Player Matchup

Kuzenbo
Kuzenbo
Gold IV
Nick_Sr4
Kuzenbo
Gold IV
Level 124
God Stats
3W - 0L
1,626 SR
Queue Stats
219W - 217L
1,326 MMR
Party 1
Athena
Athena
Gold IV
V3nomNightm4re92
Athena
Gold IV
Level 159
God Stats
2W - 0L
1,677 SR
Queue Stats
105W - 111L
1,409 MMR
Solo
Thor
Thor
Silver IV
evil1wolfgang_
Thor
Silver IV
Level 140
God Stats
1W - 4L
1,416 SR
Queue Stats
35W - 26L
1,306 MMR
Party 2
Medusa
Medusa
Gold V
lFLiPPZ
Medusa
Gold V
Level 160
God Stats
20W - 13L
1,506 SR
Queue Stats
123W - 113L
1,564 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
pelle312000
Baron Samedi
Gold IV
Level 95
God Stats
2W - 0L
1,312 SR
Queue Stats
214W - 214L
1,491 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,508 SR
1,419 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,605 SR
1,420 MMR
Pele
Pele
Gold V
AlanTrex1221
Pele
Gold V
Level 114
God Stats
5W - 2L
1,700 SR
Queue Stats
107W - 107L
1,406 MMR
Solo
Danzaburou
Danzaburou
Gold III
Of dreeaD
Danzaburou
Gold III
Level 154
God Stats
1W - 1L
1,677 SR
Queue Stats
271W - 276L
1,428 MMR
Solo
Ra
Ra
Gold II
RaverCrab
Ra
Gold II
Level 148
God Stats
2W - 4L
1,576 SR
Queue Stats
151W - 157L
1,420 MMR
Solo
Cthulhu
Cthulhu
Gold III
WhySoTryHard--
Cthulhu
Gold III
Level 103
God Stats
6W - 6L
1,517 SR
Queue Stats
254W - 254L
1,404 MMR
Solo
Hera
Hera
Gold III
quaghq2
Hera
Gold III
Level 113
God Stats
48W - 58L
1,553 SR
Queue Stats
500W - 497L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Nick_Sr4
Kuzenbo
16
0 / 2 / 4
9,628
481
4,480
13,397
15,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 0 / 11
10,142
507
7,334
16,787
15,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 2 / 5
9,964
498
6,711
12,776
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
lFLiPPZ
Medusa
20
15 / 0 / 1
13,060
653
20,847
12,068
5,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
pelle312000
Baron Samedi
16
1 / 4 / 6
9,678
484
6,923
11,372
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatGilgameshMorgan Le FayScyllaPersephone

VS

Bans
SetGuan YuBakasuraChironKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,196
460
8,328
16,632
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
Of dreeaD
Danzaburou
15
0 / 6 / 0
9,518
476
4,580
14,204
4,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 3 / 2
10,289
514
6,400
11,969
13,232
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 2
8,548
427
6,647
14,386
13,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
quaghq2
Hera
17
5 / 1 / 0
10,539
527
13,705
8,223
2,833
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
19
Kills
8
8
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Kuzenbo
Nick_Sr4
Kuzenbo
0
2
4
1
L
Danzaburou
Of dreeaD
Danzaburou
0
6
0
0
L
1
3
2
0.67
W
1
0
11
6.5
L
1
3
2
0.67
W
2
2
5
2.25
W
Medusa
lFLiPPZ
Medusa
15
0
1
15.5
W
Baron Samedi
pelle312000
Baron Samedi
1
4
6
1
L
Hera
quaghq2
Hera
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,295
Damage
39,660
66,400
Taken
65,414
48,085
Mitigated
40,342
18,070
Healing
19,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,328
2,271
0
4,922
16,632
5,781
1,085
3,674
12,958
0
67,831
W
Kuzenbo
Nick_Sr4
Kuzenbo
4,480
1,175
0
2,796
13,397
15,839
644
4,908
8,489
59,261
0
L
Danzaburou
Of dreeaD
Danzaburou
4,580
3,234
0
4,167
14,204
4,671
0
2,360
11,844
0
65,946
L
6,400
735
646
4,500
11,969
13,232
817
6,457
5,512
70,685
0
W
7,334
2,514
0
1,999
16,787
15,714
19
7,842
8,945
26,302
0
L
6,647
982
327
2,149
14,386
13,825
168
4,308
10,078
33,589
0
W
6,711
1,353
0
5,444
12,776
5,608
0
3,758
9,018
0
63,643
W
Medusa
lFLiPPZ
Medusa
20,847
11,291
0
4,439
12,068
5,218
646
4,148
7,920
0
109,980
W
Baron Samedi
pelle312000
Baron Samedi
6,923
318
663
2,729
11,372
5,706
0
6,166
5,206
71,150
0
L
Hera
quaghq2
Hera
13,705
3,157
118
2,717
8,223
2,833
75
1,938
6,285
85,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,472
Gold Earned
48,090
553
Minions Killed
590
0
Camps Cleared
0
1,984,420
Distance Traveled
1,923,948
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,196
460
114
6
0
386,606
3
W
Kuzenbo
9,628
481
104
5
0
364,393
4
L
Danzaburou
9,518
476
117
6
0
348,969
6
L
Ra
10,289
514
153
8
0
376,105
3
W
Athena
10,142
507
37
2
0
408,838
9
L
Cthulhu
8,548
427
42
2
0
382,938
4
W
Thor
9,964
498
97
5
0
402,087
6
W
Medusa
13,060
653
179
9
0
417,773
2
W
Baron Samedi
9,678
484
136
7
0
391,329
5
L
Hera
10,539
527
164
8
0
429,330
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role