Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
fulgore97
Hachiman
Level 90
God Stats
18W - 26L
1,466 SR
Queue Stats
320W - 350L
1,356 Elo+
Solo
Bellona
Bellona
jhonnymaznah
Bellona
Level 82
God Stats
137W - 125L
1,518 SR
Queue Stats
198W - 198L
1,409 Elo+
Solo
Hera
Hera
miguelxrt
Hera
Level 68
God Stats
8W - 14L
1,230 SR
Queue Stats
351W - 380L
1,411 Elo+
Party 1
Yemoja
Yemoja
snorlax2253
Yemoja
Level 62
God Stats
6W - 5L
1,397 SR
Queue Stats
179W - 220L
1,380 Elo+
Party 1
Team Averages
Level 81
1,422 SR
1,411 Elo+

VS

Team Averages
Level 91
1,377 SR
1,367 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
A Soggy Zekrom
Cthulhu
Level 68
God Stats
5W - 7L
1,438 SR
Queue Stats
176W - 231L
1,394 Elo+
Party 3
Thor
Thor
GmNunes
Thor
Level 95
God Stats
1W - 6L
1,159 SR
Queue Stats
431W - 501L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheAlomg
Morgan Le Fay
Level 97
God Stats
9W - 7L
1,289 SR
Queue Stats
345W - 407L
1,402 Elo+
Party 2
King Arthur
King Arthur
TheFerBoyLeL
King Arthur
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 2 / 1
5,048
561
1,935
6,047
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
fulgore97
Hachiman
9
6 / 1 / 0
5,864
652
5,743
5,359
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
jhonnymaznah
Bellona
11
2 / 0 / 0
6,332
704
1,740
2,813
1,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
8
0 / 1 / 1
4,981
553
2,345
3,773
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
9
0 / 1 / 4
5,143
571
1,885
4,875
1,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
0 / 4 / 0
4,120
458
1,678
4,951
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 2 / 1
4,828
536
3,132
7,241
3,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
GmNunes
Thor
9
1 / 0 / 0
5,299
589
1,470
3,752
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
TheAlomg
Morgan Le Fay
9
3 / 0 / 0
5,162
574
2,589
3,542
1,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
TheFerBoyLeL
King Arthur
7
0 / 2 / 0
4,283
476
935
4,919
2,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
5
5
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
0
2
1
0.25
L
Hou Yi
 
Hou Yi
0
4
0
0
L
1
2
1
0.75
L
Thor
GmNunes
Thor
1
0
0
1
L
Morgan Le Fay
TheAlomg
Morgan Le Fay
3
0
0
3
L
King Arthur
TheFerBoyLeL
King Arthur
0
2
0
0
W
Hachiman
fulgore97
Hachiman
6
1
0
6
W
Bellona
jhonnymaznah
Bellona
2
0
0
2
W
Hera
0
1
1
0.5
W
Yemoja
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,648
Damage
9,804
22,867
Taken
24,405
8,008
Mitigated
10,003
11,077
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,935
585
0
5,033
6,047
1,760
0
697
5,350
0
23,437
L
Hou Yi
 
Hou Yi
1,678
750
321
556
4,951
1,273
52
1,351
3,600
0
14,828
L
3,132
151
399
1,485
7,241
3,933
0
1,310
5,931
12,206
0
L
Thor
GmNunes
Thor
1,470
265
0
1,700
3,752
1,052
0
0
3,752
0
22,671
L
Morgan Le Fay
TheAlomg
Morgan Le Fay
2,589
287
0
1,720
3,542
1,569
0
1,851
1,691
18,512
0
L
King Arthur
TheFerBoyLeL
King Arthur
935
264
0
500
4,919
2,176
0
0
4,919
0
14,089
W
Hachiman
fulgore97
Hachiman
5,743
2,578
0
1,821
5,359
1,400
468
1,753
3,606
0
26,352
W
Bellona
jhonnymaznah
Bellona
1,740
404
0
988
2,813
1,936
0
0
2,813
0
31,261
W
Hera
2,345
905
0
1,264
3,773
1,197
39
2,200
1,573
29,371
0
W
Yemoja
1,885
644
486
1,485
4,875
1,715
25
1,133
3,742
10,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,368
Gold Earned
23,692
266
Minions Killed
178
0
Camps Cleared
0
917,266
Distance Traveled
812,785
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,048
561
53
6
0
192,614
4
L
Hou Yi
4,120
458
27
3
0
149,328
1
L
Cthulhu
4,828
536
24
3
0
177,617
3
L
Thor
5,299
589
59
7
0
178,810
3
L
Morgan Le Fay
5,162
574
30
3
0
153,753
3
L
King Arthur
4,283
476
38
4
0
153,277
0
W
Hachiman
5,864
652
49
5
0
159,928
3
W
Bellona
6,332
704
93
10
0
206,077
0
W
Hera
4,981
553
56
6
0
190,855
1
W
Yemoja
5,143
571
15
2
0
167,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role