Player Matchup

Sobek
Sobek
CALLMEBOSSMAN71
Sobek
Level 62
God Stats
9W - 13L
1,561 SR
Queue Stats
185W - 241L
1,380 Elo+
Party 2
Tyr
Tyr
RitualAmerican
Tyr
Level 108
God Stats
6W - 6L
1,364 SR
Queue Stats
177W - 203L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
theSailorManiac
Morgan Le Fay
Level 107
God Stats
11W - 14L
1,542 SR
Queue Stats
235W - 262L
1,468 Elo+
Party 2
Team Averages
Level 92
1,489 SR
1,440 Elo+

VS

Team Averages
Level 78
1,395 SR
1,480 Elo+
Neith
Neith
Simplicity Jews
Neith
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,533 Elo+
Party 1
Ymir
Ymir
Simplicity Onyx
Ymir
Level 76
God Stats
0W - 4L
1,273 SR
Queue Stats
7W - 9L
1,511 Elo+
Party 1
Vulcan
Vulcan
brittanator9001
Vulcan
Level 84
God Stats
27W - 36L
1,410 SR
Queue Stats
245W - 317L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 8
9,646
643
4,245
16,088
13,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 3 / 7
11,191
746
6,731
14,212
11,170
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
theSailorManiac
Morgan Le Fay
16
6 / 2 / 8
10,873
725
15,190
10,826
3,935
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
8,741
583
4,883
5,843
2,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 7 / 5
9,814
654
7,765
15,209
6,531
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 6 / 4
9,829
655
14,714
10,449
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
15
Kills
10
10
Deaths
15
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
5
8
1.2
W
7
3
7
3.5
L
2
2
6
2.5
L
3
7
5
0.79
L
5
6
4
1.17
W
Morgan Le Fay
theSailorManiac
Morgan Le Fay
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,166
Damage
27,362
41,126
Taken
31,501
28,786
Mitigated
12,843
10,637
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,245
223
0
2,155
16,088
13,681
23
8,769
7,025
17,910
0
W
6,731
1,121
695
5,401
14,212
11,170
927
6,597
7,431
0
30,182
L
4,883
1,897
0
1,488
5,843
2,059
263
3,905
1,779
0
16,303
L
7,765
1,200
688
1,663
15,209
6,531
26
9,031
5,754
42,867
0
L
14,714
8,396
0
1,138
10,449
4,253
0
5,788
4,533
34,276
0
W
Morgan Le Fay
theSailorManiac
Morgan Le Fay
15,190
1,523
0
2,386
10,826
3,935
1,279
6,441
4,078
57,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,710
Gold Earned
28,384
148
Minions Killed
140
0
Camps Cleared
0
790,624
Distance Traveled
655,214
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,646
643
18
1
0
225,101
1
W
Tyr
11,191
746
38
3
0
290,974
0
L
Neith
8,741
583
21
1
0
162,988
0
L
Ymir
9,814
654
73
5
0
233,706
0
L
Vulcan
9,829
655
46
3
0
258,520
4
W
Morgan Le Fay
10,873
725
92
6
0
274,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role