Player Matchup

Thoth
Thoth
Silver I
FatSquirreI
Thoth
Silver I
Level 86
God Stats
1W - 0L
1,670 SR
Queue Stats
7W - 0L
1,685 MMR
Party 2
Xbalanque
Xbalanque
Silver I
HolaChamo
Xbalanque
Silver I
Level 49
God Stats
1W - 0L
1,353 SR
Queue Stats
6W - 0L
1,647 MMR
Party 2
Odin
Odin
Gold V
Sickneszs
Odin
Gold V
Level 157
God Stats
2W - 0L
1,800 SR
Queue Stats
7W - 0L
1,677 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,608 SR
1,670 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,515 SR
1,555 MMR
Athena
Athena
Gold III
AxisOverkill
Athena
Gold III
Level 125
God Stats
17W - 8L
1,725 SR
Queue Stats
27W - 29L
1,586 MMR
Party 1
Fenrir
Fenrir
Gold IV
DubsVision
Fenrir
Gold IV
Level 122
God Stats
0W - 2L
1,200 SR
Queue Stats
25W - 27L
1,493 MMR
Party 1
Agni
Agni
Gold III
ShadowAxes
Agni
Gold III
Level 134
God Stats
2W - 2L
1,620 SR
Queue Stats
28W - 30L
1,586 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 9
10,288
735
16,774
13,383
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
HolaChamo
Xbalanque
16
11 / 5 / 8
11,936
853
20,664
15,718
5,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
15
8 / 3 / 9
11,391
814
10,648
12,783
9,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SetPersephoneSobekSolGilgamesh

VS

Bans
Morgan Le FayHou YiChironAnhurIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 8 / 9
10,467
748
4,281
20,323
28,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
DubsVision
Fenrir
16
12 / 6 / 2
12,362
883
17,922
20,433
19,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 9 / 11
10,812
772
11,827
18,869
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
23
Kills
17
17
Deaths
23
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
2
8
9
0.81
L
Fenrir
DubsVision
Fenrir
12
6
2
2.17
W
4
9
9
0.94
W
Xbalanque
HolaChamo
Xbalanque
11
5
8
3
L
3
9
11
0.94
W
Odin
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,086
Damage
34,030
41,884
Taken
59,625
18,044
Mitigated
53,792
7,944
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,281
1,323
0
1,492
20,323
28,289
208
4,324
15,999
14,381
0
L
Fenrir
DubsVision
Fenrir
17,922
4,865
0
3,195
20,433
19,880
0
5,571
14,760
0
40,969
W
16,774
525
136
1,339
13,383
3,236
304
4,407
8,618
37,370
0
W
Xbalanque
HolaChamo
Xbalanque
20,664
13,770
0
5,944
15,718
5,102
1,415
6,125
9,409
0
54,370
L
11,827
1,342
0
4,450
18,869
5,623
928
6,879
11,894
45,698
0
W
Odin
10,648
3,906
0
525
12,783
9,706
895
5,576
6,887
0
26,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,615
Gold Earned
33,641
138
Minions Killed
107
0
Camps Cleared
0
734,682
Distance Traveled
726,860
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,467
748
19
1
0
239,973
2
L
Fenrir
12,362
883
28
2
0
257,944
2
W
Thoth
10,288
735
38
3
0
233,376
3
W
Xbalanque
11,936
853
67
5
0
223,406
1
L
Agni
10,812
772
60
4
0
228,943
2
W
Odin
11,391
814
33
2
0
277,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role