 / 0
4,732
473
5,158
5,806
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 2
4,650
465
1,849
6,400
3,183
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,935
594
2,567
6,511
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bacchus
Enricopucci1
Bacchus
9
3 / 0 / 3
5,829
583
2,615
7,210
3,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
NukaColaCat
Cernunnos
10
3 / 2 / 4
6,037
604
6,582
7,118
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
9
0 / 1 / 1
5,291
529
1,435
4,171
1,547
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
11
2 / 0 / 0
6,094
609
1,748
1,906
1,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
10
10
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
0
1
L
Sylvanus
 
Sylvanus
0
2
0
0
W
2
1
0
2
W
Bacchus
Enricopucci1
Bacchus
3
0
3
4.5
W
Cernunnos
NukaColaCat
Cernunnos
3
2
4
2.5
W
Kukulkan
0
1
1
0.5
L
Bakasura
Skull_D3v1l
Bakasura
0
0
0
0
L
Heimdallr
UnLucky120
Heimdallr
2
4
0
0.5
L
0
2
2
0.5
W
Anubis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,755
Damage
14,947
22,889
Taken
26,916
8,082
Mitigated
10,287
5,241
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,067
490
143
1,775
5,003
1,715
0
1,115
3,888
37,205
0
L
Sylvanus
 
Sylvanus
39
31
0
162
2,069
483
0
1,546
523
6,486
3,184
W
2,567
1,325
0
3,835
6,511
2,372
0
919
5,592
0
38,971
W
Bacchus
Enricopucci1
Bacchus
2,615
433
232
1,928
7,210
3,456
81
1,467
5,703
11,379
0
W
Cernunnos
NukaColaCat
Cernunnos
6,582
3,552
0
3,091
7,118
1,891
114
1,462
5,656
0
31,053
W
Kukulkan
1,435
413
0
2,150
4,171
1,547
224
2,225
1,946
23,363
0
L
Bakasura
Skull_D3v1l
Bakasura
642
266
0
992
3,611
1,173
0
737
2,874
0
15,143
L
Heimdallr
UnLucky120
Heimdallr
5,158
3,046
0
1,319
5,806
1,528
0
883
4,923
0
19,323
L
1,849
323
0
850
6,400
3,183
0
1,722
4,678
13,469
0
W
Anubis
1,748
0
0
1,338
1,906
1,021
1,225
31
1,875
29,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,581
Gold Earned
29,186
189
Minions Killed
260
0
Camps Cleared
0
852,766
Distance Traveled
906,230
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,859
586
81
8
0
205,975
2
L
Sylvanus
4,073
407
24
2
0
81,298
0
W
Arachne
5,935
594
69
7
0
210,401
0
W
Bacchus
5,829
583
14
1
0
188,609
2
W
Cernunnos
6,037
604
48
5
0
199,789
3
W
Kukulkan
5,291
529
53
5
0
170,794
4
L
Bakasura
4,267
427
34
3
0
207,026
2
L
Heimdallr
4,732
473
33
3
0
169,250
3
L
Khepri
4,650
465
17
2
0
189,217
3
W
Anubis
6,094
609
76
8
0
136,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role