Player Matchup

Sun Wukong
Sun Wukong
KingCarlGustaf
Sun Wukong
Level 51
God Stats
1W - 5L
1,308 SR
Queue Stats
51W - 88L
1,371 Elo+
Solo
Medusa
Medusa
Naxoxgg
Medusa
Level 109
God Stats
3W - 4L
1,494 SR
Queue Stats
99W - 96L
1,513 Elo+
Solo
Fafnir
Fafnir
NeGoDie
Fafnir
Level 123
God Stats
22W - 25L
1,565 SR
Queue Stats
768W - 759L
1,451 Elo+
Solo
Fenrir
Fenrir
R3dca7
Fenrir
Level 46
God Stats
1W - 3L
1,416 SR
Queue Stats
116W - 148L
1,331 Elo+
Solo
Anubis
Anubis
TheOz26
Anubis
Level 55
God Stats
95W - 76L
1,553 SR
Queue Stats
294W - 271L
1,528 Elo+
Solo
Team Averages
Level 77
1,467 SR
1,439 Elo+

VS

Team Averages
Level 91
1,551 SR
1,530 Elo+
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Delbra
Chang'e
Level 65
God Stats
2W - 8L
1,220 SR
Queue Stats
62W - 73L
1,473 Elo+
Solo
Pele
Pele
Pikilii
Pele
Level 103
God Stats
16W - 12L
1,628 SR
Queue Stats
299W - 296L
1,521 Elo+
Solo
Achilles
Achilles
anarchmushroom
Achilles
Level 50
God Stats
17W - 15L
1,678 SR
Queue Stats
189W - 161L
1,648 Elo+
Solo
Osiris
Osiris
tkl3east
Osiris
Level 109
God Stats
2W - 0L
1,730 SR
Queue Stats
117W - 131L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingCarlGustaf
Sun Wukong
19
3 / 6 / 2
12,585
466
11,177
19,683
18,367
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Naxoxgg
Medusa
17
1 / 10 / 2
10,908
404
6,812
20,547
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
NeGoDie
Fafnir
15
2 / 5 / 4
12,427
460
5,209
17,067
18,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
R3dca7
Fenrir
16
5 / 10 / 1
11,755
435
11,142
22,253
13,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
TheOz26
Anubis
20
8 / 9 / 2
13,406
497
24,648
30,211
15,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
4 / 5 / 11
14,365
532
15,801
17,556
5,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Delbra
Chang'e
20
10 / 3 / 10
17,973
666
23,444
24,705
8,185
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Pikilii
Pele
20
17 / 4 / 6
17,249
639
18,725
24,013
10,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
20
2 / 2 / 9
14,429
534
9,817
19,539
17,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
tkl3east
Osiris
20
7 / 5 / 15
17,255
639
19,663
26,693
37,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
19
Kills
40
40
Deaths
19
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
5
11
1.9
W
Chang'e
Delbra
Chang'e
10
3
10
5
L
Sun Wukong
KingCarlGustaf
Sun Wukong
3
6
2
0.67
L
Medusa
Naxoxgg
Medusa
1
10
2
0.2
L
Fafnir
NeGoDie
Fafnir
2
5
4
0.8
W
Pele
Pikilii
Pele
17
4
6
5
L
Fenrir
R3dca7
Fenrir
5
10
1
0.55
L
Anubis
TheOz26
Anubis
8
9
2
1
W
Achilles
2
2
9
3.25
W
Osiris
tkl3east
Osiris
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,988
Damage
87,450
109,761
Taken
112,506
71,805
Mitigated
78,591
22,735
Healing
43,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,801
8,399
0
5,291
17,556
5,686
7,680
8,433
9,123
0
103,461
W
Chang'e
Delbra
Chang'e
23,444
3,091
5,893
14,529
24,705
8,185
3,972
9,720
14,985
147,632
0
L
Sun Wukong
KingCarlGustaf
Sun Wukong
11,177
1,683
0
1,313
19,683
18,367
0
7,313
11,595
0
66,997
L
Medusa
Naxoxgg
Medusa
6,812
2,098
0
4,926
20,547
5,784
0
1,928
18,571
0
78,643
L
Fafnir
NeGoDie
Fafnir
5,209
1,255
0
2,633
17,067
18,137
0
1,582
15,289
26,632
0
W
Pele
Pikilii
Pele
18,725
3,354
0
7,404
24,013
10,022
3,536
4,196
19,817
0
135,177
L
Fenrir
R3dca7
Fenrir
11,142
3,456
0
2,282
22,253
13,966
0
4,087
17,907
0
65,021
L
Anubis
TheOz26
Anubis
24,648
974
0
11,581
30,211
15,551
0
10,626
19,361
97,808
0
W
Achilles
9,817
3,225
0
7,461
19,539
17,555
677
4,170
15,369
0
61,914
W
Osiris
tkl3east
Osiris
19,663
8,590
0
2,526
26,693
37,143
591
5,206
21,487
8,726
98,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,081
Gold Earned
81,271
547
Minions Killed
754
0
Camps Cleared
0
1,984,883
Distance Traveled
2,581,252
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,365
532
130
5
0
438,444
1
W
Chang'e
17,973
666
211
8
0
544,467
3
L
Sun Wukong
12,585
466
134
5
0
465,145
1
L
Medusa
10,908
404
135
5
0
414,773
9
L
Fafnir
12,427
460
37
1
0
312,833
2
W
Pele
17,249
639
195
7
0
533,524
1
L
Fenrir
11,755
435
97
4
0
418,346
9
L
Anubis
13,406
497
144
5
0
373,786
10
W
Achilles
14,429
534
112
4
0
532,694
5
W
Osiris
17,255
639
106
4
0
532,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role