Player Matchup

Ymir
Ymir
Eduradoo
Ymir
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
11W - 13L
1,138 Elo+
Party 1
Anhur
Anhur
Kitcu_xD
Anhur
Level 7
God Stats
1W - 2L
1,292 SR
Queue Stats
11W - 14L
1,118 Elo+
Party 1
Nu Wa
Nu Wa
aspirantecwb
Nu Wa
Level 8
God Stats
7W - 9L
1,344 SR
Queue Stats
9W - 12L
1,425 Elo+
Party 2
Arachne
Arachne
bruninhoBRr
Arachne
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,720 Elo+
Party 2
Izanami
Izanami
recrutacwb
Izanami
Level 20
God Stats
24W - 19L
1,536 SR
Queue Stats
125W - 165L
1,405 Elo+
Party 2
Team Averages
Level 32
1,434 SR
1,361 Elo+

VS

Team Averages
Level 20
1,500 SR
1,325 Elo+
Neith
Neith
BloodDragonBR158
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,318 Elo+
Party 3
Thanatos
Thanatos
DFernandesSGG_T7
Thanatos
Level 33
God Stats
4W - 12L
1,294 SR
Queue Stats
27W - 53L
1,257 Elo+
Party 3
Poseidon
Poseidon
Liust
Poseidon
Level 4
God Stats
14W - 10L
1,707 SR
Queue Stats
317W - 301L
1,392 Elo+
Solo
King Arthur
King Arthur
ZIAGO_TILTADO
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 112L
1,295 Elo+
Party 3
Sylvanus
Sylvanus
darkdemmon
Sylvanus
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
332W - 387L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 4 / 9
13,185
527
10,851
20,654
20,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Kitcu_xD
Anhur
17
1 / 3 / 6
11,137
445
6,307
13,210
4,893
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 8 / 5
12,736
509
8,607
13,563
4,947
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
bruninhoBRr
Arachne
20
14 / 2 / 5
14,762
590
27,899
22,457
12,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
recrutacwb
Izanami
18
3 / 6 / 6
12,022
481
10,181
16,702
5,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,567
263
973
1,308
352
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 1
11,233
449
7,431
19,733
9,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Liust
Poseidon
20
13 / 7 / 4
13,850
554
26,838
18,293
9,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ZIAGO_TILTADO
King Arthur
20
5 / 6 / 2
12,508
500
18,845
27,696
29,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
darkdemmon
Sylvanus
16
1 / 5 / 10
10,050
402
7,686
19,436
25,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
24
Kills
23
23
Deaths
24
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
4
6
1
0.75
W
Ymir
2
4
9
1.63
W
Anhur
Kitcu_xD
Anhur
1
3
6
1.33
L
Poseidon
Liust
Poseidon
13
7
4
2.14
L
King Arthur
ZIAGO_TILTADO
King Arthur
5
6
2
1
W
4
8
5
0.81
W
Arachne
bruninhoBRr
Arachne
14
2
5
8.25
L
Sylvanus
darkdemmon
Sylvanus
1
5
10
1.2
W
Izanami
recrutacwb
Izanami
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,845
Damage
61,773
86,586
Taken
86,466
48,929
Mitigated
73,803
16,366
Healing
30,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
973
646
0
477
1,308
352
0
931
377
0
4,648
L
7,431
2,252
0
14,670
19,733
9,910
0
3,609
16,124
0
78,297
W
Ymir
10,851
2,071
0
2,480
20,654
20,861
136
10,490
10,164
42,423
0
W
Anhur
Kitcu_xD
Anhur
6,307
3,199
0
0
13,210
4,893
2,849
5,313
7,897
0
49,761
L
Poseidon
Liust
Poseidon
26,838
5,336
0
5,453
18,293
9,246
1,997
5,557
12,736
98,131
0
L
King Arthur
ZIAGO_TILTADO
King Arthur
18,845
2,252
227
6,384
27,696
29,236
0
4,926
22,770
854
92,877
W
8,607
4,540
0
1,808
13,563
4,947
4,502
6,890
6,673
60,718
0
W
Arachne
bruninhoBRr
Arachne
27,899
20,806
0
9,471
22,457
12,434
310
6,975
15,482
0
102,406
L
Sylvanus
darkdemmon
Sylvanus
7,686
2,531
211
3,217
19,436
25,059
78
4,435
15,001
24,660
0
W
Izanami
recrutacwb
Izanami
10,181
7,195
0
2,607
16,702
5,794
1,514
5,719
10,983
0
63,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,842
Gold Earned
54,208
489
Minions Killed
489
0
Camps Cleared
0
2,175,938
Distance Traveled
1,786,119
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,567
263
11
0
0
67,194
0
L
Thanatos
11,233
449
124
5
0
455,525
3
W
Ymir
13,185
527
54
2
0
408,987
3
W
Anhur
11,137
445
93
4
0
426,672
1
L
Poseidon
13,850
554
149
6
0
451,793
2
L
King Arthur
12,508
500
163
7
0
431,815
1
W
Nu Wa
12,736
509
106
4
0
392,223
0
W
Arachne
14,762
590
121
5
0
522,195
2
L
Sylvanus
10,050
402
42
2
0
379,792
1
W
Izanami
12,022
481
115
5
0
425,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role