Player Matchup

Eset
Eset
AtlasForce
Eset
Level 84
God Stats
9W - 11L
1,571 SR
Queue Stats
81W - 77L
1,452 Elo+
Party 1
Neith
Neith
BLACKDRAGONx95x
Neith
Level 86
God Stats
17W - 14L
1,599 SR
Queue Stats
120W - 107L
1,524 Elo+
Party 1
Chaac
Chaac
Bad-Omen04
Chaac
Level 24
God Stats
7W - 7L
1,658 SR
Queue Stats
21W - 24L
1,459 Elo+
Party 1
Scylla
Scylla
HAYABUSAx2000x
Scylla
Level 107
God Stats
8W - 8L
1,512 SR
Queue Stats
398W - 362L
1,580 Elo+
Party 1
Ne Zha
Ne Zha
OdracirToru
Ne Zha
Level 85
God Stats
4W - 9L
1,446 SR
Queue Stats
48W - 59L
1,421 Elo+
Party 1
Team Averages
Level 77
1,557 SR
1,487 Elo+

VS

Team Averages
Level 83
1,543 SR
1,497 Elo+
Bacchus
Bacchus
BuntCuster99
Bacchus
Level 49
God Stats
6W - 4L
1,571 SR
Queue Stats
136W - 150L
1,517 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DaddyMcMammoth
Ah Muzen Cab
Level 135
God Stats
7W - 1L
1,755 SR
Queue Stats
134W - 127L
1,559 Elo+
Party 3
Tyr
Tyr
Gabemcboss1
Tyr
Level 28
God Stats
1W - 1L
1,291 SR
Queue Stats
24W - 26L
1,443 Elo+
Party 3
Fenrir
Fenrir
JewPvP
Fenrir
Level 106
God Stats
28W - 32L
1,509 SR
Queue Stats
605W - 664L
1,485 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tuzohh
Morgan Le Fay
Level 96
God Stats
86W - 68L
1,589 SR
Queue Stats
463W - 520L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 6
12,061
482
13,652
18,183
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 0
8,308
332
3,123
6,273
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
19
6 / 3 / 2
12,066
483
10,563
16,912
12,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 1 / 3
8,554
342
4,245
10,563
6,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
18
5 / 5 / 5
11,512
460
9,419
20,932
7,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BuntCuster99
Bacchus
16
0 / 3 / 6
11,716
469
3,458
18,511
28,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
DaddyMcMammoth
Ah Muzen Cab
20
7 / 3 / 1
14,448
578
19,162
13,569
5,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 4 / 5
11,810
472
2,866
14,840
15,964
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
JewPvP
Fenrir
20
5 / 3 / 3
14,093
564
9,174
17,292
8,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Tuzohh
Morgan Le Fay
20
4 / 5 / 2
13,507
540
17,188
20,976
9,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
17
Kills
16
17
Deaths
18
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
L
2
4
0
0.5
L
Chaac
6
3
2
2.33
W
Bacchus
BuntCuster99
Bacchus
0
3
6
1
W
Ah Muzen Cab
DaddyMcMammoth
Ah Muzen Cab
7
3
1
2.5
W
0
4
5
0.63
L
2
1
3
3.5
W
Fenrir
JewPvP
Fenrir
5
3
3
2.17
L
Ne Zha
5
5
5
1.5
W
Morgan Le Fay
Tuzohh
Morgan Le Fay
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,002
Damage
51,848
72,863
Taken
85,188
34,164
Mitigated
68,066
18,802
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,652
416
114
3,622
18,183
5,651
0
9,231
8,952
85,790
0
L
3,123
1,022
0
1,186
6,273
2,137
0
1,853
4,420
0
30,267
L
Chaac
10,563
2,157
240
6,739
16,912
12,948
704
2,608
14,304
0
63,868
W
Bacchus
BuntCuster99
Bacchus
3,458
374
0
1,212
18,511
28,339
1,112
4,704
13,567
26,664
0
W
Ah Muzen Cab
DaddyMcMammoth
Ah Muzen Cab
19,162
5,623
0
4,698
13,569
5,371
7,202
2,686
10,855
0
159,180
W
2,866
254
0
938
14,840
15,964
1,134
1,109
13,643
0
60,024
L
4,245
467
159
1,632
10,563
6,319
0
2,139
8,424
25,146
0
W
Fenrir
JewPvP
Fenrir
9,174
1,996
0
6,255
17,292
8,899
3,371
1,560
15,700
0
105,817
L
Ne Zha
9,419
2,361
0
5,110
20,932
7,109
326
5,098
15,834
0
71,443
W
Morgan Le Fay
Tuzohh
Morgan Le Fay
17,188
602
259
7,378
20,976
9,493
3,082
7,010
13,526
107,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,501
Gold Earned
65,574
526
Minions Killed
665
0
Camps Cleared
0
1,761,001
Distance Traveled
2,258,098
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,061
482
164
7
0
473,536
9
L
Neith
8,308
332
73
3
0
196,670
2
L
Chaac
12,066
483
140
6
0
401,349
1
W
Bacchus
11,716
469
50
2
0
425,108
0
W
Ah Muzen Cab
14,448
578
214
9
0
450,044
5
W
Tyr
11,810
472
86
3
0
467,305
0
L
Scylla
8,554
342
45
2
0
224,201
4
W
Fenrir
14,093
564
172
7
0
490,073
0
L
Ne Zha
11,512
460
104
4
0
465,245
3
W
Morgan Le Fay
13,507
540
143
6
0
425,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role