Player Matchup

Kukulkan
Kukulkan
JoshyB xD
Kukulkan
Level 7
God Stats
27W - 10L
1,571 SR
Queue Stats
144W - 100L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrDabz
Morgan Le Fay
Level 29
God Stats
5W - 4L
1,624 SR
Queue Stats
5W - 5L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NIGHT TICKLE
Ah Muzen Cab
Level 29
God Stats
11W - 5L
1,626 SR
Queue Stats
364W - 309L
1,589 Elo+
Party 1
Sun Wukong
Sun Wukong
WooVaunBaby
Sun Wukong
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
skeletor7793
Ymir
Level 21
God Stats
44W - 33L
1,611 SR
Queue Stats
201W - 183L
1,583 Elo+
Party 1
Team Averages
Level 17
1,587 SR
1,536 Elo+

VS

Team Averages
Level 19
1,450 SR
1,444 Elo+
Sun Wukong
Sun Wukong
AKU_Astro
Sun Wukong
Level 15
God Stats
4W - 3L
1,224 SR
Queue Stats
16W - 25L
1,384 Elo+
Solo
Merlin
Merlin
IAmMinaj_
Merlin
Level 18
God Stats
20W - 21L
1,417 SR
Queue Stats
22W - 26L
1,389 Elo+
Party 2
Da Ji
Da Ji
NovaPika pi
Da Ji
Level 25
God Stats
3W - 5L
1,476 SR
Queue Stats
41W - 31L
1,516 Elo+
Solo
Danzaburou
Danzaburou
ncjayroc
Danzaburou
Level 18
God Stats
1W - 4L
1,521 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Artio
Artio
peachenberry
Artio
Level 19
God Stats
11W - 7L
1,613 SR
Queue Stats
31W - 37L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JoshyB xD
Kukulkan
20
5 / 5 / 17
13,303
950
14,787
13,931
5,681
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
MrDabz
Morgan Le Fay
20
13 / 6 / 15
16,626
1,188
34,159
17,805
8,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
NIGHT TICKLE
Ah Muzen Cab
20
14 / 1 / 19
16,722
1,194
45,508
11,230
5,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
WooVaunBaby
Sun Wukong
20
1 / 9 / 23
12,606
900
6,566
18,646
17,478
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 5 / 21
14,425
1,030
12,591
18,696
15,530
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AKU_Astro
Sun Wukong
19
4 / 9 / 11
12,899
921
6,197
29,214
15,446
Merlin
IAmMinaj_
Merlin
19
0 / 4 / 9
12,362
883
11,556
15,024
5,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
11 / 8 / 10
14,879
1,063
23,773
27,522
11,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
ncjayroc
Danzaburou
20
9 / 11 / 8
14,396
1,028
22,538
24,439
12,389
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 7 / 18
13,003
929
10,200
29,215
45,010
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
82
39
Kills
26
26
Deaths
39
95
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AKU_Astro
Sun Wukong
4
9
11
1.06
L
Merlin
IAmMinaj_
Merlin
0
4
9
1.13
W
Kukulkan
JoshyB xD
Kukulkan
5
5
17
2.7
W
Morgan Le Fay
MrDabz
Morgan Le Fay
13
6
15
3.42
W
Ah Muzen Cab
NIGHT TICKLE
Ah Muzen Cab
14
1
19
23.5
L
11
8
10
2
W
Sun Wukong
WooVaunBaby
Sun Wukong
1
9
23
1.39
L
Danzaburou
ncjayroc
Danzaburou
9
11
8
1.18
L
2
7
18
1.57
W
6
5
21
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,611
Damage
74,264
80,308
Taken
125,414
52,118
Mitigated
90,051
11,007
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AKU_Astro
Sun Wukong
6,197
952
0
817
29,214
15,446
0
13,837
14,850
0
26,971
L
Merlin
IAmMinaj_
Merlin
11,556
269
0
1,017
15,024
5,856
0
6,112
8,786
54,342
0
W
Kukulkan
JoshyB xD
Kukulkan
14,787
2,964
0
248
13,931
5,681
0
5,153
8,498
30,860
0
W
Morgan Le Fay
MrDabz
Morgan Le Fay
34,159
1,132
1,274
4,123
17,805
8,423
0
3,547
14,042
59,048
0
W
Ah Muzen Cab
NIGHT TICKLE
Ah Muzen Cab
45,508
26,406
99
4,713
11,230
5,006
0
2,578
8,536
0
93,508
L
23,773
5,751
0
517
27,522
11,350
0
15,585
11,575
0
28,704
W
Sun Wukong
WooVaunBaby
Sun Wukong
6,566
1,866
0
233
18,646
17,478
0
4,886
13,590
0
13,276
L
Danzaburou
ncjayroc
Danzaburou
22,538
12,824
0
1,613
24,439
12,389
0
11,830
12,139
0
42,851
L
10,200
70
3,068
3,535
29,215
45,010
0
12,161
16,442
20,985
0
W
12,591
1,562
72
245
18,696
15,530
0
4,490
13,886
29,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,682
Gold Earned
67,539
244
Minions Killed
233
13
Camps Cleared
3
1,249,974
Distance Traveled
1,274,108
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,899
921
35
3
0
277,927
0
L
Merlin
12,362
883
112
8
0
231,815
0
W
Kukulkan
13,303
950
46
3
1
246,547
1
W
Morgan Le Fay
16,626
1,188
41
3
9
249,933
0
W
Ah Muzen Cab
16,722
1,194
95
7
2
273,860
0
L
Da Ji
14,879
1,063
11
1
3
246,887
0
W
Sun Wukong
12,606
900
10
1
0
218,720
1
L
Danzaburou
14,396
1,028
56
4
0
220,979
1
L
Artio
13,003
929
19
1
0
296,500
0
W
Ymir
14,425
1,030
52
4
1
260,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role