Player Matchup

Chang'e
Chang'e
Bun_the_highest1
Chang'e
Level 29
God Stats
13W - 13L
1,560 SR
Queue Stats
26W - 27L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Gabriel2245603
Cthulhu
Level 26
God Stats
39W - 32L
1,500 SR
Queue Stats
424W - 475L
1,370 Elo+
Solo
Odin
Odin
OmgEmanuel-_-
Odin
Level 28
God Stats
3W - 4L
1,488 SR
Queue Stats
74W - 92L
1,335 Elo+
Solo
Sol
Sol
StopTheEgo
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 81L
1,674 Elo+
Solo
Thanatos
Thanatos
santi1312
Thanatos
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,333 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,433 Elo+

VS

Team Averages
Level 22
1,556 SR
1,432 Elo+
Janus
Janus
ADANWARRIOR13
Janus
Level 29
God Stats
13W - 10L
1,782 SR
Queue Stats
254W - 243L
1,574 Elo+
Solo
Loki
Loki
MeNameisMud
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,433 Elo+
Solo
Cernunnos
Cernunnos
Platinum7543
Cernunnos
Level 29
God Stats
0W - 1L
1,679 SR
Queue Stats
15W - 23L
1,270 Elo+
Solo
Chaac
Chaac
Pudy4296
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,417 Elo+
Solo
Athena
Athena
prescott_808
Athena
Level 28
God Stats
0W - 2L
1,321 SR
Queue Stats
3W - 6L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
8,964
527
7,133
10,136
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 11
9,158
539
4,876
8,674
6,674
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 1 / 0
8,452
497
6,681
7,339
4,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
12 / 2 / 3
11,338
667
18,703
13,251
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
santi1312
Thanatos
6
0 / 7 / 1
5,802
341
77
6,740
1,607

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 1
10,845
638
11,330
10,148
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 2 / 1
9,132
537
5,423
10,061
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Platinum7543
Cernunnos
8
0 / 7 / 0
5,767
339
1,736
7,450
2,045
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Pudy4296
Chaac
12
1 / 2 / 1
6,969
410
2,715
11,528
9,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
11
0 / 5 / 3
7,510
442
2,919
13,536
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
21
Kills
14
16
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
9
5
1
1.9
W
4
4
1
1.13
W
4
2
11
4.75
L
4
2
1
2.25
W
1
1
0
1
L
Cernunnos
Platinum7543
Cernunnos
0
7
0
0
L
Chaac
Pudy4296
Chaac
1
2
1
0.75
W
12
2
3
6.75
L
Athena
0
5
3
0.3
W
Thanatos
santi1312
Thanatos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,470
Damage
24,123
46,140
Taken
52,723
21,493
Mitigated
26,543
14,109
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,330
958
0
1,338
10,148
3,745
2,011
7,355
2,793
69,119
0
W
7,133
523
624
3,928
10,136
3,516
1,724
3,073
7,063
55,901
0
W
4,876
376
181
628
8,674
6,674
175
4,218
4,456
14,459
0
L
5,423
1,650
0
1,721
10,061
3,297
0
4,102
5,824
0
52,762
W
6,681
965
0
2,555
7,339
4,922
894
671
6,668
8,325
35,607
L
Cernunnos
Platinum7543
Cernunnos
1,736
892
0
326
7,450
2,045
0
6,172
1,278
0
18,878
L
Chaac
Pudy4296
Chaac
2,715
762
0
4,646
11,528
9,461
0
2,939
7,948
0
29,089
W
18,703
7,372
0
5,568
13,251
4,774
3,295
5,251
8,000
101,193
10,894
L
Athena
2,919
531
0
1,047
13,536
7,995
0
10,207
3,192
17,138
0
W
Thanatos
santi1312
Thanatos
77
25
0
625
6,740
1,607
30
1,335
5,405
0
6,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,714
Gold Earned
40,223
393
Minions Killed
353
0
Camps Cleared
0
1,485,467
Distance Traveled
1,457,476
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,845
638
145
9
0
293,139
3
W
Chang'e
8,964
527
95
6
0
317,367
0
W
Cthulhu
9,158
539
36
2
0
330,213
0
L
Loki
9,132
537
100
6
0
332,280
7
W
Odin
8,452
497
80
5
0
312,809
4
L
Cernunnos
5,767
339
30
2
0
196,650
0
L
Chaac
6,969
410
53
3
0
279,491
2
W
Sol
11,338
667
174
10
0
297,021
0
L
Athena
7,510
442
25
1
0
355,916
1
W
Thanatos
5,802
341
8
0
0
228,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role