Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DozenEagleClaw
Nike
Level 157
God Stats
10W - 11L
1,548 SR
Queue Stats
848W - 895L
1,583 Elo+
Solo
Terra
Terra
RagingMerc
Terra
Level 141
God Stats
2W - 1L
1,626 SR
Queue Stats
72W - 67L
1,622 Elo+
Solo
Neith
Neith
Shanners8
Neith
Level 147
God Stats
1W - 1L
1,432 SR
Queue Stats
122W - 123L
1,587 Elo+
Solo
Thor
Thor
ThisGucciMink20
Thor
Level 99
God Stats
2W - 1L
1,862 SR
Queue Stats
172W - 151L
1,604 Elo+
Solo
Team Averages
Level 134
1,593 SR
1,579 Elo+

VS

Team Averages
Level 128
1,631 SR
1,575 Elo+
Eset
Eset
GrumbleSnorts
Eset
Level 89
God Stats
3W - 2L
1,787 SR
Queue Stats
153W - 149L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
LONEGRAYWOLF87
Jing Wei
Level 154
God Stats
0W - 3L
1,233 SR
Queue Stats
320W - 315L
1,546 Elo+
Solo
He Bo
He Bo
MahPhuddinPop
He Bo
Level 125
God Stats
1W - 1L
1,707 SR
Queue Stats
63W - 63L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
TheSprawlingVeil
Baron Samedi
Level 123
God Stats
2W - 1L
1,729 SR
Queue Stats
108W - 87L
1,602 Elo+
Party 1
Erlang Shen
Erlang Shen
vampire_94
Erlang Shen
Level 149
God Stats
1W - 1L
1,701 SR
Queue Stats
125W - 124L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
6 / 4 / 15
10,051
838
18,541
10,870
5,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 21
9,330
778
6,110
13,555
18,523
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
17
3 / 3 / 21
10,104
842
8,614
16,164
18,426
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Shanners8
Neith
16
4 / 3 / 16
9,555
796
15,330
12,335
6,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 3 / 10
11,039
920
15,354
8,934
4,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 8
9,406
784
9,215
12,317
5,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
14
3 / 5 / 8
8,500
708
10,937
12,672
5,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 7 / 8
9,504
792
10,802
13,234
5,945
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
TheSprawlingVeil
Baron Samedi
16
4 / 4 / 9
9,165
764
10,955
15,730
13,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
vampire_94
Erlang Shen
15
1 / 4 / 10
8,136
678
6,324
16,362
16,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
60
26
Kills
17
18
Deaths
26
83
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
4
15
3.38
W
2
5
21
2.5
L
5
6
8
1.5
L
Jing Wei
3
5
8
1.4
L
4
7
8
1.14
W
Terra
3
3
21
4.5
W
Neith
Shanners8
Neith
4
3
16
4
L
Baron Samedi
TheSprawlingVeil
Baron Samedi
4
4
9
2.13
W
11
3
10
5.33
L
Erlang Shen
vampire_94
Erlang Shen
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,949
Damage
48,233
61,858
Taken
70,315
52,930
Mitigated
47,515
21,792
Healing
16,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
18,541
7,945
186
2,647
10,870
5,265
834
6,889
3,981
40,977
0
W
6,110
469
160
246
13,555
18,523
132
6,004
7,551
57
15,613
L
9,215
414
1,078
1,232
12,317
5,537
311
4,598
7,719
23,058
0
L
Jing Wei
10,937
6,582
871
1,736
12,672
5,780
928
4,954
7,718
0
20,100
L
10,802
386
233
1,166
13,234
5,945
0
4,635
8,599
22,273
0
W
Terra
8,614
901
6,715
5,956
16,164
18,426
140
7,028
9,136
14,639
0
W
Neith
Shanners8
Neith
15,330
5,116
1,027
4,605
12,335
6,107
3,521
8,088
4,247
0
30,834
L
Baron Samedi
TheSprawlingVeil
Baron Samedi
10,955
582
3,523
3,594
15,730
13,493
456
7,050
8,680
26,583
0
W
15,354
4,030
0
250
8,934
4,609
112
2,963
5,971
0
24,542
L
Erlang Shen
vampire_94
Erlang Shen
6,324
2,403
477
2,583
16,362
16,760
46
5,975
10,387
0
9,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,079
Gold Earned
44,711
123
Minions Killed
98
0
Camps Cleared
0
1,135,385
Distance Traveled
1,039,022
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,051
838
37
3
0
229,959
1
W
Nike
9,330
778
10
1
0
226,897
1
L
Eset
9,406
784
28
2
0
199,353
0
L
Jing Wei
8,500
708
19
2
0
202,671
2
L
He Bo
9,504
792
26
2
0
194,246
1
W
Terra
10,104
842
8
1
0
241,488
2
W
Neith
9,555
796
39
3
0
223,650
1
L
Baron Samedi
9,165
764
21
2
0
221,043
3
W
Thor
11,039
920
29
2
0
213,391
0
L
Erlang Shen
8,136
678
4
0
0
221,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role