Player Matchup

Sylvanus
Sylvanus
Catf15h
Sylvanus
Level 45
God Stats
1W - 0L
1,339 SR
Queue Stats
11W - 13L
1,378 Elo+
Party 1
Hel
Hel
DaTrxshPanda
Hel
Level 61
God Stats
1W - 1L
1,296 SR
Queue Stats
210W - 218L
1,376 Elo+
Party 1
Medusa
Medusa
XxXGodlyXxX1450
Medusa
Level 41
God Stats
1W - 1L
1,575 SR
Queue Stats
43W - 57L
1,215 Elo+
Party 1
Team Averages
Level 49
1,403 SR
1,323 Elo+

VS

Team Averages
Level 51
1,492 SR
1,338 Elo+
Tiamat
Tiamat
DeadlyHalo6241
Tiamat
Level 26
God Stats
20W - 24L
1,467 SR
Queue Stats
48W - 69L
1,277 Elo+
Party 2
Loki
Loki
SpookyBoi4848
Loki
Level 17
God Stats
9W - 7L
1,695 SR
Queue Stats
10W - 8L
1,294 Elo+
Party 2
Khepri
Khepri
U C IH II IH A
Khepri
Level 111
God Stats
0W - 2L
1,314 SR
Queue Stats
44W - 40L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Catf15h
Sylvanus
12
3 / 3 / 4
8,700
725
4,195
14,958
6,195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 0 / 6
7,877
656
3,063
5,322
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 3
8,335
695
12,880
10,307
4,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
7,559
630
7,559
5,708
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 3 / 1
6,432
536
2,911
3,799
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 2
7,955
663
5,371
15,009
13,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
7
Kills
4
5
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Catf15h
Sylvanus
3
3
4
1.67
W
0
0
6
3
L
2
1
1
2.5
L
0
3
1
0.17
L
2
3
2
1
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,138
Damage
15,841
30,587
Taken
24,516
12,887
Mitigated
18,298
18,369
Healing
3,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Catf15h
Sylvanus
4,195
1,992
3,007
4,214
14,958
6,195
264
6,355
8,603
19,604
0
W
3,063
1,220
6,776
2,938
5,322
2,147
789
2,924
2,398
13,906
0
L
7,559
969
0
1,500
5,708
3,624
0
1,498
4,210
26,090
0
L
2,911
389
0
0
3,799
1,178
0
1,183
2,616
0
5,212
L
5,371
328
322
1,223
15,009
13,496
0
4,577
10,432
21,048
0
W
12,880
5,602
292
1,142
10,307
4,545
1,380
3,651
6,656
0
32,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,912
Gold Earned
21,946
100
Minions Killed
83
0
Camps Cleared
0
596,165
Distance Traveled
438,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,700
725
40
3
0
170,462
0
W
Hel
7,877
656
22
2
0
207,080
0
L
Tiamat
7,559
630
55
5
0
137,367
0
L
Loki
6,432
536
5
0
0
99,790
0
L
Khepri
7,955
663
23
2
0
201,482
0
W
Medusa
8,335
695
38
3
0
218,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role