Player Matchup

Ymir
Ymir
GhostGarck
Ymir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 15L
1,265 Elo+
Party 1
Kukulkan
Kukulkan
Peppacomhook
Kukulkan
Level 29
God Stats
50W - 33L
1,670 SR
Queue Stats
666W - 586L
1,533 Elo+
Solo
Cupid
Cupid
Stcikup
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,265 Elo+
Party 1
Anubis
Anubis
lC_FA-Qalmaximo
Anubis
Level 30
God Stats
6W - 7L
1,476 SR
Queue Stats
46W - 50L
1,433 Elo+
Solo
Arachne
Arachne
lilxannn___
Arachne
Level 24
God Stats
2W - 0L
1,683 SR
Queue Stats
46W - 43L
1,444 Elo+
Solo
Team Averages
Level 19
1,566 SR
1,388 Elo+

VS

Team Averages
Level 23
1,486 SR
1,399 Elo+
Scylla
Scylla
Cleverlay69
Scylla
Level 18
God Stats
11W - 13L
1,687 SR
Queue Stats
47W - 48L
1,561 Elo+
Party 2
Anhur
Anhur
Kbarcellos
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,081 Elo+
Solo
Aphrodite
Aphrodite
ParkJiminSsi
Aphrodite
Level 29
God Stats
3W - 6L
1,368 SR
Queue Stats
10W - 12L
1,360 Elo+
Solo
Guan Yu
Guan Yu
bysiyhon
Guan Yu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 64L
1,533 Elo+
Party 2
Bastet
Bastet
mdRusch
Bastet
Level 25
God Stats
6W - 5L
1,377 SR
Queue Stats
73W - 68L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 11
12,285
534
5,916
13,727
12,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Peppacomhook
Kukulkan
20
26 / 2 / 3
16,064
698
35,988
12,077
6,174
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Stcikup
Cupid
18
8 / 5 / 6
12,618
549
13,534
12,596
4,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 4 / 11
12,287
534
11,554
13,110
6,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
lilxannn___
Arachne
20
9 / 1 / 9
13,123
571
16,192
18,118
8,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 13 / 2
9,124
397
10,790
16,957
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
11
1 / 15 / 1
8,035
349
2,370
18,566
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
ParkJiminSsi
Aphrodite
13
1 / 10 / 1
8,597
374
6,349
20,926
10,849
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
bysiyhon
Guan Yu
16
5 / 9 / 1
10,686
465
8,169
27,905
22,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
mdRusch
Bastet
17
5 / 3 / 2
11,368
494
12,582
16,405
12,411
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
50
Kills
13
13
Deaths
50
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
13
2
0.15
W
5
1
11
10.5
L
Anhur
1
15
1
0.1
L
Aphrodite
ParkJiminSsi
Aphrodite
1
10
1
0.15
W
Kukulkan
Peppacomhook
Kukulkan
26
2
3
13.75
W
Cupid
Stcikup
Cupid
8
5
6
2.2
L
Guan Yu
bysiyhon
Guan Yu
5
9
1
0.61
W
2
4
11
1.88
W
Arachne
lilxannn___
Arachne
9
1
9
13.5
L
Bastet
mdRusch
Bastet
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,184
Damage
40,260
69,628
Taken
100,759
38,384
Mitigated
56,961
22,179
Healing
20,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
10,790
1,744
0
1,448
16,957
5,432
704
9,582
7,375
52,872
0
W
5,916
1,203
0
1,452
13,727
12,843
665
5,875
7,852
22,594
0
L
Anhur
2,370
931
0
0
18,566
5,312
0
10,647
7,919
0
13,914
L
Aphrodite
ParkJiminSsi
Aphrodite
6,349
305
2,048
6,489
20,926
10,849
22
11,215
9,711
39,196
0
W
Kukulkan
Peppacomhook
Kukulkan
35,988
4,411
0
4,031
12,077
6,174
3,148
1,704
10,373
148,622
0
W
Cupid
Stcikup
Cupid
13,534
9,575
847
2,417
12,596
4,176
4,357
4,474
8,122
0
84,957
L
Guan Yu
bysiyhon
Guan Yu
8,169
1,650
523
6,658
27,905
22,957
279
13,374
14,531
0
47,331
W
11,554
1,694
0
6,026
13,110
6,464
1,167
1,439
11,671
72,162
0
W
Arachne
lilxannn___
Arachne
16,192
11,404
0
7,406
18,118
8,727
705
3,781
14,337
0
105,931
L
Bastet
mdRusch
Bastet
12,582
4,120
0
2,893
16,405
12,411
22
8,640
7,765
0
61,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,377
Gold Earned
47,810
666
Minions Killed
379
0
Camps Cleared
0
2,205,129
Distance Traveled
1,831,619
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,124
397
92
4
0
370,577
0
W
Ymir
12,285
534
28
1
0
450,782
4
L
Anhur
8,035
349
25
1
0
283,894
0
L
Aphrodite
8,597
374
61
3
0
372,619
8
W
Kukulkan
16,064
698
227
10
0
472,565
8
W
Cupid
12,618
549
130
6
0
399,165
3
L
Guan Yu
10,686
465
101
4
0
417,556
0
W
Anubis
12,287
534
137
6
0
343,864
4
W
Arachne
13,123
571
144
6
0
538,753
2
L
Bastet
11,368
494
100
4
0
386,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role