Player Matchup

Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DarckLoky
Sun Wukong
Level 4
God Stats
1W - 2L
1,714 SR
Queue Stats
5W - 8L
1,840 Elo+
Solo
Ra
Ra
NoDaddyThatHurts
Ra
Level 26
God Stats
110W - 127L
1,632 SR
Queue Stats
275W - 268L
1,678 Elo+
Solo
Arachne
Arachne
Ruthv2n
Arachne
Level 10
God Stats
7W - 5L
1,880 SR
Queue Stats
234W - 201L
1,731 Elo+
Solo
Tyr
Tyr
ShowconTTB
Tyr
Level 25
God Stats
9W - 7L
1,588 SR
Queue Stats
15W - 12L
1,687 Elo+
Party 1
Team Averages
Level 19
1,663 SR
1,687 Elo+

VS

Team Averages
Level 17
1,559 SR
1,576 Elo+
Ymir
Ymir
BigDerekChaz
Ymir
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 10L
1,611 Elo+
Solo
Neith
Neith
CopherZz
Neith
Level 28
God Stats
49W - 26L
1,651 SR
Queue Stats
168W - 149L
1,617 Elo+
Solo
Bastet
Bastet
M0vingPictures
Bastet
Level 26
God Stats
8W - 4L
1,744 SR
Queue Stats
215W - 101L
1,770 Elo+
Solo
Gilgamesh
Gilgamesh
cbrachkn
Gilgamesh
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,604 Elo+
Solo
The Morrigan
The Morrigan
owlman1111
The Morrigan
Level 17
God Stats
3W - 4L
1,401 SR
Queue Stats
13W - 24L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
2 / 4 / 2
5,711
519
5,626
7,407
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
DarckLoky
Sun Wukong
9
1 / 1 / 1
5,430
494
2,291
4,194
2,838
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 2 / 2
6,996
636
4,027
4,871
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Ruthv2n
Arachne
7
2 / 5 / 3
5,345
486
3,190
6,777
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
4 / 4 / 1
5,895
536
3,919
7,295
3,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 7
7,377
671
4,065
7,516
4,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
CopherZz
Neith
11
3 / 2 / 10
6,941
631
7,117
5,562
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 2
7,202
655
4,864
6,843
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
cbrachkn
Gilgamesh
11
1 / 2 / 0
6,279
571
2,267
5,109
3,428
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
owlman1111
The Morrigan
10
0 / 5 / 4
5,840
531
2,243
6,236
2,647
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
12
Kills
16
16
Deaths
12
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
2
0.75
W
6
2
7
4.75
W
Neith
CopherZz
Neith
3
2
10
4
L
Sun Wukong
DarckLoky
Sun Wukong
1
1
1
1.5
W
6
1
2
7
L
3
2
2
2
L
Arachne
Ruthv2n
Arachne
2
5
3
0.7
L
4
4
1
1.13
W
Gilgamesh
cbrachkn
Gilgamesh
1
2
0
0.5
W
The Morrigan
owlman1111
The Morrigan
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,053
Damage
20,556
30,544
Taken
31,266
12,166
Mitigated
15,276
7,683
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,626
2,085
0
3,029
7,407
2,058
352
2,510
4,897
28,006
0
W
4,065
1,464
0
609
7,516
4,915
0
2,796
4,720
12,486
0
W
Neith
CopherZz
Neith
7,117
3,781
0
1,525
5,562
2,214
0
2,761
2,801
0
41,197
L
Sun Wukong
DarckLoky
Sun Wukong
2,291
501
0
298
4,194
2,838
76
0
4,194
0
22,719
W
4,864
1,761
0
3,562
6,843
2,072
0
623
6,220
0
40,478
L
4,027
736
238
721
4,871
1,826
0
1,487
3,384
55,040
0
L
Arachne
Ruthv2n
Arachne
3,190
1,750
0
1,828
6,777
2,213
195
846
5,931
0
16,085
L
3,919
889
0
1,569
7,295
3,231
0
1,465
5,830
0
23,155
W
Gilgamesh
cbrachkn
Gilgamesh
2,267
444
0
800
5,109
3,428
407
0
5,109
0
29,868
W
The Morrigan
owlman1111
The Morrigan
2,243
510
80
998
6,236
2,647
1,056
3,568
2,668
31,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,377
Gold Earned
33,639
296
Minions Killed
342
0
Camps Cleared
0
1,020,998
Distance Traveled
1,031,656
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,711
519
49
4
0
193,387
1
W
Ymir
7,377
671
17
2
0
207,786
1
W
Neith
6,941
631
90
8
0
194,456
1
L
Sun Wukong
5,430
494
51
5
0
205,676
0
W
Bastet
7,202
655
92
8
0
246,528
4
L
Ra
6,996
636
115
10
0
214,076
1
L
Arachne
5,345
486
30
3
0
185,420
3
L
Tyr
5,895
536
51
5
0
222,439
0
W
Gilgamesh
6,279
571
80
7
0
195,436
0
W
The Morrigan
5,840
531
63
6
0
187,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role