Player Matchup

Fenrir
Fenrir
Bojangles0297
Fenrir
Level 26
God Stats
4W - 4L
1,728 SR
Queue Stats
76W - 74L
1,386 Elo+
Solo
Agni
Agni
Dessybur
Agni
Level 12
God Stats
1W - 2L
1,133 SR
Queue Stats
9W - 11L
1,215 Elo+
Solo
Olorun
Olorun
DrGreenThumb973
Olorun
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 30L
1,256 Elo+
Solo
Thanatos
Thanatos
HarleyXQuinn292
Thanatos
Level 26
God Stats
3W - 3L
1,375 SR
Queue Stats
61W - 65L
1,341 Elo+
Solo
Cupid
Cupid
Ryan2287
Cupid
Level 23
God Stats
2W - 0L
1,923 SR
Queue Stats
52W - 42L
1,333 Elo+
Solo
Team Averages
Level 19
1,532 SR
1,306 Elo+

VS

Team Averages
Level 26
1,543 SR
1,336 Elo+
Neith
Neith
DiggingBread6
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 81L
1,277 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Im Such A G0D
Tsukuyomi
Level 28
God Stats
2W - 4L
1,351 SR
Queue Stats
3W - 5L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
John Chocolate
Sun Wukong
Level 27
God Stats
53W - 48L
1,518 SR
Queue Stats
230W - 324L
1,312 Elo+
Party 1
Fafnir
Fafnir
LVGOD6
Fafnir
Level 29
God Stats
1W - 1L
1,824 SR
Queue Stats
35W - 40L
1,351 Elo+
Solo
Sol
Sol
xDcman
Sol
Level 33
God Stats
40W - 47L
1,519 SR
Queue Stats
71W - 103L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,012
471
4,807
9,971
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
15
0 / 2 / 1
8,512
501
3,995
7,883
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 4 / 3
7,839
461
6,336
8,571
3,262
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thanatos
11
1 / 2 / 0
7,296
429
3,508
7,983
3,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Ryan2287
Cupid
14
3 / 1 / 3
8,455
497
6,412
8,388
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,594
447
8,862
9,201
3,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Im Such A G0D
Tsukuyomi
1
0 / 0 / 0
4,824
284
0
0
0
Sun Wukong
John Chocolate
Sun Wukong
15
6 / 1 / 0
9,340
549
7,667
15,609
7,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
LVGOD6
Fafnir
9
3 / 3 / 0
7,509
442
2,252
11,158
10,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
xDcman
Sol
15
0 / 0 / 4
8,636
508
5,808
4,090
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
10
Kills
11
12
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
W
Agni
0
2
1
0.25
L
2
6
1
0.42
W
3
4
3
1.13
W
Thanatos
1
2
0
0.5
L
Tsukuyomi
Im Such A G0D
Tsukuyomi
0
0
0
0
L
Sun Wukong
John Chocolate
Sun Wukong
6
1
0
6
L
Fafnir
LVGOD6
Fafnir
3
3
0
1
W
Cupid
Ryan2287
Cupid
3
1
3
4.5
L
Sol
xDcman
Sol
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,058
Damage
24,589
42,796
Taken
40,058
15,246
Mitigated
22,714
14,273
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,807
1,126
0
572
9,971
3,441
0
2,239
7,598
0
40,712
W
Agni
3,995
204
0
1,828
7,883
2,433
230
2,296
5,349
52,265
0
L
8,862
3,111
0
1,635
9,201
3,302
0
2,939
6,262
0
48,882
W
6,336
3,028
228
1,803
8,571
3,262
1,621
897
7,670
33,465
2,190
W
Thanatos
3,508
820
0
5,056
7,983
3,426
0
619
7,288
0
26,163
L
Tsukuyomi
Im Such A G0D
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
John Chocolate
Sun Wukong
7,667
3,381
18
7,233
15,609
7,911
679
2,612
12,470
0
57,211
L
Fafnir
LVGOD6
Fafnir
2,252
605
0
715
11,158
10,275
0
3,043
8,115
8,285
0
W
Cupid
Ryan2287
Cupid
6,412
3,682
1,082
3,704
8,388
2,684
1,493
1,517
6,831
0
40,965
L
Sol
xDcman
Sol
5,808
1,144
0
320
4,090
1,226
852
1,063
2,788
44,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,114
Gold Earned
37,903
380
Minions Killed
296
0
Camps Cleared
0
1,433,694
Distance Traveled
1,098,275
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,012
471
76
4
0
312,107
0
W
Agni
8,512
501
128
8
0
299,422
1
L
Neith
7,594
447
78
5
0
249,532
1
W
Olorun
7,839
461
57
3
0
271,925
1
W
Thanatos
7,296
429
42
2
0
244,583
9
L
Tsukuyomi
4,824
284
0
0
0
0
0
L
Sun Wukong
9,340
549
110
6
0
303,426
2
L
Fafnir
7,509
442
15
1
0
218,045
1
W
Cupid
8,455
497
77
5
0
305,657
4
L
Sol
8,636
508
93
5
0
327,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role