Player Matchup

Fenrir
Fenrir
Daredevil909437
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GodSide SoulS
Sun Wukong
Level 29
God Stats
8W - 9L
1,500 SR
Queue Stats
56W - 60L
1,500 Elo+
Party 1
Sol
Sol
Helmet4Head
Sol
Level 56
God Stats
1W - 1L
1,435 SR
Queue Stats
101W - 89L
1,397 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ONx1DarkWar1
Tsukuyomi
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 31L
1,527 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Quicky6ix9ine
Morgan Le Fay
Level 7
God Stats
8W - 5L
1,357 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Team Averages
Level 25
1,458 SR
1,485 Elo+

VS

Team Averages
Level 6
1,554 SR
1,378 Elo+
Sun Wukong
Sun Wukong
Darkness21spider
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,118 Elo+
Solo
Neith
Neith
MCYESIL
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 45L
1,500 Elo+
Solo
Medusa
Medusa
RipOnEm_420
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
ZERO5615
Pele
Level 16
God Stats
2W - 3L
1,772 SR
Queue Stats
49W - 59L
1,271 Elo+
Solo
Ra
Ra
wstirl24
Ra
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 5
6,045
504
4,317
8,020
2,346
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
GodSide SoulS
Sun Wukong
11
0 / 0 / 3
6,747
562
237
2,166
1,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
13 / 0 / 1
8,271
689
9,262
6,473
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
ONx1DarkWar1
Tsukuyomi
11
10 / 1 / 0
7,196
600
5,221
6,312
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Quicky6ix9ine
Morgan Le Fay
12
7 / 1 / 8
7,331
611
7,634
5,678
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkness21spider
Sun Wukong
9
2 / 10 / 0
5,989
499
4,455
10,175
3,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
MCYESIL
Neith
8
3 / 6 / 1
6,022
502
3,048
6,318
1,810
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
7
0 / 9 / 0
4,766
397
2,131
8,519
2,414
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
9
1 / 3 / 2
5,904
492
2,708
10,356
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 9 / 1
6,036
503
3,369
7,250
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
33
Kills
9
9
Deaths
37
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
7
5
0.79
L
Sun Wukong
Darkness21spider
Sun Wukong
2
10
0
0.2
W
Sun Wukong
GodSide SoulS
Sun Wukong
0
0
3
1.5
W
13
0
1
13.5
L
Neith
MCYESIL
Neith
3
6
1
0.58
W
Tsukuyomi
ONx1DarkWar1
Tsukuyomi
10
1
0
10
W
Morgan Le Fay
Quicky6ix9ine
Morgan Le Fay
7
1
8
11
L
Medusa
0
9
0
0
L
Pele
1
3
2
0.67
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,671
Damage
15,711
28,649
Taken
42,618
10,005
Mitigated
12,141
7,516
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,317
1,205
0
272
8,020
2,346
0
778
7,242
0
13,325
L
Sun Wukong
Darkness21spider
Sun Wukong
4,455
1,946
0
909
10,175
3,586
0
2,853
7,144
0
20,420
W
Sun Wukong
GodSide SoulS
Sun Wukong
237
70
0
105
2,166
1,288
1,068
0
2,166
0
26,537
W
9,262
3,737
0
3,901
6,473
2,406
3,008
199
6,274
40,816
3,183
L
Neith
MCYESIL
Neith
3,048
1,933
0
455
6,318
1,810
1,144
3,362
2,932
0
18,369
W
Tsukuyomi
ONx1DarkWar1
Tsukuyomi
5,221
1,569
0
1,866
6,312
2,126
51
720
5,592
0
23,167
W
Morgan Le Fay
Quicky6ix9ine
Morgan Le Fay
7,634
1,061
67
1,305
5,678
1,839
349
1,672
4,006
24,401
0
L
Medusa
2,131
1,305
0
319
8,519
2,414
96
3,725
4,606
0
11,205
L
Pele
2,708
441
0
3,065
10,356
2,423
0
2,240
7,922
0
27,872
L
3,369
1,236
206
114
7,250
1,908
354
3,329
3,697
21,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,590
Gold Earned
28,717
258
Minions Killed
163
0
Camps Cleared
0
1,128,484
Distance Traveled
995,984
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,045
504
16
1
0
204,717
1
L
Sun Wukong
5,989
499
32
3
0
208,552
0
W
Sun Wukong
6,747
562
69
6
0
241,324
3
W
Sol
8,271
689
89
7
0
226,445
0
L
Neith
6,022
502
28
2
0
184,028
1
W
Tsukuyomi
7,196
600
50
4
0
244,249
0
W
Morgan Le Fay
7,331
611
34
3
0
211,749
0
L
Medusa
4,766
397
17
1
0
202,576
1
L
Pele
5,904
492
56
5
0
193,910
1
L
Ra
6,036
503
30
3
0
206,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role