Player Matchup

Sun Wukong
Sun Wukong
BigMoose_21
Sun Wukong
Level 17
God Stats
6W - 6L
1,552 SR
Queue Stats
24W - 27L
1,498 Elo+
Solo
Zeus
Zeus
GlossCity
Zeus
Level 29
God Stats
2W - 1L
1,422 SR
Queue Stats
214W - 224L
1,463 Elo+
Solo
Sylvanus
Sylvanus
Omega_Storm9
Sylvanus
Level 22
God Stats
29W - 21L
1,501 SR
Queue Stats
83W - 76L
1,396 Elo+
Solo
Chernobog
Chernobog
llxALLDAYxll
Chernobog
Level 28
God Stats
44W - 35L
1,527 SR
Queue Stats
102W - 90L
1,430 Elo+
Solo
Arachne
Arachne
tr66ha4822
Arachne
Level 27
God Stats
35W - 19L
1,600 SR
Queue Stats
59W - 51L
1,404 Elo+
Solo
Team Averages
Level 25
1,520 SR
1,438 Elo+

VS

Team Averages
Level 27
1,578 SR
1,495 Elo+
Sun Wukong
Sun Wukong
DADDY LEGIT5040
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
DOWN_lucas04
Mercury
Level 29
God Stats
4W - 7L
1,757 SR
Queue Stats
136W - 132L
1,450 Elo+
Solo
Mulan
Mulan
LegendFramed
Mulan
Level 18
God Stats
9W - 4L
1,626 SR
Queue Stats
24W - 18L
1,505 Elo+
Solo
Merlin
Merlin
OffTheTab
Merlin
Level 68
God Stats
4W - 10L
1,370 SR
Queue Stats
314W - 280L
1,478 Elo+
Party 1
Neith
Neith
PAWGHUNTER8113
Neith
Level 11
God Stats
2W - 2L
1,635 SR
Queue Stats
112W - 108L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigMoose_21
Sun Wukong
19
3 / 0 / 12
12,739
554
9,717
13,833
11,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
18
3 / 8 / 7
11,446
498
10,667
14,935
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Omega_Storm9
Sylvanus
18
3 / 4 / 9
12,770
555
9,542
19,283
26,173
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
llxALLDAYxll
Chernobog
19
4 / 7 / 3
12,673
551
8,262
18,173
7,321
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
tr66ha4822
Arachne
20
19 / 2 / 2
15,330
667
23,858
24,293
12,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DADDY LEGIT5040
Sun Wukong
2
0 / 2 / 0
5,932
258
341
1,260
415
Mercury
DOWN_lucas04
Mercury
16
4 / 6 / 8
10,450
454
7,500
18,706
8,320
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 9 / 2
9,750
424
11,177
20,257
22,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
OffTheTab
Merlin
20
14 / 6 / 1
12,911
561
21,713
15,674
7,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 9 / 5
9,183
399
15,769
21,502
7,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
32
Kills
21
21
Deaths
32
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigMoose_21
Sun Wukong
3
0
12
9
L
Sun Wukong
DADDY LEGIT5040
Sun Wukong
0
2
0
0
L
Mercury
DOWN_lucas04
Mercury
4
6
8
1.33
W
Zeus
3
8
7
0.81
L
2
9
2
0.33
L
Merlin
OffTheTab
Merlin
14
6
1
2.42
W
Sylvanus
Omega_Storm9
Sylvanus
3
4
9
1.88
L
1
9
5
0.39
W
Chernobog
llxALLDAYxll
Chernobog
4
7
3
0.79
W
Arachne
tr66ha4822
Arachne
19
2
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,046
Damage
56,500
90,517
Taken
77,399
62,774
Mitigated
45,764
35,537
Healing
15,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigMoose_21
Sun Wukong
9,717
1,486
0
5,711
13,833
11,906
1,985
2,279
10,888
0
77,709
L
Sun Wukong
DADDY LEGIT5040
Sun Wukong
341
113
0
0
1,260
415
0
171
1,089
0
1,744
L
Mercury
DOWN_lucas04
Mercury
7,500
3,645
0
1,436
18,706
8,320
0
4,727
13,979
0
48,883
W
Zeus
10,667
2,271
216
4,330
14,935
4,595
3,476
5,340
9,293
76,996
0
L
11,177
1,107
0
4,973
20,257
22,078
0
5,458
14,799
0
53,418
L
Merlin
OffTheTab
Merlin
21,713
1,793
0
1,695
15,674
7,142
730
4,247
11,427
82,172
0
W
Sylvanus
Omega_Storm9
Sylvanus
9,542
2,317
2,709
6,328
19,283
26,173
2,222
3,355
15,617
48,684
0
L
15,769
8,675
644
7,082
21,502
7,809
1,116
5,606
15,896
0
62,537
W
Chernobog
llxALLDAYxll
Chernobog
8,262
6,064
0
3,641
18,173
7,321
4,999
3,765
14,158
0
85,523
W
Arachne
tr66ha4822
Arachne
23,858
17,260
0
12,602
24,293
12,779
243
6,086
17,545
0
121,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,958
Gold Earned
48,226
643
Minions Killed
451
0
Camps Cleared
0
1,952,419
Distance Traveled
1,584,063
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,739
554
146
6
0
414,719
0
L
Sun Wukong
5,932
258
3
0
0
75,924
0
L
Mercury
10,450
454
84
4
0
434,515
1
W
Zeus
11,446
498
125
5
0
329,822
1
L
Mulan
9,750
424
101
4
0
370,949
2
L
Merlin
12,911
561
154
7
0
375,283
3
W
Sylvanus
12,770
555
69
3
0
318,280
4
L
Neith
9,183
399
109
5
0
327,392
0
W
Chernobog
12,673
551
148
6
0
362,109
0
W
Arachne
15,330
667
155
7
0
527,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role