Player Matchup

Loki
Loki
Diamond I
EncebolladoConH
Loki
Diamond I
Level 159
God Stats
13W - 14L
1,113 SR
Queue Stats
153W - 144L
2,356 MMR
Solo
Anhur
Anhur
Diamond III
FourDaysOut
Anhur
Diamond III
Level 69
God Stats
0W - 2L
1,292 SR
Queue Stats
21W - 22L
2,296 MMR
Party 1
Merlin
Merlin
Diamond II
Snowytho
Merlin
Diamond II
Level 160
God Stats
7W - 9L
1,843 SR
Queue Stats
436W - 401L
2,361 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond I
Zirxy
Gilgamesh
Diamond I
Level 157
God Stats
0W - 2L
1,323 SR
Queue Stats
146W - 164L
2,453 MMR
Solo
Osiris
Osiris
Diamond I
psykodrop
Osiris
Diamond I
Level 159
God Stats
3W - 6L
1,550 SR
Queue Stats
413W - 388L
2,307 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,424 SR
2,355 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,579 SR
2,018 MMR
Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond I
Apper
Awilix
Diamond I
Level 156
God Stats
86W - 49L
1,818 SR
Queue Stats
359W - 318L
2,435 MMR
Party 2
Khepri
Khepri
Diamond II
BrianCodex
Khepri
Diamond II
Level 160
God Stats
2W - 1L
1,579 SR
Queue Stats
74W - 61L
2,333 MMR
Solo
Jing Wei
Jing Wei
Diamond II
YoungProd
Jing Wei
Diamond II
Level 48
God Stats
10W - 1L
1,500 SR
Queue Stats
110W - 67L
2,322 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,726
429
6,284
14,960
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 0
8,278
460
6,086
13,656
4,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Snowytho
Merlin
14
0 / 4 / 3
8,071
448
6,839
9,367
3,894
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Zirxy
Gilgamesh
13
2 / 4 / 1
8,542
475
3,687
14,190
8,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
psykodrop
Osiris
16
0 / 3 / 1
9,246
514
7,944
13,305
10,079
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
Morgan Le FayPersephoneTiamatAthena

VS

Bans
SolJanusScyllaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
2 / 2 / 8
10,747
597
13,401
13,941
6,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
 
Bacchus
17
1 / 1 / 6
10,564
587
7,459
11,638
13,121
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Apper
Awilix
17
15 / 0 / 5
11,411
634
17,142
8,893
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
BrianCodex
Khepri
15
1 / 0 / 11
9,617
534
3,509
6,556
6,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
YoungProd
Jing Wei
19
6 / 1 / 6
12,541
697
9,928
12,574
4,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
4
Kills
25
25
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
2
8
3
W
Bacchus
 
Bacchus
1
1
6
4
W
Awilix
Apper
Awilix
15
0
5
17.5
W
Khepri
BrianCodex
Khepri
1
0
11
6.5
L
1
6
1
0.25
L
1
8
0
0.13
L
Merlin
Snowytho
Merlin
0
4
3
0.38
W
Jing Wei
YoungProd
Jing Wei
6
1
6
9
L
Gilgamesh
Zirxy
Gilgamesh
2
4
1
0.63
L
Osiris
psykodrop
Osiris
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,840
Damage
51,439
65,478
Taken
53,602
31,359
Mitigated
34,392
14,081
Healing
18,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,401
4,365
0
3,559
13,941
6,464
223
2,308
11,605
0
105,869
W
Bacchus
 
Bacchus
7,459
1,173
0
5,304
11,638
13,121
495
1,244
10,394
64,578
0
W
Awilix
Apper
Awilix
17,142
7,746
0
664
8,893
4,017
0
1,349
7,544
0
73,761
W
Khepri
BrianCodex
Khepri
3,509
29
0
1,651
6,556
6,127
0
1,353
5,090
14,747
0
L
6,284
1,551
0
4,888
14,960
4,860
0
1,511
13,449
0
58,743
L
6,086
3,902
0
1,905
13,656
4,524
0
848
12,808
0
52,898
L
Merlin
Snowytho
Merlin
6,839
461
0
1,747
9,367
3,894
0
2,086
7,116
54,137
0
W
Jing Wei
YoungProd
Jing Wei
9,928
8,816
0
7,692
12,574
4,663
3,428
1,377
11,103
0
99,347
L
Gilgamesh
Zirxy
Gilgamesh
3,687
367
0
2,736
14,190
8,002
0
1,019
13,171
0
19,191
L
Osiris
psykodrop
Osiris
7,944
2,436
0
2,805
13,305
10,079
0
5,024
7,966
6,212
62,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,863
Gold Earned
54,880
495
Minions Killed
641
0
Camps Cleared
0
1,693,961
Distance Traveled
1,940,415
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,747
597
173
10
0
400,776
3
W
Bacchus
10,564
587
146
8
0
377,522
5
W
Awilix
11,411
634
98
5
0
432,757
5
W
Khepri
9,617
534
22
1
0
387,431
8
L
Loki
7,726
429
102
6
0
360,432
7
L
Anhur
8,278
460
96
5
0
288,191
1
L
Merlin
8,071
448
110
6
0
319,151
8
W
Jing Wei
12,541
697
202
11
0
341,929
2
L
Gilgamesh
8,542
475
32
2
0
357,833
4
L
Osiris
9,246
514
155
9
0
368,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role