Player Matchup

Fafnir
Fafnir
MXLFslayerplayer
Fafnir
Level 29
God Stats
1W - 3L
1,655 SR
Queue Stats
229W - 169L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
Manu-Cesar8
Gilgamesh
Level 24
God Stats
2W - 5L
1,299 SR
Queue Stats
14W - 32L
1,181 Elo+
Solo
Merlin
Merlin
ThICcChungiS69
Merlin
Level 22
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,558 SR
1,417 Elo+

VS

Team Averages
Level 87
1,507 SR
1,358 Elo+
Jormungandr
Jormungandr
Im_thedoug_man
Jormungandr
Level 97
God Stats
21W - 12L
1,674 SR
Queue Stats
143W - 168L
1,358 Elo+
Solo
Set
Set
SWAGGER99612
Set
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,309 Elo+
Solo
Tiamat
Tiamat
necrolord199
Tiamat
Level 102
God Stats
3W - 7L
1,348 SR
Queue Stats
23W - 43L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 4
7,477
748
5,303
9,155
8,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Manu-Cesar8
Gilgamesh
10
3 / 6 / 5
7,372
737
3,587
9,353
4,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
2 / 7 / 5
6,631
663
4,713
7,765
2,017
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Im_thedoug_man
Jormungandr
10
3 / 4 / 7
7,170
717
5,068
8,153
6,167
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 3 / 8
7,340
734
5,474
6,568
2,363
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
13
11 / 2 / 3
9,022
902
11,069
8,353
6,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
16
16
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Im_thedoug_man
Jormungandr
3
4
7
1.63
L
4
3
4
2
L
Gilgamesh
Manu-Cesar8
Gilgamesh
3
6
5
0.92
W
2
3
8
2
L
2
7
5
0.64
W
Tiamat
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,603
Damage
21,611
26,273
Taken
23,074
14,675
Mitigated
14,790
3,689
Healing
2,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Im_thedoug_man
Jormungandr
5,068
1,720
0
0
8,153
6,167
273
2,790
5,363
11,624
0
L
5,303
1,427
165
2,018
9,155
8,116
3
5,535
3,326
10,382
0
L
Gilgamesh
Manu-Cesar8
Gilgamesh
3,587
824
0
185
9,353
4,542
0
5,011
4,140
0
13,884
W
5,474
2,702
159
637
6,568
2,363
138
2,953
3,615
0
17,939
L
4,713
1,610
46
1,275
7,765
2,017
99
4,805
2,670
19,606
0
W
Tiamat
11,069
1,125
0
1,600
8,353
6,260
313
4,273
4,080
29,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,480
Gold Earned
23,532
62
Minions Killed
89
0
Camps Cleared
0
429,396
Distance Traveled
531,322
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,170
717
17
2
0
176,631
0
L
Fafnir
7,477
748
5
1
0
152,806
2
L
Gilgamesh
7,372
737
15
2
0
134,073
0
W
Set
7,340
734
26
3
0
182,418
0
L
Merlin
6,631
663
42
4
0
142,517
0
W
Tiamat
9,022
902
46
5
0
172,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role