Player Matchup

Anubis
Anubis
ThatGuyRightDer
Anubis
Level 49
God Stats
3W - 7L
1,359 SR
Queue Stats
15W - 22L
1,390 Elo+
Solo
Set
Set
TheyCallMeMurica
Set
Level 86
God Stats
5W - 8L
1,624 SR
Queue Stats
245W - 275L
1,363 Elo+
Party 1
Odin
Odin
bryceregister59
Odin
Level 37
God Stats
19W - 10L
1,626 SR
Queue Stats
238W - 255L
1,348 Elo+
Party 1
Team Averages
Level 57
1,536 SR
1,367 Elo+

VS

Team Averages
Level 132
1,401 SR
1,291 Elo+
Skadi
Skadi
GxZ10
Skadi
Level 156
God Stats
1W - 0L
1,121 SR
Queue Stats
1W - 4L
1,074 Elo+
Solo
Merlin
Merlin
Terminalfate
Merlin
Level 80
God Stats
8W - 7L
1,469 SR
Queue Stats
62W - 79L
1,386 Elo+
Solo
Chaac
Chaac
luvmaster8885
Chaac
Level 160
God Stats
1W - 1L
1,613 SR
Queue Stats
47W - 53L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
10,685
629
11,360
14,389
8,804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 4 / 2
11,107
653
11,312
18,220
8,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 2
9,590
564
6,447
11,915
5,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GxZ10
Skadi
15
3 / 4 / 4
11,130
655
8,460
12,193
3,166
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
15
2 / 4 / 6
10,721
631
12,775
9,363
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 4
10,717
630
17,454
21,589
13,546
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
11
Kills
8
8
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
GxZ10
Skadi
3
4
4
1.25
W
Merlin
2
4
6
1.25
L
3
3
5
1.83
L
6
4
2
1.75
L
2
1
2
3
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,119
Damage
38,689
44,524
Taken
43,145
23,204
Mitigated
19,342
13,357
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
GxZ10
Skadi
8,460
2,995
244
4,160
12,193
3,166
291
4,125
8,068
0
36,729
W
Merlin
12,775
480
0
1,880
9,363
2,630
0
2,290
7,073
45,061
0
L
11,360
481
486
6,916
14,389
8,804
0
3,799
10,590
49,391
0
L
11,312
5,135
256
4,227
18,220
8,782
396
5,957
12,263
0
40,902
L
6,447
868
576
896
11,915
5,618
0
3,019
8,896
0
18,838
W
17,454
3,481
19
6,293
21,589
13,546
780
4,945
16,644
0
46,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,382
Gold Earned
32,568
160
Minions Killed
197
0
Camps Cleared
0
825,395
Distance Traveled
892,727
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,130
655
63
4
0
276,492
4
W
Merlin
10,721
631
80
5
0
286,439
5
L
Anubis
10,685
629
76
4
0
241,126
4
L
Set
11,107
653
51
3
0
294,892
0
L
Odin
9,590
564
33
2
0
289,377
3
W
Chaac
10,717
630
54
3
0
329,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role