Player Matchup

Fenrir
Fenrir
DusK Vibez
Fenrir
Level 17
God Stats
0W - 2L
1,347 SR
Queue Stats
10W - 14L
1,103 Elo+
Party 1
Neith
Neith
OiNahh
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,103 Elo+
Party 1
Zhong Kui
Zhong Kui
WayOfWushu
Zhong Kui
Level 8
God Stats
5W - 14L
1,319 SR
Queue Stats
7W - 15L
1,281 Elo+
Party 2
Ao Kuang
Ao Kuang
xCrxwz
Ao Kuang
Level 6
God Stats
2W - 2L
1,315 SR
Queue Stats
9W - 14L
1,207 Elo+
Party 1
Hercules
Hercules
xHeimdallr
Hercules
Level 16
God Stats
2W - 2L
1,714 SR
Queue Stats
13W - 21L
1,193 Elo+
Party 2
Team Averages
Level 10
1,439 SR
1,177 Elo+

VS

Team Averages
Level 22
1,588 SR
1,431 Elo+
Pele
Pele
Bonez187erz8330
Pele
Level 7
God Stats
8W - 3L
1,627 SR
Queue Stats
23W - 32L
1,290 Elo+
Solo
Hel
Hel
RTvM
Hel
Level 29
God Stats
3W - 1L
1,560 SR
Queue Stats
125W - 140L
1,431 Elo+
Party 3
Hou Yi
Hou Yi
l Dropzy l
Hou Yi
Level 23
God Stats
4W - 6L
1,500 SR
Queue Stats
23W - 41L
1,500 Elo+
Party 3
Sol
Sol
l3zez
Sol
Level 22
God Stats
7W - 2L
1,537 SR
Queue Stats
14W - 7L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
maitre-chien2017
Sun Wukong
Level 27
God Stats
13W - 10L
1,715 SR
Queue Stats
138W - 146L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DusK Vibez
Fenrir
17
5 / 6 / 5
11,525
461
14,584
24,263
12,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
OiNahh
Neith
16
3 / 10 / 3
11,328
453
15,272
19,834
10,151
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
WayOfWushu
Zhong Kui
17
2 / 6 / 1
10,218
409
16,544
19,973
13,835
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
xCrxwz
Ao Kuang
15
5 / 6 / 2
10,274
411
7,769
20,506
7,141
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
xHeimdallr
Hercules
17
3 / 6 / 5
11,139
446
12,411
32,712
35,004
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 2
15,296
612
7,451
22,137
9,199
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hel
RTvM
Hel
19
10 / 1 / 12
13,461
538
26,788
18,177
6,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
l Dropzy l
Hou Yi
17
6 / 3 / 15
12,439
498
19,265
19,299
6,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
l3zez
Sol
20
11 / 7 / 3
14,238
570
23,961
26,731
9,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
maitre-chien2017
Sun Wukong
19
3 / 4 / 7
13,075
523
15,165
22,324
24,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
18
Kills
34
34
Deaths
22
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
7
2
0.71
L
Fenrir
DusK Vibez
Fenrir
5
6
5
1.25
L
Neith
OiNahh
Neith
3
10
3
0.45
W
Hel
RTvM
Hel
10
1
12
16
L
Zhong Kui
WayOfWushu
Zhong Kui
2
6
1
0.42
W
Hou Yi
l Dropzy l
Hou Yi
6
3
15
4.5
W
Sol
l3zez
Sol
11
7
3
1.79
W
Sun Wukong
maitre-chien2017
Sun Wukong
3
4
7
1.63
L
Ao Kuang
xCrxwz
Ao Kuang
5
6
2
1
L
Hercules
xHeimdallr
Hercules
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,580
Damage
92,630
117,288
Taken
108,668
78,844
Mitigated
55,868
32,990
Healing
54,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,451
2,058
0
6,512
22,137
9,199
3,827
2,822
19,315
0
151,976
L
Fenrir
DusK Vibez
Fenrir
14,584
4,070
0
4,416
24,263
12,713
0
9,996
14,027
0
46,050
L
Neith
OiNahh
Neith
15,272
8,074
543
4,162
19,834
10,151
1,403
12,126
7,378
0
63,743
W
Hel
RTvM
Hel
26,788
3,568
11,271
13,620
18,177
6,731
3,715
5,963
12,089
74,319
0
L
Zhong Kui
WayOfWushu
Zhong Kui
16,544
911
0
6,168
19,973
13,835
0
8,319
11,258
61,841
0
W
Hou Yi
l Dropzy l
Hou Yi
19,265
8,593
69
2,269
19,299
6,714
1,386
6,883
12,416
0
53,297
W
Sol
l3zez
Sol
23,961
7,355
0
14,312
26,731
9,086
8,017
3,991
22,740
94,219
0
W
Sun Wukong
maitre-chien2017
Sun Wukong
15,165
2,274
0
6,899
22,324
24,138
1,630
4,650
17,674
0
77,454
L
Ao Kuang
xCrxwz
Ao Kuang
7,769
1,672
0
3,519
20,506
7,141
0
6,653
13,703
30,940
0
L
Hercules
xHeimdallr
Hercules
12,411
2,285
96
14,086
32,712
35,004
0
12,276
20,077
0
55,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,484
Gold Earned
68,509
416
Minions Killed
615
0
Camps Cleared
0
2,127,301
Distance Traveled
2,236,901
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,296
612
211
8
0
458,800
1
L
Fenrir
11,525
461
56
2
0
476,772
0
L
Neith
11,328
453
121
5
0
364,591
0
W
Hel
13,461
538
116
5
0
466,362
3
L
Zhong Kui
10,218
409
90
4
0
385,513
0
W
Hou Yi
12,439
498
52
2
0
450,574
1
W
Sol
14,238
570
131
5
0
392,983
0
W
Sun Wukong
13,075
523
105
4
0
468,182
1
L
Ao Kuang
10,274
411
38
2
0
457,272
1
L
Hercules
11,139
446
111
4
0
443,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role