Player Matchup

Khepri
Khepri
 
Khepri
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Deathvoidgod
Tsukuyomi
Level 157
God Stats
19W - 24L
1,591 SR
Queue Stats
470W - 418L
1,576 Elo+
Party 2
Neith
Neith
J-e-z-e-u-s
Neith
Level 143
God Stats
9W - 3L
1,896 SR
Queue Stats
413W - 373L
1,550 Elo+
Party 2
Scylla
Scylla
Puffball198
Scylla
Level 156
God Stats
36W - 32L
1,573 SR
Queue Stats
286W - 269L
1,628 Elo+
Solo
Loki
Loki
V-BURN-in-HEII-V
Loki
Level 140
God Stats
18W - 11L
1,758 SR
Queue Stats
193W - 185L
1,578 Elo+
Solo
Team Averages
Level 147
1,664 SR
1,566 Elo+

VS

Team Averages
Level 140
1,603 SR
1,575 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Dark_Traveler78
Vamana
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
276W - 248L
1,592 Elo+
Solo
Medusa
Medusa
Eskimobruther945
Medusa
Level 124
God Stats
8W - 4L
1,765 SR
Queue Stats
315W - 133L
1,650 Elo+
Party 1
Mercury
Mercury
Fernie_12_
Mercury
Level 139
God Stats
6W - 3L
1,751 SR
Queue Stats
134W - 96L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
0 / 0 / 1
3,345
669
139
651
250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Deathvoidgod
Tsukuyomi
6
1 / 1 / 1
3,643
729
2,294
2,583
963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 0 / 1
3,459
692
718
1,570
325
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
5
0 / 0 / 0
3,217
643
382
1,340
247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 0 / 0
3,418
684
1,478
2,269
441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 0
3,338
668
488
968
208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
 
Cthulhu
1
0 / 0 / 0
918
184
0
0
0
6
0 / 1 / 1
3,155
631
1,144
3,178
1,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
3,202
640
801
1,958
411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Fernie_12_
Mercury
5
0 / 1 / 0
3,211
642
622
2,975
624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
0
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
1
0.5
L
Merlin
 
Merlin
0
0
0
0
L
Cthulhu
 
Cthulhu
0
0
0
0
L
0
1
1
0.5
W
Tsukuyomi
Deathvoidgod
Tsukuyomi
1
1
1
1.5
L
0
1
0
0
L
Mercury
Fernie_12_
Mercury
0
1
0
0
W
1
0
1
1.5
W
Scylla
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,011
Damage
3,055
8,413
Taken
9,079
2,226
Mitigated
2,629
3,218
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
139
32
0
198
651
250
0
0
651
6,852
0
L
Merlin
 
Merlin
488
82
0
500
968
208
0
123
845
13,946
0
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
1,144
394
0
1,814
3,178
1,386
181
0
2,755
0
9,641
W
Tsukuyomi
Deathvoidgod
Tsukuyomi
2,294
530
0
914
2,583
963
39
0
2,348
0
9,974
L
801
181
0
641
1,958
411
0
139
1,819
0
12,352
L
Mercury
Fernie_12_
Mercury
622
443
0
573
2,975
624
538
259
2,675
0
12,836
W
718
222
0
748
1,570
325
629
0
1,570
0
11,509
W
Scylla
382
0
0
0
1,340
247
0
308
934
12,372
0
W
1,478
450
0
1,358
2,269
441
0
82
2,150
0
11,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,082
Gold Earned
13,824
116
Minions Killed
88
0
Camps Cleared
0
468,099
Distance Traveled
378,092
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
3,345
669
11
2
0
94,656
1
L
Merlin
3,338
668
26
5
0
91,831
2
L
Cthulhu
918
184
0
0
0
0
0
L
Vamana
3,155
631
10
2
0
94,425
0
W
Tsukuyomi
3,643
729
19
4
0
100,184
1
L
Medusa
3,202
640
26
5
0
91,499
1
L
Mercury
3,211
642
26
5
0
100,337
2
W
Neith
3,459
692
30
6
0
80,318
2
W
Scylla
3,217
643
25
5
0
86,429
1
W
Loki
3,418
684
31
6
0
106,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role