Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Dc-Kvinn
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
513W - 598L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
Thamiega
Gilgamesh
Level 119
God Stats
1W - 0L
1,711 SR
Queue Stats
5W - 4L
1,548 Elo+
Solo
Sobek
Sobek
elmagnes18
Sobek
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sol
Sol
kliek12
Sol
Level 106
God Stats
12W - 13L
1,468 SR
Queue Stats
27W - 25L
1,493 Elo+
Solo
Team Averages
Level 116
1,536 SR
1,486 Elo+

VS

Team Averages
Level 100
1,430 SR
1,400 Elo+
Zeus
Zeus
Bitume96
Zeus
Level 86
God Stats
5W - 6L
1,238 SR
Queue Stats
267W - 261L
1,391 Elo+
Solo
Kali
Kali
Dinay-
Kali
Level 121
God Stats
10W - 6L
1,513 SR
Queue Stats
575W - 575L
1,424 Elo+
Solo
Ymir
Ymir
fahadagha
Ymir
Level 107
God Stats
5W - 7L
1,499 SR
Queue Stats
247W - 262L
1,483 Elo+
Solo
Bacchus
Bacchus
thug-es
Bacchus
Level 143
God Stats
7W - 11L
1,402 SR
Queue Stats
309W - 388L
1,352 Elo+
Solo
Xbalanque
Xbalanque
xXilusions05Xx
Xbalanque
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 147L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 2 / 1
8,782
517
4,573
9,315
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Dc-Kvinn
Zhong Kui
12
3 / 0 / 5
8,066
474
3,364
5,766
3,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Thamiega
Gilgamesh
17
1 / 2 / 1
9,847
579
5,560
11,693
7,867
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
12
2 / 0 / 10
9,028
531
3,770
12,389
11,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
13
6 / 3 / 5
8,828
519
7,709
9,223
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
3 / 1 / 0
7,565
445
5,762
4,011
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Dinay-
Kali
14
3 / 2 / 0
8,153
480
4,955
12,429
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
15
1 / 1 / 1
9,119
536
6,091
7,098
6,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
thug-es
Bacchus
8
0 / 6 / 1
6,227
366
3,071
9,793
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
xXilusions05Xx
Xbalanque
11
0 / 5 / 1
6,735
396
4,963
10,794
3,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
7
7
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
1
1.75
L
Zeus
3
1
0
3
W
Zhong Kui
Dc-Kvinn
Zhong Kui
3
0
5
5.5
L
Kali
Dinay-
Kali
3
2
0
1.5
W
Gilgamesh
Thamiega
Gilgamesh
1
2
1
0.75
W
Sobek
2
0
10
7
L
Ymir
1
1
1
1.5
W
Sol
6
3
5
2.83
L
Bacchus
thug-es
Bacchus
0
6
1
0.08
L
Xbalanque
xXilusions05Xx
Xbalanque
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,976
Damage
24,842
48,386
Taken
44,125
29,238
Mitigated
22,657
14,284
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,573
435
288
2,334
9,315
3,824
278
3,102
6,005
58,102
0
L
Zeus
5,762
946
0
1,150
4,011
1,309
162
2,565
1,446
36,604
0
W
Zhong Kui
Dc-Kvinn
Zhong Kui
3,364
691
0
2,932
5,766
3,796
1,357
1,301
4,385
24,265
0
L
Kali
Dinay-
Kali
4,955
2,556
0
3,157
12,429
4,967
0
4,770
7,659
0
63,374
W
Gilgamesh
Thamiega
Gilgamesh
5,560
1,702
0
1,861
11,693
7,867
430
5,192
6,501
0
64,724
W
Sobek
3,770
340
0
3,334
12,389
11,009
198
2,660
9,589
20,136
0
L
Ymir
6,091
1,172
0
1,699
7,098
6,305
0
1,158
5,940
61,268
0
W
Sol
7,709
2,158
0
3,535
9,223
2,742
3,226
2,323
6,834
48,750
0
L
Bacchus
thug-es
Bacchus
3,071
444
0
907
9,793
6,913
0
5,456
4,337
11,900
0
L
Xbalanque
xXilusions05Xx
Xbalanque
4,963
1,659
0
2,319
10,794
3,163
99
5,794
5,000
0
41,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,551
Gold Earned
37,799
396
Minions Killed
395
0
Camps Cleared
0
1,505,167
Distance Traveled
1,364,866
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,782
517
90
5
0
257,739
2
L
Zeus
7,565
445
88
5
0
176,605
0
W
Zhong Kui
8,066
474
39
2
0
293,467
7
L
Kali
8,153
480
94
6
0
350,819
1
W
Gilgamesh
9,847
579
145
9
0
309,128
1
W
Sobek
9,028
531
23
1
0
348,436
5
L
Ymir
9,119
536
132
8
0
298,643
7
W
Sol
8,828
519
99
6
0
296,397
0
L
Bacchus
6,227
366
20
1
0
221,182
5
L
Xbalanque
6,735
396
61
4
0
317,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role