Player Matchup

Sylvanus
Sylvanus
Blaster1920
Sylvanus
Level 89
God Stats
9W - 10L
1,500 SR
Queue Stats
111W - 105L
1,459 Elo+
Solo
Izanami
Izanami
EliteDxstrxyer
Izanami
Level 61
God Stats
10W - 11L
1,413 SR
Queue Stats
106W - 107L
1,540 Elo+
Solo
Camazotz
Camazotz
Nashty713
Camazotz
Level 141
God Stats
7W - 4L
1,500 SR
Queue Stats
366W - 374L
1,463 Elo+
Solo
Guan Yu
Guan Yu
TastyPeanut4me
Guan Yu
Level 106
God Stats
0W - 2L
1,397 SR
Queue Stats
142W - 153L
1,478 Elo+
Solo
Merlin
Merlin
The salvator99
Merlin
Level 135
God Stats
5W - 9L
1,137 SR
Queue Stats
210W - 227L
1,488 Elo+
Solo
Team Averages
Level 106
1,390 SR
1,486 Elo+

VS

Team Averages
Level 129
1,576 SR
1,469 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
DeMafiaPenguin
Arachne
Level 127
God Stats
9W - 2L
1,823 SR
Queue Stats
311W - 257L
1,509 Elo+
Party 1
Hou Yi
Hou Yi
TheHereticFox
Hou Yi
Level 107
God Stats
2W - 1L
1,557 SR
Queue Stats
4W - 2L
1,467 Elo+
Party 1
Hades
Hades
nearlysaw
Hades
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 26L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blaster1920
Sylvanus
11
0 / 5 / 2
7,686
452
5,410
14,291
12,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 6 / 1
8,201
482
9,021
10,805
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Nashty713
Camazotz
15
3 / 4 / 0
8,679
511
6,328
15,713
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
0 / 4 / 2
7,475
440
4,677
15,337
14,454
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 0
8,389
493
7,730
10,252
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 2 / 5
9,714
571
9,563
10,186
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
 
Bacchus
13
2 / 0 / 12
7,959
468
6,476
14,997
15,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
12 / 1 / 4
10,381
611
13,547
11,945
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 7
8,634
508
5,103
10,664
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
nearlysaw
Hades
16
8 / 0 / 6
9,988
588
10,378
13,113
7,010
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
5
Kills
25
25
Deaths
5
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
5
2.25
W
Bacchus
 
Bacchus
2
0
12
8
L
Sylvanus
Blaster1920
Sylvanus
0
5
2
0.2
W
12
1
4
14
L
1
6
1
0.25
L
Camazotz
Nashty713
Camazotz
3
4
0
0.75
L
0
4
2
0.25
L
1
6
0
0.17
W
1
2
7
2.25
W
Hades
nearlysaw
Hades
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,166
Damage
45,067
66,398
Taken
60,905
40,388
Mitigated
40,191
15,368
Healing
26,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,563
1,747
0
5,169
10,186
10,148
468
422
9,764
0
54,141
W
Bacchus
 
Bacchus
6,476
1,165
1,758
4,842
14,997
15,044
0
2,923
12,074
22,879
0
L
Sylvanus
Blaster1920
Sylvanus
5,410
1,485
1,554
2,111
14,291
12,858
52
6,178
8,064
21,121
0
W
13,547
9,700
0
3,992
11,945
4,822
56
3,284
8,661
0
52,385
L
9,021
7,053
0
905
10,805
3,877
852
3,857
6,900
0
64,130
L
Camazotz
Nashty713
Camazotz
6,328
2,215
0
4,983
15,713
5,813
0
2,498
13,087
0
64,575
L
4,677
646
262
3,390
15,337
14,454
0
482
13,591
412
35,421
L
7,730
954
0
2,163
10,252
3,386
64
3,839
6,413
55,602
0
W
5,103
1,978
0
2,358
10,664
3,167
1,754
2,617
8,047
0
52,559
W
Hades
nearlysaw
Hades
10,378
832
1,035
6,983
13,113
7,010
0
4,827
8,286
60,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,430
Gold Earned
46,676
443
Minions Killed
421
0
Camps Cleared
0
1,486,335
Distance Traveled
1,708,845
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,714
571
95
6
0
338,135
0
W
Bacchus
7,959
468
25
1
0
337,236
2
L
Sylvanus
7,686
452
24
1
0
264,534
2
W
Arachne
10,381
611
81
5
0
401,516
3
L
Izanami
8,201
482
114
7
0
268,522
1
L
Camazotz
8,679
511
121
7
0
347,888
3
L
Guan Yu
7,475
440
86
5
0
309,020
6
L
Merlin
8,389
493
98
6
0
296,371
2
W
Hou Yi
8,634
508
98
6
0
275,492
3
W
Hades
9,988
588
122
7
0
356,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role