Player Matchup

Bellona
Bellona
Booj1739
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,500 Elo+
Solo
Scylla
Scylla
Bosners
Scylla
Level 25
God Stats
30W - 26L
1,563 SR
Queue Stats
106W - 99L
1,504 Elo+
Party 1
Mulan
Mulan
CANDY232323
Mulan
Level 26
God Stats
8W - 12L
1,310 SR
Queue Stats
55W - 51L
1,467 Elo+
Party 1
Olorun
Olorun
HERMYDA66
Olorun
Level 18
God Stats
34W - 23L
1,632 SR
Queue Stats
68W - 65L
1,502 Elo+
Party 1
Fenrir
Fenrir
k1D-GUCH1
Fenrir
Level 29
God Stats
26W - 26L
1,507 SR
Queue Stats
122W - 131L
1,468 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,488 Elo+

VS

Team Averages
Level 22
1,579 SR
1,518 Elo+
Tiamat
Tiamat
Only-Ants
Tiamat
Level 27
God Stats
130W - 99L
1,677 SR
Queue Stats
208W - 225L
1,628 Elo+
Solo
Gilgamesh
Gilgamesh
SneaK3Beaver419
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 51L
1,537 Elo+
Party 2
Geb
Geb
Trichak
Geb
Level 25
God Stats
14W - 8L
1,720 SR
Queue Stats
71W - 65L
1,470 Elo+
Party 2
Ymir
Ymir
XxReaper19xX
Ymir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,616 Elo+
Solo
Jing Wei
Jing Wei
xGIRLYxDEMONx
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Booj1739
Bellona
20
9 / 4 / 7
13,364
1,028
11,238
12,336
8,549
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Scylla
Bosners
Scylla
20
3 / 3 / 17
12,503
962
19,655
8,882
3,422
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 1 / 17
14,160
1,089
17,430
16,371
16,530
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
HERMYDA66
Olorun
20
4 / 2 / 17
12,658
974
18,260
15,858
6,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
k1D-GUCH1
Fenrir
20
12 / 0 / 14
13,959
1,074
15,655
10,188
6,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Only-Ants
Tiamat
16
2 / 4 / 1
10,141
780
2,379
4,075
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SneaK3Beaver419
Gilgamesh
18
5 / 8 / 2
12,761
982
15,112
21,380
13,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
18
1 / 7 / 5
12,538
964
15,952
29,772
20,373
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 13 / 4
11,868
913
19,687
30,466
8,338
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
xGIRLYxDEMONx
Jing Wei
16
0 / 4 / 3
10,094
776
3,438
6,143
1,949
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
25
36
Kills
10
10
Deaths
36
72
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Booj1739
Bellona
9
4
7
3.13
W
Scylla
Bosners
Scylla
3
3
17
3.83
W
8
1
17
16.5
W
Olorun
HERMYDA66
Olorun
4
2
17
6.25
L
Tiamat
Only-Ants
Tiamat
2
4
1
0.63
L
Gilgamesh
SneaK3Beaver419
Gilgamesh
5
8
2
0.75
L
Geb
1
7
5
0.5
L
2
13
4
0.31
W
Fenrir
k1D-GUCH1
Fenrir
12
0
14
19
L
Jing Wei
xGIRLYxDEMONx
Jing Wei
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,238
Damage
56,568
63,635
Taken
91,836
41,088
Mitigated
45,967
12,846
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Booj1739
Bellona
11,238
5,270
0
892
12,336
8,549
0
6,737
5,599
0
30,631
W
Scylla
Bosners
Scylla
19,655
1,721
173
712
8,882
3,422
0
5,560
3,010
39,669
0
W
17,430
4,260
0
2,161
16,371
16,530
0
9,916
6,455
394
29,913
W
Olorun
HERMYDA66
Olorun
18,260
13,061
1,435
7,050
15,858
6,577
0
9,749
6,109
41,416
0
L
Tiamat
Only-Ants
Tiamat
2,379
187
0
66
4,075
2,224
0
774
3,301
3,529
0
L
Gilgamesh
SneaK3Beaver419
Gilgamesh
15,112
2,882
0
1,558
21,380
13,083
0
8,599
12,781
0
42,283
L
Geb
15,952
2,270
0
3,486
29,772
20,373
0
14,508
14,015
32,847
0
L
19,687
3,670
829
2,080
30,466
8,338
0
12,931
17,535
43,987
0
W
Fenrir
k1D-GUCH1
Fenrir
15,655
2,469
0
423
10,188
6,010
0
6,056
4,132
0
26,668
L
Jing Wei
xGIRLYxDEMONx
Jing Wei
3,438
2,446
0
20
6,143
1,949
0
1,497
4,646
0
11,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,644
Gold Earned
57,402
213
Minions Killed
180
12
Camps Cleared
3
1,104,086
Distance Traveled
820,213
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,364
1,028
36
3
8
203,879
0
W
Scylla
12,503
962
62
5
1
178,722
0
W
Mulan
14,160
1,089
26
2
1
232,487
0
W
Olorun
12,658
974
63
5
0
213,737
0
L
Tiamat
10,141
780
2
0
1
62,086
0
L
Gilgamesh
12,761
982
70
5
0
268,146
0
L
Geb
12,538
964
24
2
1
211,485
1
L
Ymir
11,868
913
66
5
1
165,109
3
W
Fenrir
13,959
1,074
26
2
2
275,261
2
L
Jing Wei
10,094
776
18
1
0
113,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role