Player Matchup

Gilgamesh
Gilgamesh
Gold III
Aceman100100
Gilgamesh
Gold III
Level 140
God Stats
13W - 3L
1,689 SR
Queue Stats
25W - 13L
1,871 MMR
Party 1
Eset
Eset
Gold III
Hillbillypowpow
Eset
Gold III
Level 113
God Stats
13W - 3L
1,786 SR
Queue Stats
20W - 11L
1,763 MMR
Party 1
Chaac
Chaac
Gold III
Nugmander
Chaac
Gold III
Level 103
God Stats
14W - 7L
1,819 SR
Queue Stats
20W - 11L
1,763 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,765 SR
1,799 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,312 SR
1,548 MMR
Neith
Neith
Bronze III
FlorAmarela
Neith
Bronze III
Level 159
God Stats
0W - 1L
1,182 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
GilgameshPlayer
Chang'e
Gold IV
Level 88
God Stats
0W - 1L
1,254 SR
Queue Stats
53W - 62L
1,595 MMR
Solo
Odin
Odin
Bronze III
shawny16
Odin
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aceman100100
Gilgamesh
16
4 / 4 / 5
10,728
715
11,993
19,257
19,619
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 2 / 5
10,327
688
12,182
11,885
6,610
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Nugmander
Chaac
13
3 / 1 / 5
10,052
670
6,263
12,719
14,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Hou YiMorgan Le FayPersephoneThothMerlin

VS

Bans
AthenaAnhurChironIzanamiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
9,842
656
13,186
12,019
4,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 5
9,689
646
8,711
14,661
9,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
12
2 / 3 / 5
9,310
621
7,413
11,678
9,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
10
Kills
7
7
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aceman100100
Gilgamesh
4
4
5
1.63
L
3
2
2
2
L
2
5
5
0.9
W
3
2
5
2.75
W
Chaac
Nugmander
Chaac
3
1
5
5.5
L
Odin
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,438
Damage
29,310
43,861
Taken
38,358
40,889
Mitigated
22,824
6,113
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aceman100100
Gilgamesh
11,993
1,646
0
179
19,257
19,619
470
3,013
16,244
518
41,077
L
13,186
2,455
0
2,170
12,019
4,484
665
3,206
8,813
0
64,186
L
8,711
360
3,175
5,050
14,661
9,133
156
3,371
11,290
25,797
0
W
12,182
1,009
294
3,250
11,885
6,610
2,348
2,665
9,220
59,526
0
W
Chaac
Nugmander
Chaac
6,263
589
303
2,087
12,719
14,660
231
3,033
9,686
420
31,710
L
Odin
7,413
1,612
619
1,299
11,678
9,207
0
5,809
5,869
0
15,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
28,841
178
Minions Killed
146
0
Camps Cleared
0
875,671
Distance Traveled
818,656
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,728
715
43
3
0
295,817
0
L
Neith
9,842
656
95
6
0
284,717
6
L
Chang'e
9,689
646
30
2
0
263,434
2
W
Eset
10,327
688
98
7
0
275,876
1
W
Chaac
10,052
670
37
2
0
303,978
0
L
Odin
9,310
621
21
1
0
270,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role