Player Matchup

Izanami
Izanami
Arkonstone
Izanami
Level 22
God Stats
11W - 10L
1,535 SR
Queue Stats
53W - 45L
1,575 Elo+
Solo
Horus
Horus
CloakedMeme
Horus
Level 17
God Stats
1W - 1L
1,761 SR
Queue Stats
25W - 39L
1,379 Elo+
Party 1
Set
Set
HecticDoctor
Set
Level 26
God Stats
62W - 54L
1,550 SR
Queue Stats
99W - 92L
1,500 Elo+
Solo
Ra
Ra
ShekleHekler
Ra
Level 87
God Stats
2W - 4L
1,268 SR
Queue Stats
320W - 338L
1,407 Elo+
Party 1
Ares
Ares
lI WEEB Il
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 91L
1,493 Elo+
Party 1
Team Averages
Level 33
1,523 SR
1,471 Elo+

VS

Team Averages
Level 10
1,652 SR
1,484 Elo+
Loki
Loki
EExers
Loki
Level 24
God Stats
3W - 1L
1,764 SR
Queue Stats
23W - 24L
1,485 Elo+
Party 2
Guan Yu
Guan Yu
Floppaa
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,566 Elo+
Party 2
Susano
Susano
JellyFeet12
Susano
Level 8
God Stats
41W - 34L
1,669 SR
Queue Stats
52W - 47L
1,605 Elo+
Party 2
Neith
Neith
N3Cs3563
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,155 Elo+
Solo
Anhur
Anhur
Prqnk3r
Anhur
Level 8
God Stats
7W - 8L
1,826 SR
Queue Stats
19W - 14L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arkonstone
Izanami
15
4 / 3 / 2
8,822
519
9,284
10,766
3,643
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 1
8,350
491
7,178
8,512
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 1
8,131
478
4,391
13,364
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 7 / 0
8,591
505
1,315
12,267
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 3
8,205
483
2,594
10,636
5,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
EExers
Loki
17
11 / 0 / 1
10,569
622
15,076
10,994
4,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Floppaa
Guan Yu
14
1 / 3 / 0
8,679
511
3,206
10,442
8,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
13
3 / 3 / 3
8,557
503
7,719
11,522
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
N3Cs3563
Neith
13
1 / 2 / 1
7,927
466
7,038
7,274
2,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Prqnk3r
Anhur
11
1 / 2 / 0
7,067
416
3,644
8,738
2,513
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
10
Kills
17
17
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Arkonstone
Izanami
4
3
2
1.67
L
3
0
1
3.5
W
Loki
EExers
Loki
11
0
1
11.5
W
Guan Yu
Floppaa
Guan Yu
1
3
0
0.33
L
1
6
1
0.25
W
Susano
3
3
3
1.5
W
Neith
N3Cs3563
Neith
1
2
1
0.75
W
Anhur
Prqnk3r
Anhur
1
2
0
0.5
L
0
7
0
0
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,762
Damage
36,683
55,545
Taken
48,970
21,339
Mitigated
21,367
14,719
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Arkonstone
Izanami
9,284
7,211
146
2,441
10,766
3,643
0
0
10,766
0
63,680
L
7,178
3,170
217
4,119
8,512
4,276
790
0
8,512
0
33,763
W
Loki
EExers
Loki
15,076
3,395
0
385
10,994
4,412
0
718
10,276
0
67,704
W
Guan Yu
Floppaa
Guan Yu
3,206
789
128
1,952
10,442
8,364
403
0
10,442
0
45,119
L
4,391
1,490
0
2,958
13,364
4,356
102
0
13,364
0
58,491
W
Susano
7,719
1,820
0
3,069
11,522
4,013
0
1,025
10,497
0
48,245
W
Neith
N3Cs3563
Neith
7,038
3,224
778
2,624
7,274
2,065
2,120
933
6,341
0
46,528
W
Anhur
Prqnk3r
Anhur
3,644
1,994
0
1,138
8,738
2,513
1,120
1,233
7,505
0
34,215
L
1,315
98
72
2,896
12,267
3,562
69
0
12,267
61,228
0
L
2,594
147
0
1,870
10,636
5,502
0
0
10,636
9,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,099
Gold Earned
42,799
424
Minions Killed
449
0
Camps Cleared
0
1,552,294
Distance Traveled
1,633,771
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,822
519
131
8
0
292,652
0
L
Horus
8,350
491
64
4
0
340,496
2
W
Loki
10,569
622
123
7
0
372,002
2
W
Guan Yu
8,679
511
100
6
0
336,707
0
L
Set
8,131
478
103
6
0
315,173
0
W
Susano
8,557
503
71
4
0
341,293
0
W
Neith
7,927
466
97
6
0
298,824
4
W
Anhur
7,067
416
58
3
0
284,945
1
L
Ra
8,591
505
120
7
0
293,031
2
L
Ares
8,205
483
6
0
0
310,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role