Player Matchup

Olorun
Olorun
CrispyCroc
Olorun
Level 26
God Stats
3W - 6L
1,329 SR
Queue Stats
17W - 17L
1,537 Elo+
Solo
Chaac
Chaac
Drexel92
Chaac
Level 35
God Stats
6W - 5L
1,672 SR
Queue Stats
204W - 216L
1,475 Elo+
Party 2
Kali
Kali
Luvluss
Kali
Level 22
God Stats
6W - 7L
1,482 SR
Queue Stats
146W - 164L
1,372 Elo+
Solo
Fafnir
Fafnir
Mitsugori
Fafnir
Level 25
God Stats
12W - 7L
1,633 SR
Queue Stats
44W - 53L
1,448 Elo+
Party 2
Artemis
Artemis
XxFrizzyBallzxX
Artemis
Level 29
God Stats
10W - 4L
1,536 SR
Queue Stats
16W - 9L
1,569 Elo+
Solo
Team Averages
Level 27
1,530 SR
1,480 Elo+

VS

Team Averages
Level 15
1,504 SR
1,412 Elo+
Ullr
Ullr
ShaggyEggBeater
Ullr
Level 23
God Stats
7W - 7L
1,865 SR
Queue Stats
56W - 49L
1,521 Elo+
Party 1
Kuzenbo
Kuzenbo
Sheepshadow18
Kuzenbo
Level 26
God Stats
11W - 10L
1,431 SR
Queue Stats
26W - 21L
1,457 Elo+
Party 1
Thor
Thor
hanaako-kun
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,322 Elo+
Party 3
Sun Wukong
Sun Wukong
ivan_kaminsky
Sun Wukong
Level 7
God Stats
2W - 3L
1,413 SR
Queue Stats
4W - 5L
1,385 Elo+
Party 3
Tiamat
Tiamat
polkalijuri
Tiamat
Level 16
God Stats
2W - 6L
1,311 SR
Queue Stats
5W - 10L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CrispyCroc
Olorun
17
15 / 1 / 4
12,314
648
17,580
14,718
6,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Drexel92
Chaac
18
11 / 0 / 9
12,702
669
12,323
20,903
21,070
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Luvluss
Kali
16
5 / 2 / 4
10,901
574
6,125
13,617
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Mitsugori
Fafnir
14
2 / 3 / 5
10,821
570
7,788
15,068
16,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 1 / 6
10,265
540
10,210
5,403
1,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
8,776
462
10,300
17,327
6,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
12
3 / 0 / 4
9,308
490
7,957
12,952
12,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 14 / 2
6,428
338
2,373
14,008
4,633
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
ivan_kaminsky
Sun Wukong
13
0 / 8 / 1
7,972
420
2,125
14,829
11,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
13
1 / 9 / 1
8,464
445
5,406
11,472
5,647
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
36
Kills
6
7
Deaths
38
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
CrispyCroc
Olorun
15
1
4
17
W
Chaac
Drexel92
Chaac
11
0
9
15.5
W
Kali
Luvluss
Kali
5
2
4
3.5
W
Fafnir
Mitsugori
Fafnir
2
3
5
1.5
L
2
7
4
0.57
L
Kuzenbo
3
0
4
5
W
3
1
6
6
L
0
14
2
0.07
L
Sun Wukong
ivan_kaminsky
Sun Wukong
0
8
1
0.06
L
Tiamat
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,026
Damage
28,161
69,709
Taken
70,588
51,543
Mitigated
40,815
25,176
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CrispyCroc
Olorun
17,580
11,252
610
8,068
14,718
6,420
4,602
2,015
12,619
83,228
0
W
Chaac
Drexel92
Chaac
12,323
3,862
0
9,300
20,903
21,070
948
4,022
16,352
0
78,939
W
Kali
Luvluss
Kali
6,125
3,616
0
3,088
13,617
5,912
0
1,951
11,666
0
73,799
W
Fafnir
Mitsugori
Fafnir
7,788
3,427
0
3,159
15,068
16,156
775
3,595
11,420
28,776
0
L
10,300
4,467
0
546
17,327
6,304
0
5,922
11,233
0
46,731
L
Kuzenbo
7,957
3,197
0
2,590
12,952
12,974
0
4,134
8,411
20,487
0
W
10,210
5,646
0
951
5,403
1,985
3,545
1,679
3,688
0
66,215
L
2,373
1,149
0
220
14,008
4,633
0
2,717
11,291
0
27,841
L
Sun Wukong
ivan_kaminsky
Sun Wukong
2,125
483
0
0
14,829
11,257
336
8,482
6,347
0
38,596
L
Tiamat
5,406
1,485
94
1,206
11,472
5,647
0
3,534
7,938
33,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,003
Gold Earned
40,948
525
Minions Killed
242
0
Camps Cleared
0
1,787,318
Distance Traveled
1,598,191
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,314
648
117
6
0
385,249
2
W
Chaac
12,702
669
136
7
0
370,122
2
W
Kali
10,901
574
109
6
0
375,459
0
W
Fafnir
10,821
570
30
2
0
316,425
5
L
Ullr
8,776
462
63
3
0
312,797
1
L
Kuzenbo
9,308
490
23
1
0
361,485
7
W
Artemis
10,265
540
133
7
0
340,063
1
L
Thor
6,428
338
39
2
0
245,979
0
L
Sun Wukong
7,972
420
53
3
0
382,014
1
L
Tiamat
8,464
445
64
3
0
295,916
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role