Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DEATHSxRIPER
Bastet
Level 156
God Stats
0W - 1L
1,708 SR
Queue Stats
25W - 41L
1,489 Elo+
Party 2
Cerberus
Cerberus
Fifty7Wolves
Cerberus
Level 115
God Stats
2W - 1L
1,759 SR
Queue Stats
187W - 111L
1,643 Elo+
Party 1
Sobek
Sobek
Snip3DragoH18
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,547 Elo+
Party 2
Scylla
Scylla
VanillaChan1424
Scylla
Level 148
God Stats
1W - 1L
1,156 SR
Queue Stats
81W - 45L
1,657 Elo+
Party 1
Team Averages
Level 131
1,525 SR
1,567 Elo+

VS

Team Averages
Level 127
1,416 SR
1,539 Elo+
Eset
Eset
Am AnCn
Eset
Level 108
God Stats
9W - 5L
1,332 SR
Queue Stats
351W - 340L
1,541 Elo+
Solo
Baba Yaga
Baba Yaga
Cagliastro
Baba Yaga
Level 160
God Stats
4W - 1L
1,280 SR
Queue Stats
88W - 88L
1,457 Elo+
Solo
Jing Wei
Jing Wei
Htaedse
Jing Wei
Level 80
God Stats
2W - 0L
1,459 SR
Queue Stats
192W - 206L
1,592 Elo+
Solo
Scylla
Scylla
Itrustn0Body
Scylla
Level 159
God Stats
12W - 10L
1,470 SR
Queue Stats
672W - 704L
1,571 Elo+
Solo
Achilles
Achilles
Lalo_fv
Achilles
Level 127
God Stats
4W - 4L
1,542 SR
Queue Stats
145W - 155L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 5 / 6
7,327
666
7,626
11,409
7,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
14
2 / 7 / 7
8,584
780
12,895
10,982
3,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Fifty7Wolves
Cerberus
15
3 / 4 / 8
8,602
782
7,708
14,802
17,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 7
7,452
677
4,800
14,162
15,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 3 / 1
9,419
856
5,917
10,890
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Am AnCn
Eset
17
7 / 1 / 15
10,332
939
13,125
9,122
3,960
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Cagliastro
Baba Yaga
15
2 / 3 / 20
9,187
835
12,285
13,504
15,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Htaedse
Jing Wei
17
11 / 5 / 11
10,570
961
16,964
11,862
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
3 / 3 / 12
8,681
789
6,106
7,011
1,882
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Lalo_fv
Achilles
15
2 / 3 / 17
8,690
790
5,978
14,159
17,590
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
100
14
Kills
25
25
Deaths
15
29
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
6
0.8
W
Eset
Am AnCn
Eset
7
1
15
14.5
W
Baba Yaga
Cagliastro
Baba Yaga
2
3
20
4
L
Bastet
2
7
7
0.79
L
Cerberus
Fifty7Wolves
Cerberus
3
4
8
1.75
W
Jing Wei
Htaedse
Jing Wei
11
5
11
3.3
W
Scylla
3
3
12
3
W
Achilles
Lalo_fv
Achilles
2
3
17
3.5
L
1
6
7
0.75
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,946
Damage
54,458
62,245
Taken
55,658
48,068
Mitigated
44,430
22,115
Healing
19,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,626
705
1,956
2,515
11,409
7,793
83
5,225
6,184
17,867
0
W
Eset
Am AnCn
Eset
13,125
2,188
3,187
3,650
9,122
3,960
826
3,082
6,010
22,980
0
W
Baba Yaga
Cagliastro
Baba Yaga
12,285
525
1,490
2,750
13,504
15,939
734
8,329
4,799
24,866
0
L
Bastet
12,895
1,364
1,807
355
10,982
3,635
0
7,023
3,959
0
18,189
L
Cerberus
Fifty7Wolves
Cerberus
7,708
350
2,979
4,878
14,802
17,302
0
8,033
6,769
12,964
0
W
Jing Wei
Htaedse
Jing Wei
16,964
10,986
448
2,224
11,862
5,059
1,493
5,884
5,886
0
27,653
W
Scylla
6,106
557
1,181
1,246
7,011
1,882
35
1,364
5,625
16,156
0
W
Achilles
Lalo_fv
Achilles
5,978
891
811
2,743
14,159
17,590
36
6,709
7,287
0
11,455
L
4,800
156
1,145
1,994
14,162
15,330
0
5,654
8,508
10,871
0
L
5,917
321
1,753
2,733
10,890
4,008
0
5,581
5,309
22,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,384
Gold Earned
47,460
103
Minions Killed
124
0
Camps Cleared
0
1,018,193
Distance Traveled
1,092,790
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,327
666
14
1
0
188,796
1
W
Eset
10,332
939
32
3
0
224,197
0
W
Baba Yaga
9,187
835
22
2
0
202,445
0
L
Bastet
8,584
780
18
2
0
226,901
1
L
Cerberus
8,602
782
21
2
0
202,619
0
W
Jing Wei
10,570
961
37
3
0
218,325
0
W
Scylla
8,681
789
26
2
0
218,286
0
W
Achilles
8,690
790
7
1
0
229,537
1
L
Sobek
7,452
677
8
1
0
205,371
1
L
Scylla
9,419
856
42
4
0
194,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role