Player Matchup

Bastet
Bastet
Ourbarcardi z
Bastet
Level 123
God Stats
1W - 3L
1,391 SR
Queue Stats
146W - 140L
1,493 Elo+
Party 3
Janus
Janus
TheGunnyOnes
Janus
Level 69
God Stats
0W - 2L
1,020 SR
Queue Stats
36W - 40L
1,538 Elo+
Party 2
Vulcan
Vulcan
TheLiftedOnes
Vulcan
Level 101
God Stats
2W - 2L
1,484 SR
Queue Stats
106W - 114L
1,471 Elo+
Party 2
Khepri
Khepri
The_Outlawjosey
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,468 Elo+
Party 2
Mulan
Mulan
Trashley00
Mulan
Level 89
God Stats
2W - 7L
1,479 SR
Queue Stats
142W - 149L
1,334 Elo+
Party 3
Team Averages
Level 79
1,375 SR
1,461 Elo+

VS

Team Averages
Level 101
1,375 SR
1,435 Elo+
Sol
Sol
FireVZ
Sol
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 64L
1,530 Elo+
Party 1
King Arthur
King Arthur
Hammer Of Boom
King Arthur
Level 159
God Stats
3W - 3L
1,443 SR
Queue Stats
163W - 149L
1,491 Elo+
Party 1
Cerberus
Cerberus
MisterMooseSir
Cerberus
Level 24
God Stats
1W - 1L
1,117 SR
Queue Stats
4W - 9L
1,298 Elo+
Party 1
Kuzenbo
Kuzenbo
amorzyy
Kuzenbo
Level 128
God Stats
3W - 1L
1,314 SR
Queue Stats
77W - 64L
1,520 Elo+
Party 1
Chernobog
Chernobog
gruffalobuffalo1
Chernobog
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
124W - 164L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 14
8,819
735
9,900
13,194
5,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 4 / 8
10,204
850
16,152
11,489
5,059
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 5 / 7
11,035
920
22,827
8,598
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 10
8,162
680
2,562
13,586
8,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
14
4 / 6 / 9
8,721
727
10,287
13,991
10,212
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
FireVZ
Sol
17
4 / 2 / 12
10,114
843
16,922
10,011
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Hammer Of Boom
King Arthur
17
10 / 6 / 11
11,148
929
14,734
26,438
20,338
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
15
7 / 6 / 9
9,852
821
6,344
13,355
10,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
amorzyy
Kuzenbo
16
2 / 2 / 19
9,464
789
8,095
18,643
20,030
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
17
3 / 6 / 16
10,293
858
10,552
13,696
4,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
93
22
Kills
26
26
Deaths
22
48
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sol
FireVZ
Sol
4
2
12
5
W
King Arthur
Hammer Of Boom
King Arthur
10
6
11
2.58
W
Cerberus
7
6
9
1.92
L
1
8
14
1
L
7
4
8
2.75
L
10
5
7
2.7
L
0
3
10
1.67
L
Mulan
4
6
9
1.42
W
Kuzenbo
amorzyy
Kuzenbo
2
2
19
5.75
W
Chernobog
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,728
Damage
56,647
60,858
Taken
82,143
33,968
Mitigated
58,246
11,920
Healing
34,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
FireVZ
Sol
16,922
2,640
1,450
4,340
10,011
3,082
2,630
5,043
4,836
39,566
0
W
King Arthur
Hammer Of Boom
King Arthur
14,734
249
1,962
9,130
26,438
20,338
0
10,800
15,412
0
23,120
W
Cerberus
6,344
230
1,374
2,062
13,355
10,013
306
6,841
6,376
13,025
0
L
9,900
2,325
733
1,065
13,194
5,536
0
5,517
7,370
0
14,851
L
16,152
1,025
563
3,106
11,489
5,059
0
5,544
5,762
29,358
0
L
22,827
7,698
297
690
8,598
4,257
0
4,312
4,018
48,005
0
L
2,562
53
540
4,137
13,586
8,904
0
6,748
6,751
6,751
0
L
Mulan
10,287
1,711
16
773
13,991
10,212
0
9,240
4,422
0
16,244
W
Kuzenbo
amorzyy
Kuzenbo
8,095
3,184
1,691
8,076
18,643
20,030
141
9,255
8,064
14,807
0
W
Chernobog
10,552
3,340
1,568
2,668
13,696
4,783
2,588
8,766
4,789
0
37,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,941
Gold Earned
50,871
125
Minions Killed
156
0
Camps Cleared
0
1,115,651
Distance Traveled
1,219,591
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,114
843
63
5
0
249,768
1
W
King Arthur
11,148
929
7
1
0
232,070
1
W
Cerberus
9,852
821
26
2
0
246,183
0
L
Bastet
8,819
735
13
1
0
222,033
0
L
Janus
10,204
850
34
3
0
215,837
0
L
Vulcan
11,035
920
57
5
0
225,015
0
L
Khepri
8,162
680
10
1
0
246,213
0
L
Mulan
8,721
727
11
1
0
206,553
1
W
Kuzenbo
9,464
789
12
1
0
265,641
0
W
Chernobog
10,293
858
48
4
0
225,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role