Player Matchup

Fenrir
Fenrir
CARNAGE9402
Fenrir
Level 10
God Stats
1W - 2L
1,460 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 1
He Bo
He Bo
Demimh
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,374 Elo+
Party 1
Vamana
Vamana
UnMoDiFiEdGaMeR
Vamana
Level 27
God Stats
5W - 5L
1,658 SR
Queue Stats
109W - 96L
1,708 Elo+
Solo
Pele
Pele
bobimo
Pele
Level 27
God Stats
6W - 7L
1,555 SR
Queue Stats
144W - 177L
1,408 Elo+
Solo
Nox
Nox
tunegrocachondo
Nox
Level 21
God Stats
27W - 19L
1,446 SR
Queue Stats
54W - 57L
1,316 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,455 Elo+

VS

Team Averages
Level 35
1,517 SR
1,443 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Morningstar33
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,270 Elo+
Party 2
Danzaburou
Danzaburou
PieroQuesada
Danzaburou
Level 4
God Stats
2W - 1L
1,264 SR
Queue Stats
6W - 2L
1,729 Elo+
Party 3
Bellona
Bellona
Zyl93
Bellona
Level 3
God Stats
6W - 3L
1,598 SR
Queue Stats
12W - 10L
1,436 Elo+
Solo
Da Ji
Da Ji
b_nastyy12
Da Ji
Level 17
God Stats
7W - 8L
1,723 SR
Queue Stats
34W - 37L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 11 / 6
6,196
413
4,770
12,545
6,103
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

He Bo
Demimh
He Bo
9
1 / 10 / 4
6,504
434
3,748
8,764
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 3 / 3
8,694
580
12,815
17,019
11,632
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
bobimo
Pele
12
3 / 5 / 3
7,514
501
4,742
11,139
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 9 / 3
7,293
486
2,976
11,749
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
18 / 1 / 8
10,584
706
15,882
10,897
9,182
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
11
0 / 4 / 15
6,928
462
3,666
9,058
7,264
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
PieroQuesada
Danzaburou
15
8 / 1 / 6
9,455
630
12,950
9,110
3,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Zyl93
Bellona
13
7 / 2 / 5
8,403
560
11,490
12,668
8,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
11
5 / 6 / 10
7,622
508
6,349
8,250
3,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
14
Kills
38
38
Deaths
14
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
18
1
8
22
L
Fenrir
1
11
6
0.36
L
He Bo
Demimh
He Bo
1
10
4
0.3
W
Ganesha
0
4
15
1.88
W
Danzaburou
PieroQuesada
Danzaburou
8
1
6
11
L
6
3
3
2.5
W
Bellona
Zyl93
Bellona
7
2
5
4.75
W
Da Ji
5
6
10
1.67
L
Pele
bobimo
Pele
3
5
3
0.9
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,051
Damage
50,337
61,216
Taken
49,983
25,661
Mitigated
31,060
12,462
Healing
13,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,882
2,814
0
5,657
10,897
9,182
1,201
2,717
8,128
58,927
0
L
Fenrir
4,770
1,608
0
314
12,545
6,103
0
3,849
8,696
0
8,507
L
He Bo
Demimh
He Bo
3,748
1,048
0
321
8,764
2,028
0
4,849
3,915
12,906
0
W
Ganesha
3,666
559
0
216
9,058
7,264
0
2,191
6,867
13,298
0
W
Danzaburou
PieroQuesada
Danzaburou
12,950
6,859
0
4,528
9,110
3,548
4,777
1,146
7,964
0
78,658
L
12,815
5,129
0
7,439
17,019
11,632
152
5,079
11,940
6,609
49,068
W
Bellona
Zyl93
Bellona
11,490
4,918
0
2,892
12,668
8,033
302
1,975
10,693
0
41,287
W
Da Ji
6,349
1,735
0
470
8,250
3,033
0
1,786
6,427
0
31,604
L
Pele
bobimo
Pele
4,742
906
0
2,818
11,139
2,870
0
2,991
8,148
0
39,826
L
2,976
356
49
1,521
11,749
3,028
131
2,780
8,969
24,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,201
Gold Earned
42,992
243
Minions Killed
387
0
Camps Cleared
0
1,271,565
Distance Traveled
1,368,984
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,584
706
114
8
0
268,979
0
L
Fenrir
6,196
413
10
1
0
254,348
0
L
He Bo
6,504
434
16
1
0
232,560
2
W
Ganesha
6,928
462
7
0
0
266,307
0
W
Danzaburou
9,455
630
128
9
0
265,996
1
L
Vamana
8,694
580
98
7
0
287,462
0
W
Bellona
8,403
560
88
6
0
289,046
0
W
Da Ji
7,622
508
50
3
0
278,656
0
L
Pele
7,514
501
76
5
0
250,296
0
L
Nox
7,293
486
43
3
0
246,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role